Date: Mon, 1 Dec 2003 12:35:12 -0800 From: Steve Kargl <sgk@troutmask.apl.washington.edu> To: Bruce Evans <bde@zeta.org.au> Cc: freebsd-standards@freebsd.org Subject: Re: Implementing C99's roundf(), round(), and roundl() Message-ID: <20031201203512.GA95524@troutmask.apl.washington.edu> In-Reply-To: <20031201182219.O4431@gamplex.bde.org> References: <20031129000133.GA30662@troutmask.apl.washington.edu> <20031129080911.GA25448@VARK.homeunix.com> <20031129163105.GA32651@troutmask.apl.washington.edu> <20031130213951.GA37082@VARK.homeunix.com> <20031201182219.O4431@gamplex.bde.org>
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On Mon, Dec 01, 2003 at 07:05:18PM +1100, Bruce Evans wrote: > On Sun, 30 Nov 2003, David Schultz wrote: > > > On Sat, Nov 29, 2003, Steve Kargl wrote: > > > On Sat, Nov 29, 2003 at 12:09:11AM -0800, David Schultz wrote: > > > > On Fri, Nov 28, 2003, Steve Kargl wrote: > > > > > Can the math functions round[fl]() be implemented in > > > > > terms of other math(3) functions and still conform to the > > > > > C99 and POSIX standard? For example, > > > > > [code moved later] > > > > > > > > This looks correct to me at first glance, modulo possible problems > > > > with overflow. ... > > > > > > I don't undrestand your overflow comment. ceil[f]() can return Inf > > > and nan, but in those cases round[f]() should also return Inf and nan. > > > The two operations, (t-x) and (t+x), should yield a value in the > > > range [0,1). I'll submit a PR with a man page. > > > > The concern was that ceil() could round a number up to infinity > > when round() is supposed to round the number down. But now that I > > think about it at a reasonable hour, this concern is clearly > > bogus. In base two floating point representations, there isn't > > enough precision to get numbers that large with nonzero fractional > > parts. > > It's not completely obvious. I thought of it soon but wondered if I > thought of all the cases. Steve's remark about Infs and NaNs points > to possible problems: > > > > > > #include <math.h> > > > > > > > > > > float roundf(float x) { > > > > > float t; > > > > > if (x >= 0.0) { > > Suppose x is a NaN. Then it will compare strangely with everything and > we won't get here. I must admit I never thought about the case where round() is called with a NaN as its argument. I just checked the on-line POSIX SUSv3 documents and found: Upon successful completion, these functions shall return the rounded integer value. [MX] If x is NaN, a NaN shall be returned. If x is +-0 or +-Inf, x shall be returned. [XSI] If the correct value would cause overflow, a range error shall occur and round(), roundf(), and roundl() shall return the value of the macro +-HUGE_VAL, +-HUGE_VALF, and +-HUGE_VALL (with the same sign as x), respectively. I, of course, did not check for these special values. > All the other corner cases need to be checked. It's possibly to check > all 2^32 cases for floats (once you know the correct results). Do you have code to do this check? > Other things to check: setting of exception flags. I'm not sure if the > settings by ceil() are the right ones and the only ones. AFAICT, we can't do the exception handling according to POSIX, because we don't have <fenv.h>, feclearexcept(), and fetestexcept() implemented, yet. -- Steve
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