Date: Mon, 12 Apr 2021 00:34:15 GMT From: Matthias Andree <mandree@FreeBSD.org> To: ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org Subject: git: 09382aa3f559 - main - graphics/gegl: make compatible with OpenEXR/Imath 3.0 Message-ID: <202104120034.13C0YFf3092156@gitrepo.freebsd.org>
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The branch main has been updated by mandree: URL: https://cgit.FreeBSD.org/ports/commit/?id=09382aa3f55946c41765cd39520e4acdf9677b38 commit 09382aa3f55946c41765cd39520e4acdf9677b38 Author: Matthias Andree <mandree@FreeBSD.org> AuthorDate: 2021-04-10 16:02:26 +0000 Commit: Matthias Andree <mandree@FreeBSD.org> CommitDate: 2021-04-12 00:33:37 +0000 graphics/gegl: make compatible with OpenEXR/Imath 3.0 --- graphics/gegl/Makefile | 5 +++-- graphics/gegl/files/patch-operations_external_exr-save.cc | 10 ++++++++++ 2 files changed, 13 insertions(+), 2 deletions(-) diff --git a/graphics/gegl/Makefile b/graphics/gegl/Makefile index b0065c57a6ea..cd427a44da64 100644 --- a/graphics/gegl/Makefile +++ b/graphics/gegl/Makefile @@ -2,6 +2,7 @@ PORTNAME= gegl PORTVERSION= 0.4.30 +PORTREVISION= 1 CATEGORIES= graphics MASTER_SITES= GIMP @@ -76,8 +77,8 @@ JASPER_MESON_ENABLED= jasper LCMS2_LIB_DEPENDS= liblcms2.so:graphics/lcms2 LCMS2_MESON_ENABLED= lcms -OPENEXR_LIB_DEPENDS= libIlmImf.so:graphics/openexr \ - libImath.so:graphics/ilmbase +OPENEXR_LIB_DEPENDS= libOpenEXR.so:graphics/openexr \ + libImath.so:math/Imath OPENEXR_MESON_ENABLED= openexr RAW_LIB_DEPENDS= libraw.so:graphics/libraw diff --git a/graphics/gegl/files/patch-operations_external_exr-save.cc b/graphics/gegl/files/patch-operations_external_exr-save.cc new file mode 100644 index 000000000000..69a1253b15e2 --- /dev/null +++ b/graphics/gegl/files/patch-operations_external_exr-save.cc @@ -0,0 +1,10 @@ +--- operations/external/exr-save.cc.orig 2021-03-27 19:13:57 UTC ++++ operations/external/exr-save.cc +@@ -45,6 +45,7 @@ extern "C" { + #include <ImfChromaticities.h> + #include <ImfStandardAttributes.h> + #include <ImfArray.h> ++#include <ImfFrameBuffer.h> + #include "ImathRandom.h" + +
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