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Date:      Mon, 27 Oct 2003 17:10:25 -0800 (PST)
From:      Jeremy Messenger <mezz7@cox.net>
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   Re: ports/58603: New port: games/neverball, Tilt the floor to guide a ball through an obstacle course
Message-ID:  <200310280110.h9S1APWo003042@freefall.freebsd.org>

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The following reply was made to PR ports/58603; it has been noted by GNATS.

From: Jeremy Messenger <mezz7@cox.net>
To: FreeBSD-gnats-submit@FreeBSD.org,
	Adam Weinberger <adamw@FreeBSD.org>
Cc:  
Subject: Re: ports/58603: New port: games/neverball, Tilt the floor to guide a ball through an obstacle course
Date: Mon, 27 Oct 2003 19:00:27 -0600

 On Mon, 27 Oct 2003 18:51:57 -0500, Adam Weinberger <adamw@FreeBSD.org> 
 wrote:
 
 > Mezz -
 >
 > Consider using USE_SDL.
 
 Thanks, should have check in bsd.ports.mk.. Now, it's added in my local 
 same for neverputt.
 
 > Also, this doesn't build on my -stable box:
 
 Umm, strange and work ok with 5.1-CURRENT. My young brother and sister 
 like both of games. :-) However, all I can think of is to try this:
 
 # make patch
 # ee work/n*/Makefile
 
 In the around 42 and 43 line, change like this:
 
 -MAPC_DEPS= $(GAME_SRCS:.c=.d)
 -GAME_DEPS= $(GAME_OBJS:.o=.d)
 +MAPC_DEPS= $(GAME_SRCS:.c)
 +GAME_DEPS= $(GAME_OBJS:.o)
 
 I don't know if it's right solution, but it still does work on 
 5.1-CURRENT. Can you try this? If it works, then I can submit another shar 
 or do you prefer diff against to orignal ports (both neverball and 
 neverputt)?
 
 Thanks for test!
 
 Cheers,
 Mezz
 
 > root@smacky:/usr/ports/BUILD/neverball# make
 > ===>  Building for neverball-0.25.11
 > Makefile:103: vec3.d: No such file or directory
 > Makefile:103: text.d: No such file or directory
 > Makefile:103: image.d: No such file or directory
 > Makefile:103: audio.d: No such file or directory
 > Makefile:103: solid.d: No such file or directory
 > Makefile:103: hud.d: No such file or directory
 > Makefile:103: part.d: No such file or directory
 > Makefile:103: geom.d: No such file or directory
 > Makefile:103: back.d: No such file or directory
 > Makefile:103: game.d: No such file or directory
 > Makefile:103: level.d: No such file or directory
 > Makefile:103: menu.d: No such file or directory
 > Makefile:103: state.d: No such file or directory
 > Makefile:103: config.d: No such file or directory
 > Makefile:103: glext.d: No such file or directory
 > Makefile:103: main.d: No such file or directory
 > cc -O -pipe -march=pentiumpro -Wall -g -ansi -I/usr/local/include/SDL11 
 > -I/usr/local/include -D_REENTRANT -D_THREAD_SAFE -I/usr/X11R6/include 
 > -MM -MF main.d main.c
 > cc: main.d: No such file or directory
 > cc: unrecognized option `-MF'
 > main.o: main.c glext.h state.h config.h audio.h
 > gmake: *** [main.d] Error 1
 > *** Error code 2
 >
 > Stop in /usr/ports/BUILD/neverball.
 > zsh: 8785 exit 1     make
 >
 >
 >
 > # Adam
 >
 > --
 > Adam Weinberger
 > vectors.cx	>>  adam@vectors.cx	>>  http://www.vectors.cx
 > magnesium.net	<<  adamw@magnesium.net	<<  http://www.magnesium.net/~adamw
 > FreeBSD		>>  adamw@FreeBSD.org	>>  http://people.freebsd.org/~adamw
 > #vim:set ts=8: 8-char tabs prevent tooth decay.
 
 
 -- 
 bsdforums.org 's moderator, mezz.



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