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Date:      Mon, 23 Apr 2012 17:40:09 GMT
From:      nemysis <nemysis@gmx.ch>
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   Re: ports/166854 games/twind: Match and remove all of the blocks before time runs out
Message-ID:  <201204231740.q3NHe9ko015491@freefall.freebsd.org>

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The following reply was made to PR ports/166854; it has been noted by GNATS.

From: nemysis <nemysis@gmx.ch>
To: bug-followup@FreeBSD.org
Cc:  
Subject: Re: ports/166854 games/twind: Match and remove all of the blocks
 before time runs out
Date: Mon, 23 Apr 2012 19:35:01 +0200

 >Submitter-Id:	current-users
 >Originator:	nemysis
 >Organization:	
 >Confidential:	no 
 >Synopsis:	Re: ports/166854 games/twind: Match and remove all of the blocks before time runs out
 >Severity:	non-critical
 >Priority:	low
 >Category:	ports 
 >Class:		change-request
 >Release:	FreeBSD 9.0-RELEASE amd64
 >Environment:
 System: FreeBSD 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan  3 07:46:30 UTC
 >Description:
 The object of the game is to remove all of the blocks from the screen
 before the time runs out. Two blocks are removed at a time,
 and must be of the same color. After completing a level,
 you will be rewarded with a bonus point for every tick left on the clock.
 For each level thereafter, the time to complete the the level will be shorter.
 
 WWW: http://twind.sourceforge.net/
 
 Generated with FreeBSD Port Tools 0.99_5 (mode: new)
 >How-To-Repeat:
 >Fix:
 
 --- .shar begins here ---
 # This is a shell archive.  Save it in a file, remove anything before
 # this line, and then unpack it by entering "sh file".  Note, it may
 # create directories; files and directories will be owned by you and
 # have default permissions.
 #
 # This archive contains:
 #
 #	twind
 #	twind/Makefile
 #	twind/distinfo
 #	twind/pkg-descr
 #	twind/pkg-plist
 #	twind/files
 #	twind/files/patch-Makefile
 #	twind/files/patch-twind.c
 #	twind/twind
 #
 echo c - twind
 mkdir -p twind > /dev/null 2>&1
 echo x - twind/Makefile
 sed 's/^X//' >twind/Makefile << 'ed806bf58373a9d717caa1a5efa207fe'
 X# New Ports collection makefile for:	twind
 X# Date created:		20 April 2012
 X# Whom:			nemysis@gmx.ch
 X#
 X# $FreeBSD$
 X#
 X
 XPORTNAME=	twind
 XPORTVERSION=	1.1.0
 XCATEGORIES=	games
 XMASTER_SITES=	SF/${PORTNAME}/${PORTNAME}/${PORTVERSION}
 X
 XMAINTAINER=	nemysis@gmx.ch
 XCOMMENT=	Match and remove all of the blocks before time runs out
 X
 XLICENSE=	GPLv2
 X
 XLIB_DEPENDS=	ao:${PORTSDIR}/audio/libao \
 X		ogg:${PORTSDIR}/audio/libogg \
 X		vorbis:${PORTSDIR}/audio/libvorbis
 X
 XUSE_GMAKE=	yes
 XUSE_XORG=	x11
 XUSE_SDL=	sdl image mixer
 X
 XPORTDOCS=	AUTHORS CREDITS ChangeLog INSTALL NEWS README TODO
 X
 Xdo-install:
 X# Executable
 X	${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
 X
 Xpost-install:
 X# Data
 X	${MKDIR} ${PREFIX}/share/games/${PORTNAME}
 X.for d in graphics music sound
 X	${CP} -R ${WRKSRC}/${d} ${PREFIX}/share/games/${PORTNAME}/
 X.endfor
 X
 X# Documentations
 X.if !defined(NOPORTDOCS)
 X	${MKDIR} ${DOCSDIR}
 X.for f in ${PORTDOCS}
 X	${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
 X.endfor
 X	${INSTALL_DATA} ${WRKSRC}/graphics/${PORTNAME}.png ${PREFIX}/share/pixmaps/
 X.endif
 X
 X.include <bsd.port.mk>
 ed806bf58373a9d717caa1a5efa207fe
 echo x - twind/distinfo
 sed 's/^X//' >twind/distinfo << 'c7c8fc2f8ec22b638e79e1ccb90733a3'
 XSHA256 (twind-1.1.0.tar.gz) = 392a09e92862cf8a89a9b8c6f5ed7255c15c7f058a89d889c32f59ed8da73382
 XSIZE (twind-1.1.0.tar.gz) = 2837845
 c7c8fc2f8ec22b638e79e1ccb90733a3
 echo x - twind/pkg-descr
 sed 's/^X//' >twind/pkg-descr << 'e4391ee75c03306fbcc758a829e63805'
 XThe object of the game is to remove all of the blocks from the screen
 Xbefore the time runs out. Two blocks are removed at a time,
 Xand must be of the same color. After completing a level,
 Xyou will be rewarded with a bonus point for every tick left on the clock.
 XFor each level thereafter, the time to complete the the level will be shorter.
 X
 XWWW: http://twind.sourceforge.net/
 e4391ee75c03306fbcc758a829e63805
 echo x - twind/pkg-plist
 sed 's/^X//' >twind/pkg-plist << '8991ae8e51c1584f0364266e9cb0c973'
 Xbin/twind
 Xshare/games/twind/graphics/background.png
 Xshare/games/twind/graphics/beveled.png
 Xshare/games/twind/graphics/black_l.png
 Xshare/games/twind/graphics/black_r.png
 Xshare/games/twind/graphics/bricks.png
 Xshare/games/twind/graphics/brushed_metal.png
 Xshare/games/twind/graphics/circles.png
 Xshare/games/twind/graphics/freeserif_green_20.png
 Xshare/games/twind/graphics/freeserif_green_24.png
 Xshare/games/twind/graphics/freeserif_white_20.png
 Xshare/games/twind/graphics/freeserif_white_24.png
 Xshare/games/twind/graphics/highlight1.png
 Xshare/games/twind/graphics/highlight2.png
 Xshare/games/twind/graphics/highlight3.png
 Xshare/games/twind/graphics/highlight4.png
 Xshare/games/twind/graphics/left_mouse_highlight.png
 Xshare/games/twind/graphics/path_blocks.png
 Xshare/games/twind/graphics/pyramids.png
 Xshare/games/twind/graphics/right_mouse_highlight.png
 Xshare/games/twind/graphics/snake_skin.png
 Xshare/games/twind/graphics/timer_empty.png
 Xshare/games/twind/graphics/timer_empty_white.png
 Xshare/games/twind/graphics/timer_full.png
 Xshare/games/twind/graphics/timer_full_white.png
 Xshare/games/twind/graphics/title_big.png
 Xshare/games/twind/graphics/title_small.png
 Xshare/games/twind/graphics/twind.png
 Xshare/games/twind/graphics/volume_bar.png
 Xshare/games/twind/graphics/volume_slider.png
 Xshare/games/twind/graphics/white_l.png
 Xshare/games/twind/graphics/white_r.png
 Xshare/games/twind/music/0-0.ogg
 Xshare/games/twind/music/0-1.ogg
 Xshare/games/twind/music/1-1.ogg
 Xshare/games/twind/music/1-2.ogg
 Xshare/games/twind/music/2-1.ogg
 Xshare/games/twind/music/2-2.ogg
 Xshare/games/twind/music/3-1.ogg
 Xshare/games/twind/music/3-2.ogg
 Xshare/games/twind/music/4-1.ogg
 Xshare/games/twind/music/4-2.ogg
 Xshare/games/twind/music/5-1.ogg
 Xshare/games/twind/music/5-2.ogg
 Xshare/games/twind/music/6-1.ogg
 Xshare/games/twind/music/6-2.ogg
 Xshare/games/twind/sound/apply_bonus.wav
 Xshare/games/twind/sound/eliminate_blocks.wav
 Xshare/games/twind/sound/keyboard_click.wav
 Xshare/games/twind/sound/menu_option.wav
 Xshare/games/twind/sound/option_choice.wav
 Xshare/games/twind/sound/wrong_move.wav
 Xshare/pixmaps/twind.png
 X@dirrm share/games/twind/sound
 X@dirrm share/games/twind/music
 X@dirrm share/games/twind/graphics
 X@dirrm share/games/twind
 X@dirrm share/games
 8991ae8e51c1584f0364266e9cb0c973
 echo c - twind/files
 mkdir -p twind/files > /dev/null 2>&1
 echo x - twind/files/patch-Makefile
 sed 's/^X//' >twind/files/patch-Makefile << '5c66908e8c93fb3be81d372f1fb0f7ed'
 X--- Makefile.orig	2004-07-04 06:30:29.000000000 +0200
 X+++ Makefile	2012-04-20 22:20:05.000000000 +0200
 X@@ -17,8 +17,8 @@
 X 	-DHIGH_SCORE_PREFIX=\"$(HIGH_SCORE_PREFIX)\"
 X endif
 X LIBS = -lm
 X-SDL_CFLAGS = `sdl-config --cflags`
 X-SDL_LIBS = `sdl-config --libs` -lSDL_image
 X+SDL_CFLAGS = `$(SDL_CONFIG) --cflags`
 X+SDL_LIBS = `$(SDL_CONFIG) --libs` -lSDL_image
 X MIXER_LIB = -lSDL_mixer
 X 
 X all: twind
 X@@ -50,7 +50,7 @@
 X 	make twind MIXER_LIB= AUDIOFLAG=NOAUDIO
 X  	
 X twind: twind.o
 X-	$(CC) twind.o $(LIBS) $(SDL_LIBS) $(MIXER_LIB) -o twind
 X+	 $(CC) $(LDFLAGS) twind.o $(LIBS) $(SDL_LIBS) $(MIXER_LIB) -o twind
 X 
 X twind.o: twind.c
 X 	$(CC) $(CFLAGS) $(SDL_CFLAGS) -c twind.c
 5c66908e8c93fb3be81d372f1fb0f7ed
 echo x - twind/files/patch-twind.c
 sed 's/^X//' >twind/files/patch-twind.c << 'a56e8a2a8c1f6b7de7b052fc34db440d'
 X--- twind.c.orig	2004-07-16 03:44:50.000000000 +0200
 X+++ twind.c	2012-04-20 02:47:58.000000000 +0200
 X@@ -674,10 +674,10 @@
 X                     if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) {
 X                         current_menu_high = (event.button.y - starty) / game.font[font].height;
 X                         /* re-assign current_menu_high if blank option */
 X-                        if (menu_items[game.menu][current_menu_high] == "")
 X+                        if (*menu_items[game.menu][current_menu_high] == '\0')
 X                             current_menu_high = game.last_menu_high;
 X                         if (game.last_menu_high != current_menu_high) {
 X-                            if (menu_items[game.menu][current_menu_high] != "") {
 X+                            if (*menu_items[game.menu][current_menu_high] != '\0') {
 X                                 #ifndef NOAUDIO
 X                                 if (game.audio_enabled) Mix_PlayChannel(MENU_OPTION, game.sound[MENU_OPTION], 0);
 X                                 #endif
 X@@ -697,7 +697,7 @@
 X                         if (event.button.x >= MENULX && event.button.x < MENURX && event.button.y >= starty && event.button.y < (starty + height)) {
 X                             current_menu_high = (event.button.y - starty) / game.font[font].height;
 X                             /* make sure the option isn't blank */
 X-                            if (menu_items[game.menu][current_menu_high] != "") {
 X+                            if (*menu_items[game.menu][current_menu_high] != '\0') {
 X                                 #ifndef NOAUDIO
 X                                 if (game.audio_enabled) Mix_PlayChannel(OPTION_CHOICE, game.sound[OPTION_CHOICE], 0);
 X                                 #endif
 X@@ -917,7 +917,7 @@
 X         #endif
 X         current_menu_high--;
 X         /* if option blank, go to previous */
 X-        while (menu_items[game.menu][current_menu_high] == "")
 X+        while (*menu_items[game.menu][current_menu_high] == '\0')
 X             current_menu_high--;
 X         /* wrap around to the bottom entry */
 X         if (current_menu_high == -1)
 X@@ -930,7 +930,7 @@
 X         #endif
 X         current_menu_high++;
 X         /* if option blank, go to next */
 X-        while (menu_items[game.menu][current_menu_high] == "")
 X+        while (*menu_items[game.menu][current_menu_high] == '\0')
 X             current_menu_high++;
 X         /* wrap around to the top entry */
 X         if (current_menu_high == game.menu_item_cnt)
 X@@ -1536,7 +1536,7 @@
 X             if (level_time && game.stop_timer + game.added_time < game.best_time)
 X                 game.best_time = game.stop_timer + game.added_time;
 X             /* subtract a set amount of time after level 11 */
 X-            if (game.current_level > 11)
 X+            if (game.current_level >= 11)
 X                 game.level_time -= 10;
 X             else
 X                 game.level_time = times[level_time];
 X@@ -1546,7 +1546,7 @@
 X                 break;
 X             }
 X             /* increase time for next level */
 X-            if (level_time != 12)
 X+            if (level_time != 10)
 X                 level_time++;
 X         }
 X         if (game.exit_game != NEW_GAME) {
 a56e8a2a8c1f6b7de7b052fc34db440d
 echo x - twind/twind
 sed 's/^X//' >twind/twind << 'ab9e22b4f3775ac18d3740d997d5ecf9'
 X===> Creating shar file
 ab9e22b4f3775ac18d3740d997d5ecf9
 exit
 --- .shar ends here ---



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