Date: Thu, 26 Sep 2013 10:10:14 GMT From: pkg-fallout@FreeBSD.org To: kamikaze@bsdforen.de Cc: pkg-fallout@FreeBSD.org Subject: [REL - head-i386-default][games/ioquake3-devel-server] Failed for ioquake3-devel-server-g2178 in build Message-ID: <201309261010.r8QAAE8p025923@beefy1.isc.freebsd.org>
next in thread | raw e-mail | index | archive | help
You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: kamikaze@bsdforen.de Last committer: bapt@FreeBSD.org Ident: $FreeBSD: head/games/ioquake3-devel-server/Makefile 327730 2013-09-20 17:36:33Z bapt $ Log URL: http://beefy1.isc.freebsd.org/bulk/head-i386-default/2013-09-26_06h12m52s/logs/ioquake3-devel-server-g2178.log Build URL: http://beefy1.isc.freebsd.org/bulk/head-i386-default/2013-09-26_06h12m52s Log: ====>> Building games/ioquake3-devel-server build started at Thu Sep 26 10:09:03 UTC 2013 port directory: /usr/ports/games/ioquake3-devel-server building for: FreeBSD head-i386-default-job-19 10.0-CURRENT FreeBSD 10.0-CURRENT i386 maintained by: kamikaze@bsdforen.de Makefile ident: $FreeBSD: head/games/ioquake3-devel-server/Makefile 327730 2013-09-20 17:36:33Z bapt $ Poudriere version: 3.1-pre ---Begin Environment--- UNAME_m=i386 UNAME_p=i386 OSVERSION=1000055 UNAME_v=FreeBSD 10.0-CURRENT UNAME_r=10.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin STATUS=1 MASTERMNT=/usr/local/poudriere/data/build/head-i386-default/ref PKG_EXT=txz tpid=54526 POUDRIERE_BUILD_TYPE=bulk NBPARALLEL=24 PKGNG=1 PKGNAME=ioquake3-devel-server-g2178 PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f PKG_ADD=/usr/local/sbin/pkg-static add PWD=/root MASTERNAME=head-i386-default USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes PKG_VERSION=/poudriere/pkg-static version ---End Environment--- ---Begin OPTIONS List--- ===> The following configuration options are available for ioquake3-devel-server-g2178: GAMELIBS=on: Build game libraries ===> Use 'make config' to modify these settings ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- TMPDIR="/tmp" TMPDIR="/tmp" PKG_CONFIG=pkgconf MAKE=gmake SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- TMPDIR="/tmp" Q3DIR="/usr/local/share/quake3" TMPDIR="/tmp" SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="lib/ioquake3-devel-server" CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -o root -g wheel -m 555" BSD_INSTALL_LIB="install -s -o root -g wheel -m 444" BSD_INSTALL_SCRIPT="install -o root -g wheel -m 555" BSD_INSTALL_DATA="install -o root -g wheel -m 444" BSD_INSTALL_MAN="install -o root -g wheel -m 444" --End MAKE_ENV-- --SUB_LIST-- Q3DIR="/usr/local/share/quake3" PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/ioquake3-devel DOCSDIR=share/doc/ioquake3-devel-server EXAMPLESDIR=/usr/local/share/examples/ioquake3-devel WWWDIR=/usr/local/www/ioquake3-devel ETCDIR=/usr/local/etc/ioquake3-devel --End SUB_LIST-- ---Begin make.conf--- ARCH=i386 MACHINE=i386 MACHINE_ARCH=i386 USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PACKAGES=/packages DISTDIR=/distfiles #### /usr/local/etc/poudriere.d/make.conf #### WITH_PKGNG=yes NO_RESTRICTED=yes DISABLE_MAKE_JOBS=yes ---End make.conf--- ===> Cleaning for ioquake3-devel-server-g2178 =======================<phase: check-config >============================ =========================================================================== =======================<phase: pkg-depends >============================ ===> ioquake3-devel-server-g2178 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg ===> Installing existing package /packages/All/pkg-1.1.4_5.txz Installing pkg-1.1.4_5... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of ioquake3-devel-server-g2178 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> Fetching all distfiles required by ioquake3-devel-server-g2178 for building =========================================================================== =======================<phase: checksum >============================ ===> Fetching all distfiles required by ioquake3-devel-server-g2178 for building => SHA256 Checksum OK for ioquake3-devel-GIT2178.tar.xz. =========================================================================== =======================<phase: extract-depends>============================ =========================================================================== =======================<phase: extract >============================ ===> Fetching all distfiles required by ioquake3-devel-server-g2178 for building ===> Extracting for ioquake3-devel-server-g2178 => SHA256 Checksum OK for ioquake3-devel-GIT2178.tar.xz. =========================================================================== =======================<phase: patch-depends >============================ =========================================================================== =======================<phase: patch >============================ ===> Patching for ioquake3-devel-server-g2178 =========================================================================== =======================<phase: build-depends >============================ ===> ioquake3-devel-server-g2178 depends on executable: pkgconf - not found ===> Verifying install for pkgconf in /usr/ports/devel/pkgconf ===> Installing existing package /packages/All/pkgconf-0.9.3.txz Installing pkgconf-0.9.3... done ===> Returning to build of ioquake3-devel-server-g2178 ===> ioquake3-devel-server-g2178 depends on executable: gmake - not found ===> Verifying install for gmake in /usr/ports/devel/gmake ===> Installing existing package /packages/All/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3... done done ===> Returning to build of ioquake3-devel-server-g2178 =========================================================================== =======================<phase: lib-depends >============================ =========================================================================== =======================<phase: configure >============================ ===> Configuring for ioquake3-devel-server-g2178 =========================================================================== =======================<phase: build >============================ ===> Building for ioquake3-devel-server-g2178 gmake[1]: Entering directory `/wrkdirs/usr/ports/games/ioquake3-devel-server/work/ioquake3-devel-GIT2178' gmake[2]: Entering directory `/wrkdirs/usr/ports/games/ioquake3-devel-server/work/ioquake3-devel-GIT2178' tput: no terminal type specified and no TERM environmental variable. tput: no terminal type specified and no TERM environmental variable. tput: no terminal type specified and no TERM environmental variable. tput: no terminal type specified and no TERM environmental variable. tput: no terminal type specified and no TERM environmental variable. tput: no terminal type specified and no TERM environmental variable. Building in build/release-freebsd-x86: PLATFORM: freebsd ARCH: x86 VERSION: GIT2178 COMPILE_PLATFORM: freebsd COMPILE_ARCH: x86 CC: cc CFLAGS: fmt: width must be positive CLIENT_CFLAGS: fmt: width must be positive SERVER_CFLAGS: fmt: width must be positive LDFLAGS: fmt: width must be positive LIBS: fmt: width must be positive CLIENT_LIBS: fmt: width must be positive Output: ioq3ded.x86 baseq3/cgamex86.so baseq3/qagamex86.so baseq3/uix86.so missionpack/cgamex86.so missionpack/qagamex86.so missionpack/uix86.so baseq3/vm/cgame.qvm baseq3/vm/qagame.qvm baseq3/vm/ui.qvm missionpack/vm/cgame.qvm missionpack/vm/qagame.qvm missionpack/vm/ui.qvm gmake[3]: Entering directory `/wrkdirs/usr/ports/games/ioquake3-devel-server/work/ioquake3-devel-GIT2178' DED_CC code/server/sv_bot.c DED_CC code/server/sv_client.c DED_CC code/server/sv_ccmds.c DED_CC code/server/sv_game.c DED_CC code/server/sv_init.c DED_CC code/server/sv_main.c DED_CC code/server/sv_net_chan.c DED_CC code/server/sv_snapshot.c DED_CC code/server/sv_world.c DED_CC code/qcommon/cm_load.c DED_CC code/qcommon/cm_patch.c DED_CC code/qcommon/cm_polylib.c DED_CC code/qcommon/cm_test.c DED_CC code/qcommon/cm_trace.c <snip> DED_CC code/sys/con_log.c DED_CC code/sys/sys_main.c AS code/asm/matha.s CC code/asm/snapvector.c CC code/asm/ftola.c DED_CC code/zlib/adler32.c DED_CC code/zlib/crc32.c DED_CC code/zlib/inffast.c DED_CC code/zlib/inflate.c DED_CC code/zlib/inftrees.c DED_CC code/zlib/zutil.c DED_CC code/qcommon/vm_x86.c DED_CC code/sys/sys_unix.c DED_CC code/sys/con_tty.c LD build/release-freebsd-x86/ioq3ded.x86 CGAME_CC code/cgame/cg_main.c CGAME_CC code/game/bg_misc.c CGAME_CC code/game/bg_pmove.c CGAME_CC code/game/bg_slidemove.c CGAME_CC code/game/bg_lib.c CGAME_CC code/cgame/cg_consolecmds.c CGAME_CC code/cgame/cg_draw.c CGAME_CC code/cgame/cg_drawtools.c CGAME_CC code/cgame/cg_effects.c CGAME_CC code/cgame/cg_ents.c CGAME_CC code/cgame/cg_event.c CGAME_CC code/cgame/cg_info.c CGAME_CC code/cgame/cg_localents.c CGAME_CC code/cgame/cg_marks.c CGAME_CC code/cgame/cg_particles.c CGAME_CC code/cgame/cg_players.c CGAME_CC code/cgame/cg_playerstate.c CGAME_CC code/cgame/cg_predict.c CGAME_CC code/cgame/cg_scoreboard.c CGAME_CC code/cgame/cg_servercmds.c CGAME_CC code/cgame/cg_snapshot.c CGAME_CC code/cgame/cg_view.c CGAME_CC code/cgame/cg_weapons.c SHLIB_CC code/qcommon/q_math.c SHLIB_CC code/qcommon/q_shared.c CGAME_CC code/cgame/cg_syscalls.c LD build/release-freebsd-x86/baseq3/cgamex86.so GAME_CC code/game/g_main.c GAME_CC code/game/ai_chat.c GAME_CC code/game/ai_cmd.c GAME_CC code/game/ai_dmnet.c GAME_CC code/game/ai_dmq3.c GAME_CC code/game/ai_main.c GAME_CC code/game/ai_team.c GAME_CC code/game/ai_vcmd.c GAME_CC code/game/bg_misc.c GAME_CC code/game/bg_pmove.c GAME_CC code/game/bg_slidemove.c GAME_CC code/game/bg_lib.c GAME_CC code/game/g_active.c GAME_CC code/game/g_arenas.c GAME_CC code/game/g_bot.c GAME_CC code/game/g_client.c GAME_CC code/game/g_cmds.c GAME_CC code/game/g_combat.c GAME_CC code/game/g_items.c GAME_CC code/game/g_mem.c GAME_CC code/game/g_misc.c GAME_CC code/game/g_missile.c GAME_CC code/game/g_mover.c GAME_CC code/game/g_session.c GAME_CC code/game/g_spawn.c GAME_CC code/game/g_svcmds.c GAME_CC code/game/g_target.c GAME_CC code/game/g_team.c GAME_CC code/game/g_trigger.c GAME_CC code/game/g_utils.c GAME_CC code/game/g_weapon.c GAME_CC code/game/g_syscalls.c LD build/release-freebsd-x86/baseq3/qagamex86.so UI_CC code/q3_ui/ui_main.c UI_CC code/game/bg_misc.c UI_CC code/game/bg_lib.c UI_CC code/q3_ui/ui_addbots.c UI_CC code/q3_ui/ui_atoms.c UI_CC code/q3_ui/ui_cdkey.c UI_CC code/q3_ui/ui_cinematics.c UI_CC code/q3_ui/ui_confirm.c UI_CC code/q3_ui/ui_connect.c UI_CC code/q3_ui/ui_controls2.c UI_CC code/q3_ui/ui_credits.c UI_CC code/q3_ui/ui_demo2.c UI_CC code/q3_ui/ui_display.c UI_CC code/q3_ui/ui_gameinfo.c UI_CC code/q3_ui/ui_ingame.c UI_CC code/q3_ui/ui_loadconfig.c UI_CC code/q3_ui/ui_menu.c UI_CC code/q3_ui/ui_mfield.c UI_CC code/q3_ui/ui_mods.c UI_CC code/q3_ui/ui_network.c UI_CC code/q3_ui/ui_options.c UI_CC code/q3_ui/ui_playermodel.c UI_CC code/q3_ui/ui_players.c UI_CC code/q3_ui/ui_playersettings.c UI_CC code/q3_ui/ui_preferences.c UI_CC code/q3_ui/ui_qmenu.c UI_CC code/q3_ui/ui_removebots.c UI_CC code/q3_ui/ui_saveconfig.c UI_CC code/q3_ui/ui_serverinfo.c UI_CC code/q3_ui/ui_servers2.c UI_CC code/q3_ui/ui_setup.c UI_CC code/q3_ui/ui_sound.c UI_CC code/q3_ui/ui_sparena.c UI_CC code/q3_ui/ui_specifyserver.c UI_CC code/q3_ui/ui_splevel.c UI_CC code/q3_ui/ui_sppostgame.c UI_CC code/q3_ui/ui_spskill.c UI_CC code/q3_ui/ui_startserver.c UI_CC code/q3_ui/ui_team.c UI_CC code/q3_ui/ui_teamorders.c UI_CC code/q3_ui/ui_video.c UI_CC_MISSIONPACK code/ui/ui_syscalls.c LD build/release-freebsd-x86/baseq3/uix86.so CGAME_CC_MISSIONPACK code/cgame/cg_main.c CGAME_CC_MISSIONPACK code/game/bg_misc.c CGAME_CC_MISSIONPACK code/game/bg_pmove.c CGAME_CC_MISSIONPACK code/game/bg_slidemove.c CGAME_CC_MISSIONPACK code/game/bg_lib.c CGAME_CC_MISSIONPACK code/cgame/cg_consolecmds.c CGAME_CC_MISSIONPACK code/cgame/cg_newdraw.c CGAME_CC_MISSIONPACK code/cgame/cg_draw.c CGAME_CC_MISSIONPACK code/cgame/cg_drawtools.c CGAME_CC_MISSIONPACK code/cgame/cg_effects.c CGAME_CC_MISSIONPACK code/cgame/cg_ents.c CGAME_CC_MISSIONPACK code/cgame/cg_event.c CGAME_CC_MISSIONPACK code/cgame/cg_info.c CGAME_CC_MISSIONPACK code/cgame/cg_localents.c CGAME_CC_MISSIONPACK code/cgame/cg_marks.c CGAME_CC_MISSIONPACK code/cgame/cg_particles.c CGAME_CC_MISSIONPACK code/cgame/cg_players.c CGAME_CC_MISSIONPACK code/cgame/cg_playerstate.c CGAME_CC_MISSIONPACK code/cgame/cg_predict.c CGAME_CC_MISSIONPACK code/cgame/cg_scoreboard.c CGAME_CC_MISSIONPACK code/cgame/cg_servercmds.c CGAME_CC_MISSIONPACK code/cgame/cg_snapshot.c CGAME_CC_MISSIONPACK code/cgame/cg_view.c CGAME_CC_MISSIONPACK code/cgame/cg_weapons.c UI_CC_MISSIONPACK code/ui/ui_shared.c SHLIB_CC_MISSIONPACK code/qcommon/q_math.c SHLIB_CC_MISSIONPACK code/qcommon/q_shared.c CGAME_CC_MISSIONPACK code/cgame/cg_syscalls.c LD build/release-freebsd-x86/missionpack/cgamex86.so GAME_CC_MISSIONPACK code/game/g_main.c GAME_CC_MISSIONPACK code/game/ai_chat.c GAME_CC_MISSIONPACK code/game/ai_cmd.c GAME_CC_MISSIONPACK code/game/ai_dmnet.c GAME_CC_MISSIONPACK code/game/ai_dmq3.c GAME_CC_MISSIONPACK code/game/ai_main.c GAME_CC_MISSIONPACK code/game/ai_team.c GAME_CC_MISSIONPACK code/game/ai_vcmd.c GAME_CC_MISSIONPACK code/game/bg_misc.c GAME_CC_MISSIONPACK code/game/bg_pmove.c GAME_CC_MISSIONPACK code/game/bg_slidemove.c GAME_CC_MISSIONPACK code/game/bg_lib.c GAME_CC_MISSIONPACK code/game/g_active.c GAME_CC_MISSIONPACK code/game/g_arenas.c GAME_CC_MISSIONPACK code/game/g_bot.c GAME_CC_MISSIONPACK code/game/g_client.c GAME_CC_MISSIONPACK code/game/g_cmds.c GAME_CC_MISSIONPACK code/game/g_combat.c GAME_CC_MISSIONPACK code/game/g_items.c GAME_CC_MISSIONPACK code/game/g_mem.c GAME_CC_MISSIONPACK code/game/g_misc.c GAME_CC_MISSIONPACK code/game/g_missile.c GAME_CC_MISSIONPACK code/game/g_mover.c GAME_CC_MISSIONPACK code/game/g_session.c GAME_CC_MISSIONPACK code/game/g_spawn.c GAME_CC_MISSIONPACK code/game/g_svcmds.c GAME_CC_MISSIONPACK code/game/g_target.c GAME_CC_MISSIONPACK code/game/g_team.c GAME_CC_MISSIONPACK code/game/g_trigger.c GAME_CC_MISSIONPACK code/game/g_utils.c GAME_CC_MISSIONPACK code/game/g_weapon.c GAME_CC_MISSIONPACK code/game/g_syscalls.c LD build/release-freebsd-x86/missionpack/qagamex86.so UI_CC_MISSIONPACK code/ui/ui_main.c UI_CC_MISSIONPACK code/ui/ui_atoms.c UI_CC_MISSIONPACK code/ui/ui_gameinfo.c UI_CC_MISSIONPACK code/ui/ui_players.c UI_CC_MISSIONPACK code/game/bg_misc.c UI_CC_MISSIONPACK code/game/bg_lib.c LD build/release-freebsd-x86/missionpack/uix86.so TOOLS_CC code/tools/lcc/etc/lcc.c gmake[3]: gcc: Command not found gmake[3]: *** [build/release-freebsd-x86/tools/etc/lcc.o] Error 127 gmake[3]: Leaving directory `/wrkdirs/usr/ports/games/ioquake3-devel-server/work/ioquake3-devel-GIT2178' gmake[2]: *** [targets] Error 2 gmake[2]: Leaving directory `/wrkdirs/usr/ports/games/ioquake3-devel-server/work/ioquake3-devel-GIT2178' gmake[1]: *** [release] Error 2 gmake[1]: Leaving directory `/wrkdirs/usr/ports/games/ioquake3-devel-server/work/ioquake3-devel-GIT2178' *** Error code 1 Stop. make: stopped in /usr/ports/games/ioquake3-devel-server ===> Cleaning for ioquake3-devel-server-g2178
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?201309261010.r8QAAE8p025923>