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Date:      Thu, 30 Jan 2014 00:09:04 GMT
From:      pkg-fallout@FreeBSD.org
To:        pkg-fallout@FreeBSD.org
Subject:   [REL - head-amd64-default][games/ggz-sdl-games] Failed for ggz-sdl-games-0.0.14.1_8 in build
Message-ID:  <201401300009.s0U094NP038312@beefy2.isc.freebsd.org>

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You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     kde@FreeBSD.org
Last committer: mat@FreeBSD.org
Ident:          $FreeBSD: head/games/ggz-sdl-games/Makefile 340722 2014-01-22 17:00:46Z mat $
Log URL:        http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2014-01-29_19h07m40s/logs/ggz-sdl-games-0.0.14.1_8.log
Build URL:      http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2014-01-29_19h07m40s
Log:

====>> Building games/ggz-sdl-games
build started at Thu Jan 30 00:08:53 UTC 2014
port directory: /usr/ports/games/ggz-sdl-games
building for: FreeBSD head-amd64-default-job-09 11.0-CURRENT FreeBSD 11.0-CURRENT r260904 amd64
maintained by: kde@FreeBSD.org
Makefile ident:      $FreeBSD: head/games/ggz-sdl-games/Makefile 340722 2014-01-22 17:00:46Z mat $
Poudriere version: 3.1-pre

---Begin Environment---
OSVERSION=1100005
UNAME_v=FreeBSD 11.0-CURRENT r260904
UNAME_r=11.0-CURRENT
BLOCKSIZE=K
MAIL=/var/mail/root
STATUS=1
MASTERMNT=/usr/local/poudriere/data/build/head-amd64-default/ref
PKG_EXT=txz
tpid=30094
PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin
POUDRIERE_BUILD_TYPE=bulk
PKGNG=1
PKGNAME=ggz-sdl-games-0.0.14.1_8
PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f
PKG_ADD=/usr/local/sbin/pkg-static add
PWD=/root
MASTERNAME=head-amd64-default
USER=root
HOME=/root
POUDRIERE_VERSION=3.1-pre
LOCALBASE=/usr/local
PACKAGE_BUILDING=yes
PKG_VERSION=/poudriere/pkg-static version
PKG_BIN=/usr/local/sbin/pkg-static
---End Environment---

---Begin OPTIONS List---
---End OPTIONS List---

--CONFIGURE_ARGS--
--disable-debug --x-libraries=/usr/local/lib --x-includes=/usr/local/include --prefix=/usr/local ${_LATE_CONFIGURE_ARGS}
--End CONFIGURE_ARGS--

--CONFIGURE_ENV--
TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh CONFIG_SHELL=/bin/sh CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=262144
--End CONFIGURE_ENV--

--MAKE_ENV--
TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local  LOCALBASE=/usr/local  LIBDIR="/usr/lib"  CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing"  CPP="cpp" CPPFLAGS="-I/usr/local/include "  LDFLAGS=" -L/usr/local/lib -pthread"  CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing"  MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install  -s -o root -g wheel -m 555"  BSD_INSTALL_LIB="install  -s -o root -g wheel -m 444"  BSD_INSTALL_SCRIPT="install  -o root -g wheel -m 555"  BSD_INSTALL_DATA="install  -o root -g wheel -m 444"  BSD_INSTALL_MAN="install  -o root -g wheel -m 444"
--End MAKE_ENV--

--SUB_LIST--
PREFIX=/usr/local
LOCALBASE=/usr/local
DATADIR=/usr/local/share/ggz-sdl-games
DOCSDIR=/usr/local/share/doc/ggz-sdl-games
EXAMPLESDIR=/usr/local/share/examples/ggz-sdl-games
WWWDIR=/usr/local/www/ggz-sdl-games
ETCDIR=/usr/local/etc/ggz-sdl-games
--End SUB_LIST--

---Begin make.conf---
USE_PACKAGE_DEPENDS=yes
BATCH=yes
WRKDIRPREFIX=/wrkdirs
PORTSDIR=/usr/ports
PACKAGES=/packages
DISTDIR=/distfiles
#### /usr/local/etc/poudriere.d/make.conf ####
WITH_PKGNG=yes
NO_RESTRICTED=yes
DISABLE_MAKE_JOBS=poudriere
---End make.conf---
===>  Cleaning for ggz-sdl-games-0.0.14.1_8
=======================<phase: check-config   >============================
===========================================================================
=======================<phase: pkg-depends    >============================
===>   ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/sbin/pkg - not found
===>    Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg
===>   Installing existing package /packages/All/pkg-1.2.5.txz
Installing pkg-1.2.5... done
If you are upgrading from the old package format, first run:

  # pkg2ng
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===> Fetching all distfiles required by ggz-sdl-games-0.0.14.1_8 for building
===========================================================================
=======================<phase: checksum       >============================
===> Fetching all distfiles required by ggz-sdl-games-0.0.14.1_8 for building
=> SHA256 Checksum OK for ggz/ggz-sdl-games-0.0.14.1.tar.gz.
===========================================================================
=======================<phase: extract-depends>============================
===========================================================================
=======================<phase: extract        >============================
===> Fetching all distfiles required by ggz-sdl-games-0.0.14.1_8 for building
===>  Extracting for ggz-sdl-games-0.0.14.1_8
=> SHA256 Checksum OK for ggz/ggz-sdl-games-0.0.14.1.tar.gz.
===========================================================================
=======================<phase: patch-depends  >============================
===========================================================================
=======================<phase: patch          >============================
===>  Patching for ggz-sdl-games-0.0.14.1_8
===>  Applying FreeBSD patches for ggz-sdl-games-0.0.14.1_8
===========================================================================
=======================<phase: build-depends  >============================
===>   ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/bin/sdl-config - not found
===>    Verifying install for /usr/local/bin/sdl-config in /usr/ports/devel/sdl12
===>   Installing existing package /packages/All/sdl-1.2.15_2,2.txz
Installing sdl-1.2.15_2,2...Installing libXrender-0.9.8...Installing libX11-1.6.2,1...Installing kbproto-1.0.6... done
Installing libXau-1.0.8...Installing xproto-7.0.25... done
 done
Installing libXdmcp-1.1.1... done
Installing libxcb-1.9.3...Installing libpthread-stubs-0.3_4... done
Installing libxml2-2.8.0_3... done
 done
 done
Installing renderproto-0.11.1... done
 done
Installing libXrandr-1.4.2...Installing libXext-1.3.2,1...Installing xextproto-7.2.1... done
 done
Installing randrproto-1.4.0... done
 done
Installing libGLU-9.0.0...Installing libGL-9.1.7...Installing dri2proto-2.8... done
Installing expat-2.1.0... done
Installing libXdamage-1.1.4...Installing damageproto-1.2.1... done
Installing libXfixes-5.0.1...Installing fixesproto-5.0... done
 done
 done
Installing libXxf86vm-1.1.3...Installing xf86vidmodeproto-2.3.1... done
 done
Installing libdrm-2.4.50...Installing libpciaccess-0.13.2...Installing pciids-20131225... done
 done
 done
 done
 done
Installing aalib-1.4.r5_6... done
 done
------------------------------------------------------------------------------
 Your SDL library has been built with libvgl support, which means that you
 can run almost any SDL application straight on your console (VESA 2.0
 compatible videocard is required).

 To do this you have to load the vesa kernel module or enable it in your
 kernel, and set environment variable "SDL_VIDEODRIVER=vgl".
------------------------------------------------------------------------------
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===>   ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found
===>    Verifying install for /usr/local/libdata/pkgconfig/glproto.pc in /usr/ports/x11/glproto
===>   Installing existing package /packages/All/glproto-1.4.17.txz
Installing glproto-1.4.17... done
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===>   ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found
===========================================================================
=======================<phase: lib-depends    >============================
===>   ggz-sdl-games-0.0.14.1_8 depends on shared library: libGL.so - found
===>   ggz-sdl-games-0.0.14.1_8 depends on shared library: ggzcore.9 - not found
===>    Verifying install for ggzcore.9 in /usr/ports/games/ggz-client-libs
===>   Installing existing package /packages/All/ggz-client-libs-0.0.14.1_2.txz
Installing ggz-client-libs-0.0.14.1_2...Installing libgpg-error-1.12...Installing gettext-0.18.3.1... done
 done
Installing libgcrypt-1.5.3... done
Installing libggz-0.0.14.1_11... done
 done
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===>   ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL-1.2 - found
===>   ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL_image-1.2 - not found
===>    Verifying install for SDL_image-1.2 in /usr/ports/graphics/sdl_image
===>   Installing existing package /packages/All/sdl_image-1.2.12_3.txz
Installing sdl_image-1.2.12_3...Installing jpeg-8_4... done
Installing png-1.5.17... done
Installing tiff-4.0.3...Installing freeglut-2.8.1...Installing libICE-1.0.8,1... done
Installing libXi-1.7.2,1...Installing inputproto-2.3... done
 done
 done
Installing jbigkit-1.6... done
Installing libSM-1.2.2,1... done
Installing libXmu-1.1.2,1...Installing libXt-1.1.4,1... done
 done
 done
Installing webp-0.3.1_4...Installing giflib-nox11-4.2.3... done
 done
 done
Since FreeBSD has new USB stack, freeglut normally doesn't build on FreeBSD 8
(yet). To workaround this a small patch adds one include file and comments out
content of one function (only leaves return NULL).

This might cause side effects.  Joysticks do not work, and there might be ports
that do not compile or applications that crash because of this.

Do not hesitate to contact x11@FreeBSD.org if there are any issues and side
effects because of this.
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===>   ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL_mixer-1.2 - not found
===>    Verifying install for SDL_mixer-1.2 in /usr/ports/audio/sdl_mixer
===>   Installing existing package /packages/All/sdl_mixer-1.2.12_5.txz
Installing sdl_mixer-1.2.12_5...Installing flac-1.3.0_1...Installing libogg-1.3.1,4... done
 done
Installing libmikmod-3.1.12_1... done
Installing libvorbis-1.3.4,3... done
Installing smpeg-0.4.4_10... done
Installing timidity-0.2i_1... done
 done
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===>   ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL_ttf-2.0 - not found
===>    Verifying install for SDL_ttf-2.0 in /usr/ports/graphics/sdl_ttf
===>   Installing existing package /packages/All/sdl_ttf-2.0.11.txz
Installing sdl_ttf-2.0.11...Installing freetype2-2.5.2... done
 done
===>   Returning to build of ggz-sdl-games-0.0.14.1_8
===========================================================================
=======================<phase: configure      >============================
===>  Configuring for ggz-sdl-games-0.0.14.1_8
===>   FreeBSD 10 autotools fix applied to /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1/aclocal.m4
===>   FreeBSD 10 autotools fix applied to /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1/configure
configure: loading site script /usr/ports/Templates/config.site
checking for a BSD-compatible install... /usr/bin/install -c -o root -g wheel
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... (cached) /bin/mkdir -p
checking for gawk... (cached) /usr/bin/awk
checking whether make sets $(MAKE)... yes
checking whether to enable maintainer-specific portions of Makefiles... no
checking for gcc... cc
checking for C compiler default output file name... a.out
checking whether the C compiler works... yes
checking whether we are cross compiling... no
checking for suffix of executables... 
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether cc accepts -g... yes
checking for cc option to accept ISO C89... none needed
checking for style of include used by make... GNU
checking dependency style of cc... gcc3
checking how to run the C preprocessor... cpp
checking for a BSD-compatible install... /usr/bin/install -c -o root -g wheel
checking whether ln -s works... yes
checking whether make sets $(MAKE)... (cached) yes
checking for ranlib... ranlib
checking for sys/wait.h that is POSIX.1 compatible... (cached) yes
checking for grep that handles long lines and -e... (cached) /usr/bin/grep
checking for egrep... (cached) /usr/bin/egrep
checking for ANSI C header files... (cached) yes
checking for sys/types.h... (cached) yes
checking for sys/stat.h... (cached) yes
checking for stdlib.h... (cached) yes
checking for string.h... (cached) yes
checking for memory.h... (cached) yes
checking for strings.h... (cached) yes
checking for inttypes.h... (cached) yes
checking for stdint.h... (cached) yes
checking for unistd.h... (cached) yes
checking winsock.h usability... no
checking winsock.h presence... no
checking for winsock.h... no
checking fnmatch.h usability... yes
checking fnmatch.h presence... yes
checking for fnmatch.h... yes
checking build system type... amd64-portbld-freebsd11.0
checking host system type... amd64-portbld-freebsd11.0
checking target system type... amd64-portbld-freebsd11.0
checking for sdl-config... /usr/local/bin/sdl-config
checking for SDL - version >= 1.2.0... yes
checking for IMG_Load in -lSDL_image... yes
checking SDL/SDL_image.h usability... yes
checking SDL/SDL_image.h presence... yes
checking for SDL/SDL_image.h... yes
checking for TTF_Init in -lSDL_ttf... yes
checking SDL/SDL_ttf.h usability... yes
checking SDL/SDL_ttf.h presence... yes
checking for SDL/SDL_ttf.h... yes
checking for Mix_OpenAudio in -lSDL_mixer... yes
checking SDL/SDL_mixer.h usability... yes
checking SDL/SDL_mixer.h presence... yes
checking for SDL/SDL_mixer.h... yes
checking for glRotatef in -lGL... yes
checking GL/gl.h usability... yes
checking GL/gl.h presence... yes
checking for GL/gl.h... yes
checking for XcursorLibraryLoadCursor in -lXcursor... no
configure: WARNING: *** Cannot find Xcursor library 
checking for xgettext... /usr/local/bin/xgettext
checking for msgfmt... /usr/local/bin/msgfmt
checking for msgmerge... /usr/local/bin/msgmerge
checking for iconv... yes
checking for iconv declaration... 
         extern size_t iconv (iconv_t cd, const char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft);
checking for gettext in -lintl... yes
checking for gettext... yes
checking for ngettext... yes
checking libintl.h usability... yes
checking libintl.h presence... yes
checking for libintl.h... yes
checking locale.h usability... yes
checking locale.h presence... yes
checking for locale.h... yes
Internationalization tools found.
checking for GGZ library: libggz... yes (libraries /usr/local/lib, headers /usr/local/include)
checking for GGZ library: ggzmod... yes (libraries /usr/local/lib, headers /usr/local/include)
checking for GGZ configuration tool: ggz-config... /usr/local/bin/ggz-config
configure: creating ./config.status
config.status: creating Makefile
config.status: creating geekgame/Makefile
config.status: creating geekgame/module.dsc
config.status: creating geekgame/graphics/Makefile
config.status: creating ttt3d/Makefile
config.status: creating ttt3d/module.dsc
config.status: creating config.h
config.status: executing depfiles commands

GGZ-SDL-Games is now configured. Please type 'make' in order to compile it.
The following installation layout is used:

Generic installation prefix: /usr/local (for libraries etc.)
Game executable directory: /usr/local/lib/ggz
Game data directory: /usr/local/share/ggz

Compilation support:
Sound (via SDL_mixer)..................yes
Coloured mouse cursors (via XCursor)...no

===========================================================================
=======================<phase: build          >============================
===>  Building for ggz-sdl-games-0.0.14.1_8
/usr/bin/make  all-recursive
Making all in ttt3d
cc -DHAVE_CONFIG_H -I. -I..  -I /usr/local/include -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE  -I/usr/local/include  -I /usr/local/include -I /usr/local/include  -O2 -pipe -fno-strict-aliasing -Wall -fsigned-char -MT main.o -MD -MP -MF .deps/main.Tpo -c -o main.o main.c
mv -f .deps/main.Tpo .deps/main.Po
cc -DHAVE_CONFIG_H -I. -I..  -I /usr/local/include -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE  -I/usr/local/include  -I /usr/local/include -I /usr/local/include  -O2 -pipe -fno-strict-aliasing -Wall -fsigned-char -MT display.o -MD -MP -MF .deps/display.Tpo -c -o display.o display.c
mv -f .deps/display.Tpo .deps/display.Po
cc  -O2 -pipe -fno-strict-aliasing -Wall -fsigned-char -L/usr/local/lib  -L/usr/local/lib -pthread -L/usr/local/lib -L/usr/local/lib -o ggz.ttt3d main.o display.o -lggzmod -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lGL 
/usr/bin/ld: /usr/local/lib/libggz.so.5: invalid DSO for symbol `ggz_dio_get_string' definition
/usr/local/lib/libggz.so.5: could not read symbols: Bad value
cc: error: linker command failed with exit code 1 (use -v to see invocation)
*** Error code 1

Stop.
make[3]: stopped in /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1/ttt3d
*** Error code 1

Stop.
make[2]: stopped in /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1
*** Error code 1

Stop.
make[1]: stopped in /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1
*** Error code 1

Stop.
make: stopped in /usr/ports/games/ggz-sdl-games
===>  Cleaning for ggz-sdl-games-0.0.14.1_8



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