Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 5 Sep 2024 08:25:26 +0100
From:      David Chisnall <theraven@freebsd.org>
To:        Stefan Esser <se@freebsd.org>
Cc:        Bob Bishop <rb@gid.co.uk>, freebsd-hackers@freebsd.org
Subject:   Re: Rust: kernel vs user-space
Message-ID:  <88AC3419-2BD0-4664-80E8-368360E143B4@freebsd.org>
In-Reply-To: <40836902-cb68-45e0-b4ec-623c21aa47ba@FreeBSD.org>
References:  <40836902-cb68-45e0-b4ec-623c21aa47ba@FreeBSD.org>

next in thread | previous in thread | raw e-mail | index | archive | help
On 4 Sep 2024, at 17:42, Stefan Esser <se@freebsd.org> wrote:
>=20
> The LUA version is much shorter and easier to understand (if you know
> LUA)

I am far from a Lua expert. I started using it quite recently because the be=
st choice for a build system for the RTOS I maintain was written in Lua. I f=
ind it overly verbose at times, but, in spite of this, I rarely have problem=
s reading other people=E2=80=99s Lua code.

It took me about an hour to go from never having written any Lua to writing s=
ome Lua code that actually worked (and that we still use). I see that as a h=
uge advantage. There=E2=80=99s a lot of C code in the base system that took m=
e ages to understand. Some, such as rtld, because it=E2=80=99s intrinsically=
 complicated (though the fact that the authors are allergic to documentation=
 doesn=E2=80=99t help: there are subtle phase ordering things there that sho=
uld not have been committed without comments explaining what invariants futu=
re changes must preserve) but a lot of command-line tools are doing things t=
hat are fairly simple but the code is significantly complicated by the fact t=
hat C lacks abstractions for them and so implementation detail of data struc=
tures is interleaved with algorithms.

David=



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?88AC3419-2BD0-4664-80E8-368360E143B4>