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Date:      Tue, 08 Sep 2015 06:50:49 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 202774] [patch] [update] games/gemrb 0.8.3
Message-ID:  <bug-202774-13-Y4R8pNWuW2@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-202774-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-202774-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=202774

--- Comment #4 from Timothy Beyer <beyert@cs.ucr.edu> ---
The port compiles properly on my machine with both options, but it is missing a
shader (/usr/local/share/gemrb/Shaders/SpritePalSepia.glslf).


<verbatim>[SDL 2 GL Driver]: Creating display
[SDL 2 GL Driver]: Creating Main Surface: w=640 h=480
fmt=SDL_PIXELFORMAT_RGBA8888
[SDL 2 GL Driver/FATAL]: Can't build shader program: GLSLProgram error: Can't
open file: /usr/local/share/gemrb/Shaders/SpritePalSepia.glslf
[Core/FATAL]: Cannot initialize shaders.
[Main]: Press enter to continue...<verbatim>

Once the pkg-plist issues are fully sorted out, we can use your patch and make
you the maintainer.

Sorry about the delay on this test.

Regards,
Tim

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