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Date:      Mon, 9 Nov 1998 17:53:42 +0000 (GMT)
From:      Quintin Oliver <quintin@smlt.com>
To:        Patrick Gardella <patrick@cre8tivegroup.com>
Cc:        Phillip Salzman <psalzman@gamefish.pcola.gulf.net>, Joey Garcia <gummibear@mediaone.net>, questions@FreeBSD.ORG
Subject:   Re: Games and Stuff: Conerning Doom and Quake
Message-ID:  <Pine.LNX.3.96.981109175136.26881A-100000@orion.smlt.com>
In-Reply-To: <XFMail.981109120651.patrick@cre8tivegroup.com>

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Hmm...that was quick Patrick, I've not had time to test it on my system
yet.

Yep, some docs would be create too!!


Regards,

Quintin.


On Mon, 9 Nov 1998, Patrick Gardella wrote:

> Thanks for the post, but I'm sorry to say that I can't get any of these to work.
> 
> 
> Problems:
> vquake: runs and then just stops.  No errors, no nothing.
> xf86quake: Error: Video card bank size (2353152 bytes) too small for this res. 
> I'm guessing that I need to switch X into the resolution I want to use.
> xquake: Runs in a window, smashed up in the left hand size in a funky color.
> 
> Can we get some documentation on these?  
> 
> Patrick
> 
> P.S.  I'm running on a 2.2.7-STABLE system (a.out).
> 
> On 09-Nov-98 Phillip Salzman wrote:
> > 
> >       I just uploaded the native FreeBSD bins for Quake our FTP site
> > at ftp://quake.gulf.net/pub/Quake/quake-1-freebsd-native.tgz.
> > 
> >       These should work fine, I've never used it - so i can't help you
> > setup the mouse stuff and all...
> > 
> > --
> > Phillip Salzman
> > "The one with an eye cannot see..."
> > 
> > On Mon, 9 Nov 1998, Quintin Oliver wrote:
> >> On Fri, 6 Nov 1998, Patrick Gardella wrote:
> >> > On 06-Nov-98 Quintin Oliver wrote:
> >> > >> I have also been wondering if anyone has gotten Quake to work with
> >> > >> FreeBSD.  I didn't see Quake specifically in the ports collection,
> >> > >> although I did notice a quakeserver.  If I could run Quake with
> >> > >> FreeBSD,
> >> > >> where could I get it? (I hope the neccessary info will come with it.)
> >> > > 
> >> > > I normally play Quake on Linux, I copied 'squake' onto FreeBSD howevr it
> >> > > had troubles finding the SVGALibs. Perhaps there is some way we can use
> >> > > the SVGALibs in Linux on BSD? or emulate them.
> >> > > 
> >> > > I downloaded Squake from: http://threewave.planetquake.com/linux/ - you
> >> > > will find all the Quake goodies there, I'd imagine Xquake will work but
> >> > > it
> >> > > runs really so. Squake runs in text mode is the SVGA Lib's and moves
> >> > > like
> >> > > a beast on my p133 linux workstation.
> >> > > 
> >> > > If you get it to work *please* let me know, or perhaps we can work
> >> > > together on making it work?
> >> > 
> >> > The mailing list archives mention that the SVGAlibs were hacked to try to
> >> > get
> >> > this to work, but were unsuccessful.  The xquake and qwcl.x11 both work on
> >> > FreeBSD.  
> >> 
> >> Yes, but doesn't xquake have troubles with the mouse? I seem to remember
> >> switching over the squake because everytime I played with the mouse xquake
> >> would dis-able itself?
> >> 
> >> > On a side note, the sound does not work with Luigi's pcm0 sound device, so
> >> > if
> >> > you want sound, you'll need to use the sb code.  The pcm0 code does not
> >> > allow
> >> > for Quake to directly memory map the sound card (if I remember what I read
> >> > right.)  
> >> 
> >> Ok.
> >> 
> >> > I'm running on a 233 MMX with FreeBSD 2.2.7-STABLE and xquake runs
> >> > acceptably
> >> > fast.  I would love to be able to get the squake to work on FreeBSD, since
> >> > that's the path the Linux world seems to be working on.
> >> 
> >> Yup! something I think I'm gonna do some research in.
> >> 
> >> Regards,
> >> 
> >> Quintin.
> >> 
> >> 
> >> 
> >> To Unsubscribe: send mail to majordomo@FreeBSD.org
> >> with "unsubscribe freebsd-questions" in the body of the message
> >> 
> > 
> > 
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> 
> ---
> Patrick S. Gardella                    Director of Web Development 
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