From owner-freebsd-multimedia Sat Jan 3 16:19:19 1998 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id QAA13750 for multimedia-outgoing; Sat, 3 Jan 1998 16:19:19 -0800 (PST) (envelope-from owner-freebsd-multimedia) Received: from gatekeeper.itribe.net (gatekeeper.itribe.net [209.49.144.254]) by hub.freebsd.org (8.8.7/8.8.7) with SMTP id QAA13744 for ; Sat, 3 Jan 1998 16:19:15 -0800 (PST) (envelope-from jamie@itribe.net) Message-Id: <199801040015.TAA07175@gatekeeper.itribe.net> Received: forwarded by SMTP 1.5.2. Date: Sat, 3 Jan 1998 19:16:06 -0500 (EST) From: Jamie Bowden To: "Jordan K. Hubbard" cc: multimedia@freebsd.org Subject: Re: Gack, again! 3DFX cards. In-Reply-To: <1503.883869418@time.cdrom.com> MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-multimedia@freebsd.org X-Loop: FreeBSD.org Precedence: bulk On Sat, 3 Jan 1998, Jordan K. Hubbard wrote: > To give you the short version this time: I'm interested in playing > with the 3DFX voodoo chipset and buying an add-on board for this (I'd > like to keep my Millenium, so I don't want a complete replacement VGA > card). I've looked around and the major players seem to be Diamond, > with the Monster3D, Orchid with the Righteous 3D and Canopus with the > Pure3D card. Of the 3, the Canopus product seems the most advanced, > with 4MB of texture memory vs the 2MB of the other cards (frame buffer > is still 2MB). It's also fairly cheap at $179 street price, and > definitely seems to be the one to get if you can find one - Canopus > claims back-orders all through January so far. The Canopus is the fastest of the 3 according to Tom's Hardware as well. > Then there's the Voodoo2 chipset which 3DFX claims is 3X faster than > the Voodoo Rush, but I don't see any mfrs actually doing boards based > on them. Any pointers? Last I heard, the voodoo2 was still not due out for another month or so, but it looks like it should be scary fast. > Finally, anyone working on FreeBSD drivers for this so we can play > with Mesa and rendering things at high speed? :-) You're a little behind, amancio's been playing glquake for months :) -- Jamie Bowden Systems Administrator, iTRiBE.net If we've got to fight over grep, sign me up. But boggle can go. -Ted Faber (on Hasbro's request for removal of /usr/games/boggle)