Date: Wed, 18 Mar 1998 07:51:16 +0300 (MSK) From: Andrey Zakhvatov <andy@icc.surw.chel.su> To: FreeBSD-gnats-submit@FreeBSD.ORG Subject: ports/6048: New port: xoids-1.5 Message-ID: <199803180451.HAA26254@icc.surw.chel.su>
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>Number: 6048 >Category: ports >Synopsis: New port: xoids-1.5 >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Tue Mar 17 20:50:01 PST 1998 >Last-Modified: >Originator: Andrey Zakhvatov >Organization: South Ural Railway ICC >Release: FreeBSD 2.2.2-RELEASE i386 >Environment: >Description: This is a port of X Window Asteroids style game with full color pixmaps. Xoids is an asteroids-type game written for X in my (spare) time. The game was originally developed on a Sun4 system while on an oceanographic research cruise. It's by no means finished. While Xoids is strikingly similar to the original Asteroids game, there are some differences: o Full color pixmaps o One or Two Player (duel and cooperative) modes o Can bounce off asteroids instead of dying (if going slow) o Shots have relative speed, and impart intertia to the ship o Asteroids have appropriate "masses": realistic physics o The alien (called the Slurb) tracks players rather than flying around aimlessly o Thrusting and using hyperspace can overheat your engines (boom!) o Co-op mode links players together via a flexible space-cable # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # xoids-1.5 # xoids-1.5/Makefile # xoids-1.5/files # xoids-1.5/files/md5 # xoids-1.5/patches # xoids-1.5/patches/patch-aa # xoids-1.5/pkg # xoids-1.5/pkg/PLIST # xoids-1.5/pkg/COMMENT # xoids-1.5/pkg/DESCR # echo c - xoids-1.5 mkdir -p xoids-1.5 > /dev/null 2>&1 echo x - xoids-1.5/Makefile sed 's/^X//' >xoids-1.5/Makefile << 'END-of-xoids-1.5/Makefile' X# New ports collection makefile for: xoids X# Version required: 1.5 X# Date created: 16 March 1998 X# Whom: Andrey Zakhvatov X# X# $Id$ X# X XDISTNAME= xoids-1.5 XCATEGORIES= games x11 XMASTER_SITES= ${MASTER_SITE_XCONTRIB} XMASTER_SITE_SUBDIR= games X XMAINTAINER= andy@icc.surw.chel.su X XLIB_DEPENDS= Xpm\\.4\\.:${PORTSDIR}/graphics/xpm X XUSE_IMAKE= yes XMAN6= xoids.6 X Xdo-install: X @ ${INSTALL_PROGRAM} ${WRKSRC}/xoids ${PREFIX}/bin X @ ${INSTALL_DATA} ${WRKSRC}/xoids.1x ${PREFIX}/man/man6/xoids.6 X @ ${MKDIR} ${PREFIX}/share/doc/xoids X @ ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/xoids X X.include <bsd.port.mk> END-of-xoids-1.5/Makefile echo c - xoids-1.5/files mkdir -p xoids-1.5/files > /dev/null 2>&1 echo x - xoids-1.5/files/md5 sed 's/^X//' >xoids-1.5/files/md5 << 'END-of-xoids-1.5/files/md5' XMD5 (xoids-1.5.tar.gz) = e620cbf2d3a4bdd5a817485c94e4a1b3 END-of-xoids-1.5/files/md5 echo c - xoids-1.5/patches mkdir -p xoids-1.5/patches > /dev/null 2>&1 echo x - xoids-1.5/patches/patch-aa sed 's/^X//' >xoids-1.5/patches/patch-aa << 'END-of-xoids-1.5/patches/patch-aa' X--- Imakefile Tue Jun 25 06:42:14 1996 X+++ /home/andy/tmp/wrk/Imakefile Tue Mar 17 23:28:07 1998 X@@ -24,6 +24,8 @@ X #endif X X #if defined(FreeBSDArchitecture) X+XPM_INC_FLAGS = -I/usr/X11R6/include/X11 X+XPM_LIB_FLAGS = -lXpm X #endif X X SRCS = init.c oids.c oids_x.c END-of-xoids-1.5/patches/patch-aa echo c - xoids-1.5/pkg mkdir -p xoids-1.5/pkg > /dev/null 2>&1 echo x - xoids-1.5/pkg/PLIST sed 's/^X//' >xoids-1.5/pkg/PLIST << 'END-of-xoids-1.5/pkg/PLIST' Xbin/xoids Xman/man6/xoids.6.gz Xshare/doc/xoids/README X@dirrm share/doc/xoids END-of-xoids-1.5/pkg/PLIST echo x - xoids-1.5/pkg/COMMENT sed 's/^X//' >xoids-1.5/pkg/COMMENT << 'END-of-xoids-1.5/pkg/COMMENT' XX Window Asteroids style game with full color pixmaps. END-of-xoids-1.5/pkg/COMMENT echo x - xoids-1.5/pkg/DESCR sed 's/^X//' >xoids-1.5/pkg/DESCR << 'END-of-xoids-1.5/pkg/DESCR' X Xoids is an asteroids-type game written for X in my (spare) time. The Xgame was originally developed on a Sun4 system while on an oceanographic Xresearch cruise. It's by no means finished. X X While Xoids is strikingly similar to the original Asteroids game, Xthere are some differences: X X o Full color pixmaps X o One or Two Player (duel and cooperative) modes X o Can bounce off asteroids instead of dying (if going slow) X o Shots have relative speed, and impart intertia to the ship X o Asteroids have appropriate "masses": realistic physics X o The alien (called the Slurb) tracks players rather than X flying around aimlessly X o Thrusting and using hyperspace can overheat your engines (boom!) X o Co-op mode links players together via a flexible space-cable END-of-xoids-1.5/pkg/DESCR exit >How-To-Repeat: >Fix: Please, check and commit this port. >Audit-Trail: >Unformatted: To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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