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Date:      Sun, 22 Mar 2015 20:14:19 +0000 (UTC)
From:      David Naylor <dbn@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r381958 - in head/x11-toolkits/py-kivy: . files
Message-ID:  <201503222014.t2MKEJxn091934@svn.freebsd.org>

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Author: dbn
Date: Sun Mar 22 20:14:18 2015
New Revision: 381958
URL: https://svnweb.freebsd.org/changeset/ports/381958
QAT: https://qat.redports.org/buildarchive/r381958/

Log:
  x11-toolkits/py-kivy: unbreak due to cython 0.22.

Added:
  head/x11-toolkits/py-kivy/files/patch-90ddeb   (contents, props changed)
  head/x11-toolkits/py-kivy/files/patch-except   (contents, props changed)
Modified:
  head/x11-toolkits/py-kivy/Makefile

Modified: head/x11-toolkits/py-kivy/Makefile
==============================================================================
--- head/x11-toolkits/py-kivy/Makefile	Sun Mar 22 20:11:39 2015	(r381957)
+++ head/x11-toolkits/py-kivy/Makefile	Sun Mar 22 20:14:18 2015	(r381958)
@@ -72,8 +72,6 @@ TEST_USES=		display:build
 X11_MAKE_ENV=		USE_X11=1
 X11_USE=		XORG=x11
 
-BROKEN=		fails to build with cython-0.22
-
 .if !defined(ARCH)
 ARCH!=		uname -p
 .endif

Added: head/x11-toolkits/py-kivy/files/patch-90ddeb
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/x11-toolkits/py-kivy/files/patch-90ddeb	Sun Mar 22 20:14:18 2015	(r381958)
@@ -0,0 +1,30 @@
+commit 90ddebab3f56c06175dd99b153383990434b9514
+Author: Mathieu Virbel <mat@kivy.org>
+Date:   Tue Sep 16 10:11:23 2014 +0200
+
+    Fixes for Cython 0.21
+
+diff --git a/kivy/lib/gstplayer/_gstplayer.pyx b/kivy/lib/gstplayer/_gstplayer.pyx
+index f07af0b..aa29c11 100644
+--- kivy/lib/gstplayer/_gstplayer.pyx
++++ kivy/lib/gstplayer/_gstplayer.pyx
+@@ -207,7 +207,7 @@ cdef class GstPlayer:
+             self.eos_cb()
+ 
+     def load(self):
+-        cdef char *c_uri
++        cdef bytes py_uri
+ 
+         # if already loaded before, clean everything.
+         if self.pipeline != NULL:
+@@ -256,8 +256,8 @@ cdef class GstPlayer:
+ 
+         # configure playbin
+         g_object_set_int(self.pipeline, 'async-handling', 1)
+-        c_uri = <bytes>self.uri.encode('utf-8')
+-        g_object_set_void(self.playbin, 'uri', c_uri)
++        py_uri = <bytes>self.uri.encode('utf-8')
++        g_object_set_void(self.playbin, 'uri', <char *>py_uri)
+ 
+         # attach the callback
+         # NOTE no need to create a weakref here, as we manage to grab/release

Added: head/x11-toolkits/py-kivy/files/patch-except
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/x11-toolkits/py-kivy/files/patch-except	Sun Mar 22 20:14:18 2015	(r381958)
@@ -0,0 +1,444 @@
+diff -ur kivy/graphics/context_instructions.pxd kivy/graphics/context_instructions.pxd
+--- kivy/graphics/context_instructions.pxd	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/context_instructions.pxd	2015-03-12 20:13:57.709879145 +0200
+@@ -16,39 +16,39 @@
+     pass
+ 
+ cdef class LineWidth(ContextInstruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class Color(ContextInstruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class BindTexture(ContextInstruction):
+     cdef int _index
+     cdef object _source
+     cdef Texture _texture
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ 
+ cdef class LoadIdentity(ContextInstruction):
+     pass
+ 
+ cdef class PushMatrix(ContextInstruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class PopMatrix(ContextInstruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class ApplyContextMatrix(ContextInstruction):
+     cdef object _target_stack
+     cdef object _source_stack
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class UpdateNormalMatrix(ContextInstruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class MatrixInstruction(ContextInstruction):
+     cdef object _stack
+     cdef Matrix _matrix
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ cdef class Transform(MatrixInstruction):
+     cpdef transform(self, Matrix trans)
+@@ -61,16 +61,16 @@
+     cdef float _angle
+     cdef tuple _axis
+     cdef tuple _origin
+-    cdef void apply(self)
++    cdef void apply(self) except *
+     cdef void compute(self)
+ 
+ cdef class Scale(Transform):
+     cdef float _x, _y, _z
+-    cdef void apply(self)
++    cdef void apply(self) except *
+     cdef set_scale(self, double x, double y, double z)
+ 
+ cdef class Translate(Transform):
+     cdef double _x, _y, _z
+-    cdef void apply(self)
++    cdef void apply(self) except *
+     cdef set_translate(self, double x, double y, double z)
+ 
+diff -ur kivy/graphics/context_instructions.pyx kivy/graphics/context_instructions.pyx
+--- kivy/graphics/context_instructions.pyx	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/context_instructions.pyx	2015-03-12 20:15:07.788203456 +0200
+@@ -320,7 +320,7 @@
+ 
+         self.index = kwargs.get('index', 0)
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef RenderContext context = self.get_context()
+         context.set_texture(self._index, self._texture)
+ 
+@@ -437,7 +437,7 @@
+         self.target_stack = kwargs.get('target_stack', 'modelview_mat')
+         self.source_stack = kwargs.get('source_stack', 'modelview_mat')
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef RenderContext context = self.get_context()
+         m = context.get_state(self._target_stack)
+         m = m.multiply(context.get_state(self._source_stack))
+@@ -473,7 +473,7 @@
+ 
+     .. versionadded:: 1.6.0
+     '''
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef RenderContext context = self.get_context()
+         mvm = context.get_state('modelview_mat')
+         context.set_state('normal_mat', mvm.normal_matrix())
+@@ -488,7 +488,7 @@
+         self.stack = kwargs.get('stack', 'modelview_mat')
+         self._matrix = None
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         '''Apply the matrix of this instance to the
+         context model view matrix.
+         '''
+diff -ur kivy/graphics/fbo.pxd kivy/graphics/fbo.pxd
+--- kivy/graphics/fbo.pxd	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/fbo.pxd	2015-03-12 19:46:39.959774791 +0200
+@@ -22,7 +22,7 @@
+ 
+     cdef void create_fbo(self)
+     cdef void delete_fbo(self)
+-    cdef void apply(self)
++    cdef void apply(self) except *
+     cdef void raise_exception(self, str message, int status=?)
+     cdef str resolve_status(self, int status)
+     cdef void reload(self)
+diff -ur kivy/graphics/fbo.pyx kivy/graphics/fbo.pyx
+--- kivy/graphics/fbo.pyx	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/fbo.pyx	2015-03-12 19:47:46.149725464 +0200
+@@ -295,7 +295,7 @@
+         else:
+             glClear(GL_COLOR_BUFFER_BIT)
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         if self.flags & GI_NEEDS_UPDATE:
+             self.bind()
+             RenderContext.apply(self)
+diff -ur kivy/graphics/gl_instructions.pyx kivy/graphics/gl_instructions.pyx
+--- kivy/graphics/gl_instructions.pyx	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/gl_instructions.pyx	2015-03-12 20:17:33.398880449 +0200
+@@ -50,7 +50,7 @@
+         self.b = b
+         self.a = a
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         glClearColor(self.r, self.g, self.b, self.a)
+ 
+     property rgba:
+@@ -136,7 +136,7 @@
+         self.clear_stencil = int(kwargs.get('clear_stencil', 0))
+         self.clear_depth = int(kwargs.get('clear_depth', 0))
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef GLbitfield mask = 0
+         if self.clear_color:
+             mask |= GL_COLOR_BUFFER_BIT
+diff -ur kivy/graphics/instructions.pxd kivy/graphics/instructions.pxd
+--- kivy/graphics/instructions.pxd	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/instructions.pxd	2015-03-12 20:12:10.370562015 +0200
+@@ -24,7 +24,7 @@
+     cdef object __weakref__
+     cdef object __proxy_ref
+ 
+-    cdef void apply(self)
++    cdef void apply(self) except *
+     cdef void flag_update(self, int do_parent=?)
+     cdef void flag_update_done(self)
+     cdef void set_parent(self, Instruction parent)
+@@ -75,7 +75,7 @@
+     cdef Shader _shader
+     cdef object func
+     cdef int _reset_context
+-    cdef void apply(self)
++    cdef void apply(self) except *
+     cdef void enter(self)
+ 
+ 
+@@ -94,7 +94,7 @@
+     cpdef add(self, Instruction c)
+     cpdef remove(self, Instruction c)
+     cpdef draw(self)
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ 
+ 
+ cdef class RenderContext(Canvas):
+diff -ur kivy/graphics/instructions.pyx kivy/graphics/instructions.pyx
+--- kivy/graphics/instructions.pyx	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/instructions.pyx	2015-03-12 20:11:54.069524371 +0200
+@@ -57,7 +57,7 @@
+         if self.parent:
+             self.parent.add(self)
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         pass
+ 
+     cdef void flag_update(self, int do_parent=1):
+@@ -123,7 +123,7 @@
+         else:
+             self.compiler = GraphicsCompiler()
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef Instruction c
+         cdef list children
+         if self.compiler is not None:
+@@ -224,7 +224,7 @@
+         cdef RenderContext context = getActiveContext()
+         return context
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef RenderContext context = self.get_context()
+         if self.context_push:
+             context.push_states(self.context_push)
+@@ -233,15 +233,15 @@
+         if self.context_pop:
+             context.pop_states(self.context_pop)
+ 
+-    cdef void set_state(self, str name, value):
++    cdef void set_state(self, str name, value) except *:
+         self.context_state[name] = value
+         self.flag_update()
+ 
+-    cdef void push_state(self, str name):
++    cdef void push_state(self, str name) except *:
+         self.context_push.append(name)
+         self.flag_update()
+ 
+-    cdef void pop_state(self, str name):
++    cdef void pop_state(self, str name) except *:
+         self.context_pop.append(name)
+         self.flag_update()
+ 
+@@ -378,7 +378,7 @@
+     cdef void build(self):
+         pass
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         if self.flags & GI_NEEDS_UPDATE:
+             self.build()
+             self.flag_update_done()
+@@ -444,7 +444,7 @@
+         '''
+         self.flag_update()
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef RenderContext rcx
+         cdef Context ctx
+         cdef Shader shader
+@@ -575,7 +575,7 @@
+         '''
+         self.apply()
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef float opacity = self._opacity
+         cdef float rc_opacity
+         cdef RenderContext rc
+@@ -764,29 +764,29 @@
+     cdef get_state(self, str name):
+         return self.state_stacks[name][-1]
+ 
+-    cdef void set_states(self, dict states):
++    cdef void set_states(self, dict states) except *:
+         cdef str name
+         for name, value in states.iteritems():
+             self.set_state(name, value)
+ 
+-    cdef void push_state(self, str name):
++    cdef void push_state(self, str name) except *:
+         stack = self.state_stacks[name]
+         stack.append(stack[-1])
+         self.flag_update()
+ 
+-    cdef void push_states(self, list names):
++    cdef void push_states(self, list names) except *:
+         cdef str name
+         for name in names:
+             self.push_state(name)
+ 
+-    cdef void pop_state(self, str name):
++    cdef void pop_state(self, str name) except *:
+         stack = self.state_stacks[name]
+         oldvalue = stack.pop()
+         if oldvalue != stack[-1]:
+             self.set_state(name, stack[-1])
+             self.flag_update()
+ 
+-    cdef void pop_states(self, list names):
++    cdef void pop_states(self, list names) except *:
+         cdef str name
+         for name in names:
+             self.pop_state(name)
+@@ -806,13 +806,13 @@
+         texture.bind()
+         self.flag_update()
+ 
+-    cdef void enter(self):
++    cdef void enter(self) except *:
+         self._shader.use()
+ 
+-    cdef void leave(self):
++    cdef void leave(self) except *:
+         self._shader.stop()
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         cdef list keys
+         if PY2:
+             keys = self.state_stacks.keys()
+diff -ur kivy/graphics/shader.pyx kivy/graphics/shader.pyx
+--- kivy/graphics/shader.pyx	2015-03-22 20:50:55.383258546 +0200
++++ kivy/graphics/shader.pyx	2015-03-12 20:26:19.922137472 +0200
+@@ -221,13 +221,13 @@
+         '''
+         glUseProgram(0)
+ 
+-    cdef void set_uniform(self, str name, value):
++    cdef void set_uniform(self, str name, value) except *:
+         if name in self.uniform_values and self.uniform_values[name] == value:
+             return
+         self.uniform_values[name] = value
+         self.upload_uniform(name, value)
+ 
+-    cdef void upload_uniform(self, str name, value):
++    cdef void upload_uniform(self, str name, value) except *:
+         '''Pass a uniform variable to the shader.
+         '''
+         cdef long vec_size, index, x, y
+@@ -412,7 +412,7 @@
+             mat[x] = <GLfloat>value.mat[x]
+         glUniformMatrix4fv(loc, 1, False, mat)
+ 
+-    cdef int get_uniform_loc(self, str name):
++    cdef int get_uniform_loc(self, str name) except *:
+         cdef bytes c_name = name.encode('utf-8')
+         cdef int loc = glGetUniformLocation(self.program, c_name)
+         self.uniform_locations[name] = loc
+@@ -453,11 +453,11 @@
+         # save for the next run.
+         self._current_vertex_format = vertex_format
+ 
+-    cdef void build(self):
++    cdef void build(self) except *:
+         self.build_vertex()
+         self.build_fragment()
+ 
+-    cdef void build_vertex(self, int link=1):
++    cdef void build_vertex(self, int link=1) except *:
+         if self.vertex_shader is not None:
+             glDetachShader(self.program, self.vertex_shader.shader)
+             self.vertex_shader = None
+@@ -467,7 +467,7 @@
+         if link:
+             self.link_program()
+ 
+-    cdef void build_fragment(self, int link=1):
++    cdef void build_fragment(self, int link=1) except *:
+         if self.fragment_shader is not None:
+             glDetachShader(self.program, self.fragment_shader.shader)
+             self.fragment_shader = None
+@@ -477,7 +477,7 @@
+         if link:
+             self.link_program()
+ 
+-    cdef void link_program(self):
++    cdef void link_program(self) except *:
+         if self.vertex_shader is None or self.fragment_shader is None:
+             return
+ 
+diff -ur kivy/graphics/stencil_instructions.pxd kivy/graphics/stencil_instructions.pxd
+--- kivy/graphics/stencil_instructions.pxd	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/stencil_instructions.pxd	2015-03-12 20:16:45.137608771 +0200
+@@ -1,11 +1,11 @@
+ from kivy.graphics.instructions cimport Instruction
+ 
+ cdef class StencilPush(Instruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ cdef class StencilPop(Instruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ cdef class StencilUse(Instruction):
+     cdef unsigned int _op
+-    cdef void apply(self)
++    cdef void apply(self) except *
+ cdef class StencilUnUse(Instruction):
+-    cdef void apply(self)
++    cdef void apply(self) except *
+diff -ur kivy/graphics/stencil_instructions.pyx kivy/graphics/stencil_instructions.pyx
+--- kivy/graphics/stencil_instructions.pyx	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/stencil_instructions.pyx	2015-03-12 20:16:11.438228738 +0200
+@@ -127,7 +127,7 @@
+     '''Push the stencil stack. See the module documentation for more
+     information.
+     '''
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         global _stencil_level, _stencil_in_push
+         if _stencil_in_push:
+             raise Exception('Cannot use StencilPush inside another '
+@@ -151,7 +151,7 @@
+ cdef class StencilPop(Instruction):
+     '''Pop the stencil stack. See the module documentation for more information.
+     '''
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         global _stencil_level, _stencil_in_push
+         if _stencil_level == 0:
+             raise Exception('Too much StencilPop (stack underflow)')
+@@ -177,7 +177,7 @@
+         else:
+             self._op = GL_EQUAL
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         global _stencil_in_push
+         _stencil_in_push = 0
+         glColorMask(1, 1, 1, 1)
+@@ -208,7 +208,7 @@
+ cdef class StencilUnUse(Instruction):
+     '''Use current stencil buffer to unset the mask.
+     '''
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         glStencilFunc(GL_ALWAYS, 0, 0)
+         glStencilOp(GL_DECR, GL_DECR, GL_DECR)
+         glColorMask(0, 0, 0, 0)
+diff -ur kivy/graphics/vertex_instructions_line.pxi kivy/graphics/vertex_instructions_line.pxi
+--- kivy/graphics/vertex_instructions_line.pxi	2014-01-31 17:13:23.000000000 +0200
++++ kivy/graphics/vertex_instructions_line.pxi	2015-03-12 20:26:50.588536611 +0200
+@@ -165,7 +165,7 @@
+             self._stencil_use = StencilUse(op='lequal')
+             self._stencil_unuse = StencilUnUse()
+ 
+-    cdef void apply(self):
++    cdef void apply(self) except *:
+         if self._width == 1.:
+             VertexInstruction.apply(self)
+             return
+



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