Date: Mon, 11 Jul 2005 18:29:06 -0300 From: "Alejandro Pulver" <alejandro@varnet.biz> To: "FreeBSD gnats submit" <FreeBSD-gnats-submit@FreeBSD.org> Subject: ports/83293: New port: games/qonk - Small build and conquer strategy game Message-ID: <1121117346.0@phobos.mars.bsd> Resent-Message-ID: <200507112130.j6BLUEXC089041@freefall.freebsd.org>
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>Number: 83293 >Category: ports >Synopsis: New port: games/qonk - Small build and conquer strategy game >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Mon Jul 11 21:30:14 GMT 2005 >Closed-Date: >Last-Modified: >Originator: Alejandro Pulver >Release: FreeBSD 5.4-RELEASE i386 >Organization: >Environment: System: FreeBSD 5.4-RELEASE #0: Sat May 21 12:14:47 ART 2005 root@phobos.mars.bsd:/usr/src/sys/i386/compile/ATHLON-ALE >Description: >How-To-Repeat: >Fix: --- qonk.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # qonk # qonk/Makefile # qonk/distinfo # qonk/pkg-descr # echo c - qonk mkdir -p qonk > /dev/null 2>&1 echo x - qonk/Makefile sed 's/^X//' >qonk/Makefile << 'END-of-qonk/Makefile' X# New ports collection makefile for: qonk X# Date created: 10 Jul 2005 X# Whom: Alejandro Pulver <alejandro@varnet.biz> X# X# $FreeBSD$ X# X XPORTNAME= qonk XPORTVERSION= 0.0.1 XCATEGORIES= games XMASTER_SITES= http://anthony.liekens.net/pub/files/ X XMAINTAINER= alejandro@varnet.biz XCOMMENT= Small build and conquer strategy game X XUSE_GMAKE= yes XUSE_SDL= gfx sdl ttf XUSE_REINPLACE= yes X XOPTIONS= OPTIMIZED_CFLAGS "Enable compilation optimizations" on X XPLIST_FILES= bin/${PORTNAME} \ X %%DATADIR%%/font.ttf X Xdo-install: X# Program X @${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin X X# Data X @${MKDIR} ${DATADIR} X @${INSTALL_DATA} ${WRKSRC}/font.ttf ${DATADIR} X X.include <bsd.port.pre.mk> X Xpost-patch: X# Fix Makefile X @${REINPLACE_CMD} -e 's|g++|${CXX}| ; \ X s|sdl-config|${SDL_CONFIG}| ; \ X s|\(-O3\)|${CFLAGS} \1|' \ X ${WRKSRC}/${MAKEFILE} X X# Fix paths to ${DATADIR} X @${REINPLACE_CMD} -e 's|\(font\.ttf\)|${DATADIR}/\1|' \ X ${WRKSRC}/main.cpp ${WRKSRC}/messages.cpp X X# Enable/disable compilation optimizations X.if !defined(WITH_OPTIMIZED_CFLAGS) X @${REINPLACE_CMD} -e 's|-O3||' \ X ${WRKSRC}/${MAKEFILE} X.endif X X.include <bsd.port.post.mk> END-of-qonk/Makefile echo x - qonk/distinfo sed 's/^X//' >qonk/distinfo << 'END-of-qonk/distinfo' XMD5 (qonk-0.0.1.tar.gz) = 149759ea51a6e129682d1a4fd80148e6 XSIZE (qonk-0.0.1.tar.gz) = 53976 END-of-qonk/distinfo echo x - qonk/pkg-descr sed 's/^X//' >qonk/pkg-descr << 'END-of-qonk/pkg-descr' XQonk is a small game I wrote to learn some SDL basics. The game is a small Xbuild-and-conquer strategy game with very simple rules. A complete game only Xlasts for a few minutes and can be a fun break away from work or whatever Xyou're doing. X XThe setting of the game is a solar system of planets. Your goal is to conquer Xall of the planets in the game by sending ships there. Planets that are under Xyour control generate new ships. Simple AI players are playing against you. As Xyou gain more experience throughout the game, more AI players have to be Xkicked out of bigger solar systems. X XThe game is currently very much in beta. I published it however in order to Xsee whether it compiles on other machines, and to see what reactions people Xhad on its gameplay. The game engine itself is fully functional. A lot of Xthings have to be added to make this a mature game (like menus and stuff), but Xsince the engine itself works, Qonk is already very playable. X XWWW: http://anthony.liekens.net/index.php/Computers/Qonk X X- Alejandro Pulver Xalejandro@varnet.biz END-of-qonk/pkg-descr exit --- qonk.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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