Date: Mon, 15 Aug 2016 20:10:55 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 209742] devel/godot: Update to 2.1; add devel/godot-demo-projects and devel/godot-tools ports Message-ID: <bug-209742-13-WWocdc0bJQ@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-209742-13@https.bugs.freebsd.org/bugzilla/> References: <bug-209742-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209742 lightside <lightside@gmx.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Attachment #173522|0 |1 is obsolete| | Attachment #173522|maintainer-approval?(FreeBS | Flags|D@ShaneWare.Biz) | Attachment #173710| |maintainer-approval?(FreeBS Flags| |D@ShaneWare.Biz) --- Comment #62 from lightside <lightside@gmx.com> --- Created attachment 173710 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D173710&action= =3Dedit Proposed patch (since 415742 revision) (In reply to comment #61) > While moving glu to BUILD_DEPENDS works, it looks like it could be removed > altogether. godot builds and the demos run with the include<GL/glu.h> rem= oved. The "GL/glu.h" required in "drivers/gl_context/GL/glew.h" file at build tim= e. The Godot's build system includes instructions to build static version of G= LEW in "drivers/gl_context/SCsub" file. (In reply to comment #61) > rtaudio isn't working for me now, need to find why. The RtAudio-OSS works for me, e.g. for games/tanks-of-freedom. (In reply to comment #61) > Instead of using a github download we could use the Godot-Demos-2.1-lates= t.zip > available from the godotengine.org website. Thanks, I integrated it into distinfo file of devel/godot port instead. --=20 You are receiving this mail because: You are the assignee for the bug.=
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