Date: Sun, 09 Oct 2005 00:36:26 -0400 From: Adam Weinberger <adamw@FreeBSD.org> To: Marcus Alves Grando <mnag@FreeBSD.org> Cc: cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org, ports-committers@FreeBSD.org Subject: Re: cvs commit: ports/games Makefile ports/games/py-slune Makefile distinfo pkg-descr pkg-plist ports/games/py-slune/files patch-setup.cfg Message-ID: <43489E4A.6050607@FreeBSD.org> In-Reply-To: <200510090046.j990kdjS016493@repoman.freebsd.org> References: <200510090046.j990kdjS016493@repoman.freebsd.org>
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Marcus Alves Grando wrote: > mnag 2005-10-09 00:46:39 UTC > > FreeBSD ports repository > > Modified files: > games Makefile > Added files: > games/py-slune Makefile distinfo pkg-descr pkg-plist > games/py-slune/files patch-setup.cfg > Log: > Slune is a fun action 3D game where races, pursuits, car crashing, > and corrosive humour are all waiting for you! Slune is Free Software, > under the GNU GPL license, and is a Nekeme Prod. game > > PR: 87013 > Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> Why is it that when some people add new ports, they copy in the entire pkg-descr contents but leave out the WWW: line? It means that those of us who want to learn more about the port after seeing the commit mail have to checkout the sources to find the website. # Adam -- Adam Weinberger adamw@magnesium.net || adamw@FreeBSD.org adamw@vectors.cx || adamw@gnome.org http://www.vectors.cx
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