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Date:      Mon, 03 Sep 2018 17:49:23 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 222182] New port: games/vkquake, Quake 1 engine ported to the Vulkan API
Message-ID:  <bug-222182-7788-a9jPA3p1Re@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-222182-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-222182-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D222182

--- Comment #6 from commit-hook@freebsd.org ---
A commit references this bug:

Author: jbeich
Date: Mon Sep  3 17:48:25 UTC 2018
New revision: 478885
URL: https://svnweb.freebsd.org/changeset/ports/478885

Log:
  games/vkquake: add new port

  vkQuake is a Quake 1 port using Vulkan instead of OpenGL for rendering. I=
t is
  based on the popular QuakeSpasm port and runs all mods compatible with it
like
  Arcane Dimensions or In The Shadows.

  Compared to QuakeSpasm vkQuake also features a software Quake like underw=
ater
  effect, has better color precision, generates mipmap for water surfaces at
  runtime and has native support for anti-aliasing and AF.

  https://github.com/Novum/vkQuake

  PR:           222182
  Submitted by: Greg V <greg@unrelenting.technology>

Changes:
  head/games/Makefile
  head/games/vkquake/
  head/games/vkquake/Makefile
  head/games/vkquake/distinfo
  head/games/vkquake/files/
  head/games/vkquake/files/patch-common.c
  head/games/vkquake/files/vkquake.desktop
  head/games/vkquake/files/vkquake.png
  head/games/vkquake/pkg-descr
  head/games/vkquake/pkg-plist

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