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Date:      Wed, 18 Jun 2014 21:40:09 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 189028] games/minecraft-client requires custom script from Mojang launcher
Message-ID:  <bug-189028-13-I5pztksNXx@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-189028-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-189028-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=189028

Kris Moore <kmoore@FreeBSD.org> changed:

           What    |Removed                     |Added
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                 CC|                            |kmoore@FreeBSD.org

--- Comment #10 from Kris Moore <kmoore@FreeBSD.org> ---

I've just updated this port with a fix in our PC-BSD git repo:

https://github.com/pcbsd/freebsd-ports/commit/7f9c301223f345d2e29f2dc1e64f507c157bdaea

and

https://github.com/pcbsd/freebsd-ports/commit/cefde09dd8f9964243c09b5ce4776ea17af7e32b

It does the following:

* Adds depend upon games/lwjgl, openjdk8 and bash
* Adds minecraft-runtime to adjust java flags for correct lwjgl libs
* Fixes the users minecraft profile at launch to use minecraft-runtime script
* Adds small java "popup" to warn users that they need to close / re-open the
launcher after logging in to get the fixed runtime

If this seems a good fix, I'll be happy to commit to FreeBSD tree, otherwise
any of you guys can do it as well.

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