From owner-freebsd-hackers Wed Jan 3 12:41:16 1996 Return-Path: owner-hackers Received: (from root@localhost) by freefall.freebsd.org (8.7.3/8.7.3) id MAA07195 for hackers-outgoing; Wed, 3 Jan 1996 12:41:16 -0800 (PST) Received: from sl-006.sl.cybercomm.net (sl-006.sl.cybercomm.net [199.171.196.134]) by freefall.freebsd.org (8.7.3/8.7.3) with SMTP id MAA07187 for ; Wed, 3 Jan 1996 12:41:02 -0800 (PST) Received: from sl-006.sl.cybercomm.net (localhost [127.0.0.1]) by sl-006.sl.cybercomm.net (8.6.12/8.6.12) with SMTP id PAA00741; Wed, 3 Jan 1996 15:40:19 -0500 Date: Wed, 3 Jan 1996 15:40:17 -0500 (EST) From: Sujal Patel X-Sender: smpatel@sl-006.sl.cybercomm.net To: Ollivier Robert cc: hackers@freebsd.org Subject: Re: Doom and Linux emulation Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-hackers@freebsd.org Precedence: bulk On Tue, 2 Jan 1996 sos@FreeBSD.ORG wrote: > > On my Soundblaster 2.0 Pro compatible, the sounds are pretty awful... :-) > > I think I saw somewhere that the sndserver expects 16bit sound hardware... ftp://sunsite.unc.edu/pub/linux/games/doom ftp://ftp.cc.gatech.edu/pub/linux/games/doom Both have an 8bit soundserver, and a conversion program to fix this. Sujal