Date: Tue, 08 Sep 2015 06:50:49 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 202774] [patch] [update] games/gemrb 0.8.3 Message-ID: <bug-202774-13-Y4R8pNWuW2@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-202774-13@https.bugs.freebsd.org/bugzilla/> References: <bug-202774-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=202774 --- Comment #4 from Timothy Beyer <beyert@cs.ucr.edu> --- The port compiles properly on my machine with both options, but it is missing a shader (/usr/local/share/gemrb/Shaders/SpritePalSepia.glslf). <verbatim>[SDL 2 GL Driver]: Creating display [SDL 2 GL Driver]: Creating Main Surface: w=640 h=480 fmt=SDL_PIXELFORMAT_RGBA8888 [SDL 2 GL Driver/FATAL]: Can't build shader program: GLSLProgram error: Can't open file: /usr/local/share/gemrb/Shaders/SpritePalSepia.glslf [Core/FATAL]: Cannot initialize shaders. [Main]: Press enter to continue...<verbatim> Once the pkg-plist issues are fully sorted out, we can use your patch and make you the maintainer. Sorry about the delay on this test. Regards, Tim -- You are receiving this mail because: You are the assignee for the bug.
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