From owner-freebsd-stable@freebsd.org Wed Mar 28 15:29:21 2018 Return-Path: Delivered-To: freebsd-stable@mailman.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2610:1c1:1:606c::19:1]) by mailman.ysv.freebsd.org (Postfix) with ESMTP id 5761CF68B65 for ; Wed, 28 Mar 2018 15:29:21 +0000 (UTC) (envelope-from eric@vangyzen.net) Received: from smtp.vangyzen.net (hotblack.vangyzen.net [199.48.133.146]) by mx1.freebsd.org (Postfix) with ESMTP id 05D637191D for ; Wed, 28 Mar 2018 15:29:20 +0000 (UTC) (envelope-from eric@vangyzen.net) Received: from sweettea.beer.town (unknown [76.164.8.130]) by smtp.vangyzen.net (Postfix) with ESMTPSA id DDED35646B; Wed, 28 Mar 2018 10:29:13 -0500 (CDT) Subject: Re: KBI unexpexted change in stable/11 ? To: Slawa Olhovchenkov , freebsd-stable@freebsd.org References: <20180328130903.GC6612@zxy.spb.ru> From: Eric van Gyzen Message-ID: <316fb5cd-720b-e62a-cb56-5e9b722d05e9@vangyzen.net> Date: Wed, 28 Mar 2018 10:29:10 -0500 User-Agent: Mozilla/5.0 (X11; FreeBSD amd64; rv:52.0) Gecko/20100101 Thunderbird/52.4.0 MIME-Version: 1.0 In-Reply-To: <20180328130903.GC6612@zxy.spb.ru> Content-Type: text/plain; charset=utf-8 Content-Language: en-US Content-Transfer-Encoding: 7bit X-BeenThere: freebsd-stable@freebsd.org X-Mailman-Version: 2.1.25 Precedence: list List-Id: Production branch of FreeBSD source code List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Wed, 28 Mar 2018 15:29:21 -0000 On 03/28/2018 08:09, Slawa Olhovchenkov wrote: > I am upgrade system to latest -STABLE and now see kernel crash: > > - loading virtualbox modules build on 11.1-RELEASE-p6 > - loading nvidia module build on 11.1-RELEASE-p6 and start xdm > > Is this expected? I am mean about loading modules builded on > 11.1-RELEASE on any 11.1-STABLE. This is not expected. Can you bisect to find the stable/11 commit that broke this? If you can roll back to 11.1-RELEASE, you could probably just buildkernel and installkernel from various points along stable/11. That would save a lot of time by avoiding buildworld. Eric