From owner-freebsd-hackers Tue Nov 4 18:09:36 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id SAA29060 for hackers-outgoing; Tue, 4 Nov 1997 18:09:36 -0800 (PST) (envelope-from owner-freebsd-hackers) Received: from dyson.iquest.net (dyson.iquest.net [198.70.144.127]) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id SAA29051 for ; Tue, 4 Nov 1997 18:09:27 -0800 (PST) (envelope-from toor@dyson.iquest.net) Received: (from root@localhost) by dyson.iquest.net (8.8.7/8.8.5) id VAA14248; Tue, 4 Nov 1997 21:08:20 -0500 (EST) From: "John S. Dyson" Message-Id: <199711050208.VAA14248@dyson.iquest.net> Subject: Re: mv /usr/src/games /dev/null - any objections? In-Reply-To: <13165.878689582@time.cdrom.com> from "Jordan K. Hubbard" at "Nov 4, 97 04:26:22 pm" To: jkh@time.cdrom.com (Jordan K. Hubbard) Date: Tue, 4 Nov 1997 21:08:20 -0500 (EST) Cc: tlambert@primenet.com, hackers@FreeBSD.ORG X-Mailer: ELM [version 2.4ME+ PL31 (25)] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Sender: owner-freebsd-hackers@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk Jordan K. Hubbard said: > [Some great Terry invective elided] > > > It's not so much as "where to start" that pisses me off, but "where you, > > personally, will stop". How non-critical to you, personally, does a > > standard-since-time-immemorial system component have to be before some > > legal Leprechaun waving what he claims is an invisible magic Shellaleigh > > (but is really his fist) can not get you to dike it out as a paniced > > reflexive reacion?!? > > I can only repeat my earlier statement: Experience has shown us that > the benefit-to-risk ratio of /usr/src/games is low. Period. I don't > personally care about the degree of emotional attachment you or anyone > else here has to them because I do not regard this as an issue to be > debated on emotional grounds - save that for the anti-abortion debates > because this is just a collection of bits who's "standardness" is > entirely secondary to their function and can always be loaded as a > port by the aging hackers who, with the aid of a growing collection of > "Speed Racer" cars and Mighty Mouse T-shirts, seek to recapture their > lost youth through such nostalgia. I'm not denying you that, Terry, > calm yourself. :) > I don't know about "abortion", but I agree with you Jordan on this point. There are things to fight for, and things simply not worth fighting for. The /usr/games can be downloaded from many places and ported by anyone who wants them. Whoever wants the games bad enough to keep in FreeBSD should keep a lawyer for WC and/or FreeBSD on retainer and be willing, able and committed to supporting a potential lawsuit and settlement. Only then there *might* be a credible argument for you (us) to keep the games in the release. IMO, /usr/games just aren't worth the potential trouble. In fact, they aren't worth the emotional or intellectual energy that we have expended on this discussion. Also, I just don't believe in domino theories... (Compromise once, and we will be compelled to compromise more and more often.) -- John dyson@freebsd.org jdyson@nc.com