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Date:      Mon, 23 Jan 2017 21:23:28 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 216054] graphics/openshadinglanguage: fails to build with libc++ 4.0
Message-ID:  <bug-216054-13-uQXNAhQ0pU@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-216054-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-216054-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D216054

--- Comment #5 from Dimitry Andric <dim@FreeBSD.org> ---
(In reply to Dimitry Andric from comment #3)
> (In reply to Jan Beich (mail not working) from comment #1)
> > libc++ 4.0 is just broken with old compilers. One workaround would be to
> > build against devel/libc++ which tracks old version.

Now that I think about it, how did you end up with clang 3.4 in this build?=
  It
looks like clang 3.5 through 4.0 all accept <string.h> from libc++ 4.0, eve=
n if
you explicitly specify -std=3Dc++98.

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