Date: Tue, 7 May 2019 09:40:38 GMT From: pkg-fallout@FreeBSD.org To: pkg-fallout@FreeBSD.org Subject: [package - 120armv7-quarterly][graphics/openshadinglanguage] Failed for openshadinglanguage-1.10.2_2 in build Message-ID: <201905070940.x479ecDs098681@beefy13.nyi.freebsd.org>
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You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: FreeBSD@Shaneware.biz Last committer: tcberner@FreeBSD.org Ident: $FreeBSD: branches/2019Q2/graphics/openshadinglanguage/Makefile 488341 2018-12-25 20:25:39Z tcberner $ Log URL: http://beefy13.nyi.freebsd.org/data/120armv7-quarterly/500941/logs/openshadinglanguage-1.10.2_2.log Build URL: http://beefy13.nyi.freebsd.org/build.html?mastername=120armv7-quarterly&build=500941 Log: =>> Building graphics/openshadinglanguage build started at Tue May 7 09:35:12 UTC 2019 port directory: /usr/ports/graphics/openshadinglanguage package name: openshadinglanguage-1.10.2_2 building for: FreeBSD 120armv7-quarterly-job-24 12.0-RELEASE-p3 FreeBSD 12.0-RELEASE-p3 1200086 arm maintained by: FreeBSD@Shaneware.biz Makefile ident: $FreeBSD: branches/2019Q2/graphics/openshadinglanguage/Makefile 488341 2018-12-25 20:25:39Z tcberner $ Poudriere version: 3.2.8-3-g02cc9753 Host OSVERSION: 1300018 Jail OSVERSION: 1200086 Job Id: 24 ---Begin Environment--- SHELL=/bin/csh UNAME_p=armv7 UNAME_m=arm ABI_FILE=/usr/lib/crt1.o OSVERSION=1200086 UNAME_v=FreeBSD 12.0-RELEASE-p3 1200086 UNAME_r=12.0-RELEASE-p3 BLOCKSIZE=K MAIL=/var/mail/root STATUS=1 HOME=/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin LOCALBASE=/usr/local QEMU_EMULATING=1 USER=root LIBEXECPREFIX=/usr/local/libexec/poudriere POUDRIERE_VERSION=3.2.8-3-g02cc9753 MASTERMNT=/usr/local/poudriere/data/.m/120armv7-quarterly/ref POUDRIERE_BUILD_TYPE=bulk PACKAGE_BUILDING=yes SAVED_TERM= PWD=/usr/local/poudriere/data/.m/120armv7-quarterly/ref/.p/pool P_PORTS_FEATURES=FLAVORS SELECTED_OPTIONS MASTERNAME=120armv7-quarterly SCRIPTPREFIX=/usr/local/share/poudriere OLDPWD=/usr/local/poudriere/data/.m/120armv7-quarterly/ref/.p SCRIPTPATH=/usr/local/share/poudriere/bulk.sh POUDRIEREPATH=/usr/local/bin/poudriere ---End Environment--- ---Begin Poudriere Port Flags/Env--- PORT_FLAGS= PKGENV= FLAVOR= DEPENDS_ARGS= MAKE_ARGS= ---End Poudriere Port Flags/Env--- ---Begin OPTIONS List--- ===> The following configuration options are available for openshadinglanguage-1.10.2_2: OSLTOY=off: Interactive shader edit and visualize tool ===> Use 'make config' to modify these settings ---End OPTIONS List--- --MAINTAINER-- FreeBSD@Shaneware.biz --End MAINTAINER-- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- PYTHON="/usr/local/bin/python2.7" XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/openshadinglanguage/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work HOME=/wrkdirs/usr/ports/graphics/openshadinglanguage/work TMPDIR="/tmp" PATH=/wrkdirs/usr/ports/graphics/openshadinglanguage/work/.bin:/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES DESTDIR=/wrkdirs/usr/ports/graphics/openshadinglanguage/work/stage PREFIX=/usr/local LOCALBASE=/usr/local CC="/nxb-bin/usr/bin/cc" CFLAGS="-O2 -pipe -fno-strict-aliasing " CPP="/nxb-bin/usr/bin/cpp" CPPFLAGS="" LDFLAGS=" " LIBS="" CXX="/nxb-bin/usr/bin/c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/stage/include " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 0644" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="inst all -m 444" --End MAKE_ENV-- --PLIST_SUB-- LIBVERS=1.10.2 OSLTOY="@comment " NO_OSLTOY="" CMAKE_BUILD_TYPE="release" PYTHON_INCLUDEDIR=include/python2.7 PYTHON_LIBDIR=lib/python2.7 PYTHON_PLATFORM=freebsd12 PYTHON_PYOEXTENSION=pyo PYTHON_SITELIBDIR=lib/python2.7/site-packages PYTHON_SUFFIX=27 PYTHON_VER=2.7 PYTHON_VERSION=python2.7 PYTHON2="" PYTHON3="@comment " OSREL=12.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local LIB32DIR=lib DOCSDIR="share/doc/openshadinglanguage" EXAMPLESDIR="share/examples/openshadinglanguage" DATADIR="share/openshadinglanguage" WWWDIR="www/openshadinglanguage" ETCDIR="etc/openshadinglanguage" --End PLIST_SUB-- --SUB_LIST-- OSLTOY="@comment " NO_OSLTOY="" PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/openshadinglanguage DOCSDIR=/usr/local/share/doc/openshadinglanguage EXAMPLESDIR=/usr/local/share/examples/openshadinglanguage WWWDIR=/usr/local/www/openshadinglanguage ETCDIR=/usr/local/etc/openshadinglanguage --End SUB_LIST-- ---Begin make.conf--- .sinclude "/etc/make.nxb.conf" USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles PACKAGE_BUILDING=yes PACKAGE_BUILDING_FLAVORS=yes MACHINE=arm MACHINE_ARCH=armv7 ARCH=${MACHINE_ARCH} #### /usr/local/etc/poudriere.d/make.conf #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes # Build ALLOW_MAKE_JOBS_PACKAGES with 2 jobs MAKE_JOBS_NUMBER=2 # stable/10 includes src.conf too late but make.conf is in sys.mk .if ${.CURDIR:M/poudriere/jails/10*/usr/src/usr.bin/xlint*} # Disable build of llib now that head no longer has lint(1) LINT= true .endif #### /usr/ports/Mk/Scripts/ports_env.sh #### _CCVERSION_9d218390=FreeBSD clang version 6.0.1 (tags/RELEASE_601/final 335540) (based on LLVM 6.0.1) Target: armv7-unknown-freebsd12.0-gnueabihf Thread model: posix InstalledDir: /nxb-bin/usr/bin _ALTCCVERSION_9d218390=none _CXXINTERNAL_9c45a5b1=FreeBSD clang version 6.0.1 (tags/RELEASE_601/final 335540) (based on LLVM 6.0.1) Target: armv7-unknown-freebsd12.0-gnueabihf Thread model: posix InstalledDir: /nxb-bin/usr/bin "/nxb-bin/usr/bin/ld" "--eh-frame-hdr" "-dynamic-linker" "/libexec/ld-elf.so.1" "--hash-style=both" "--enable-new-dtags" "-o" "a.out" "/usr/lib/crt1.o" "/usr/lib/crti.o" "/usr/lib/crtbegin.o" "-L/usr/lib" "/dev/null" "-lc++" "-lm" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "-lc" "-lgcc" "--as-needed" "-lgcc_s" "--no-as-needed" "/usr/lib/crtend.o" "/usr/lib/crtn.o" CC_OUTPUT_9d218390_58173849=yes CC_OUTPUT_9d218390_9bdba57c=yes CC_OUTPUT_9d218390_6a4fe7f5=yes CC_OUTPUT_9d218390_6bcac02b=yes CC_OUTPUT_9d218390_67d20829=yes CC_OUTPUT_9d218390_bfa62e83=yes CC_OUTPUT_9d218390_f0b4d593=yes CC_OUTPUT_9d218390_308abb44=yes CC_OUTPUT_9d218390_f00456e5=yes CC_OUTPUT_9d218390_65ad290d=yes CC_OUTPUT_9d218390_f2776b26=yes CC_OUTPUT_9d218390_b2657cc3=yes CC_OUTPUT_9d218390_380987f7=yes CC_OUTPUT_9d218390_160933ec=yes CC_OUTPUT_9d218390_fb62803b=yes _OBJC_CCVERSION_9d218390=FreeBSD clang version 6.0.1 (tags/RELEASE_601/final 335540) (based on LLVM 6.0.1) Target: armv7-unknown-freebsd12.0-gnueabihf Thread model: posix InstalledDir: /nxb-bin/usr/bin _OBJC_ALTCCVERSION_9d218390=none ARCH=armv7 OPSYS=FreeBSD _OSRELEASE=12.0-RELEASE-p3 OSREL=12.0 OSVERSION=1200086 PYTHONBASE=/usr/local CONFIGURE_MAX_CMD_LEN=262144 HAVE_PORTS_ENV=1 #### Misc Poudriere #### GID=0 UID=0 DISABLE_MAKE_JOBS=poudriere ---End make.conf--- ---Begin make.nxb.conf--- CC=/nxb-bin/usr/bin/cc CPP=/nxb-bin/usr/bin/cpp CXX=/nxb-bin/usr/bin/c++ AS=/nxb-bin/usr/bin/as NM=/nxb-bin/usr/bin/nm LD=/nxb-bin/usr/bin/ld OBJCOPY=/nxb-bin/usr/bin/objcopy SIZE=/nxb-bin/usr/bin/size STRIPBIN=/nxb-bin/usr/bin/strip SED=/nxb-bin/usr/bin/sed RANLIB=/nxb-bin/usr/bin/ranlib YACC=/nxb-bin/usr/bin/yacc MAKE=/nxb-bin/usr/bin/make STRINGS=/nxb-bin/usr/bin/strings AWK=/nxb-bin/usr/bin/awk FLEX=/nxb-bin/usr/bin/flex ---End make.nxb.conf--- --Resource limits-- cpu time (seconds, -t) unlimited file size (512-blocks, -f) unlimited data seg size (kbytes, -d) 33554432 stack size (kbytes, -s) 524288 core file size (512-blocks, -c) unlimited max memory size (kbytes, -m) unlimited locked memory (kbytes, -l) unlimited max user processes (-u) 89999 open files (-n) 1024 virtual mem size (kbytes, -v) unlimited swap limit (kbytes, -w) unlimited socket buffer size (bytes, -b) unlimited pseudo-terminals (-p) unlimited kqueues (-k) unlimited umtx shared locks (-o) unlimited --End resource limits-- =======================<phase: check-sanity >============================ ===> License BSD3CLAUSE accepted by the user =========================================================================== =======================<phase: pkg-depends >============================ ===> openshadinglanguage-1.10.2_2 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.10.5_5.txz [120armv7-quarterly-job-24] Installing pkg-1.10.5_5... [120armv7-quarterly-job-24] Extracting pkg-1.10.5_5: .......... done ===> openshadinglanguage-1.10.2_2 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of openshadinglanguage-1.10.2_2 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by openshadinglanguage-1.10.2_2 for building =========================================================================== =======================<phase: checksum >============================ ===> License BSD3CLAUSE accepted by the user ===> Fetching all distfiles required by openshadinglanguage-1.10.2_2 for building => SHA256 Checksum OK for imageworks-OpenShadingLanguage-Release-1.10.2_GH0.tar.gz. =========================================================================== <snip> [64/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color2.oso [65/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_color4.oso [66/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector.oso [67/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLa nguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector2.oso [68/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_sqrt -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_sqrt.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLa nguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_sqrt_vector4.oso [69/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShading Language-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color.oso [70/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadi ngLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color2.oso [71/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadi ngLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_color4.oso [72/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadi ngLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector.oso [73/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSha dingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector2.oso [74/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_switch -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_switch.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSha dingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_switch_vector4.oso [75/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglang uage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color.oso [76/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingla nguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color2.oso [77/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingla nguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_color4.oso [78/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingla nguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector.oso [79/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshading language/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector2.oso [80/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshading language/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color_vector4.oso [81/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color.oso [82/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color2.oso [83/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_color4.oso [84/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector.oso [85/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector2.oso [86/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color2_vector4.oso [87/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color.oso [88/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color2.oso [89/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_color4.oso [90/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector.oso [91/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector2.oso [92/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_color4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_color4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_color4_vector4.oso [93/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color.oso [94/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color2.oso [95/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_color4.oso [96/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadin glanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector.oso [97/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector2.oso [98/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector_vector4.oso [99/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadi nglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color.oso [100/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color2.oso [101/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_color4.oso [102/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector.oso [103/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector2.oso [104/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector2_vector4.oso [105/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color.oso [106/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color2.oso [107/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_color4.oso [108/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/opensh adinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector.oso [109/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector2.oso [110/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_swizzle_vector4 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_swizzle_vector4.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/open shadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_swizzle_vector4_vector4.oso [111/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage -Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color.oso [112/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLangua ge-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color2.oso [113/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLangua ge-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_color4.oso [114/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLangua ge-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector.oso [115/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector2.oso [116/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tan -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tan.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLang uage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tan_vector4.oso [117/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color.oso [118/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/w ork/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color2.oso [119/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/w ork/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_color4.oso [120/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/w ork/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector.oso [121/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage /work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector2.oso [122/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_tiledimage -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_tiledimage.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage /work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_tiledimage_vector4.oso [123/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color.osl -t color --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graph ics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color.oso [124/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color2.osl -t color2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/gra phics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color2.oso [125/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color4.osl -t color4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/gra phics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_color4.oso [126/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector.osl -t vector --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/gra phics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector.oso [127/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl -t vector2 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/g raphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector2.oso [128/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_triplanarprojection -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_triplanarprojection.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl -t vector4 --othertypes none && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/g raphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_triplanarprojection_vector4.oso [129/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_color.oso [130/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color_float.oso [131/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_color2.oso [132/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color2_float.oso [133/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_color4.oso [134/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_color4_float.oso [135/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_vector.oso [136/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector_float.oso [137/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_vector2.oso [138/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector2_float.oso [139/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_vector4.oso [140/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_atan2 -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_atan2.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_atan2_vector4_float.oso [141/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_color.oso [142/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color_float.oso [143/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_color2.oso [144/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color2_float.oso [145/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_color4.oso [146/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_color4_float.oso [147/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_vector.oso [148/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector_float.oso [149/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_vector2.oso [150/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector2_float.oso [151/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_vector4.oso [152/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_clamp -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_clamp.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_clamp_vector4_float.oso [153/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wo rk/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_color.oso [154/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wo rk/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color_float.oso [155/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_color2.oso [156/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color2_float.oso [157/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_color4.oso [158/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_color4_float.oso [159/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_vector.oso [160/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector_float.oso [161/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_vector2.oso [162/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector2_float.oso [163/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_vector4.oso [164/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_contrast -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_contrast.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguag e/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_contrast_vector4_float.oso [165/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_color.oso [166/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color_float.oso [167/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_color2.oso [168/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color2_float.oso [169/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_color4.oso [170/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_color4_float.oso [171/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_vector.oso [172/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector_float.oso [173/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_vector2.oso [174/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector2_float.oso [175/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_vector4.oso [176/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_invert -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_invert.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_invert_vector4_float.oso [177/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_color.oso [178/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color_float.oso [179/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_color2.oso [180/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color2_float.oso [181/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_color4.oso [182/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_color4_float.oso [183/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_vector.oso [184/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector_float.oso [185/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_vector2.oso [186/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector2_float.oso [187/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_vector4.oso [188/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_max -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_max.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_max_vector4_float.oso [189/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_color.oso [190/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color_float.oso [191/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_color2.oso [192/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color2_float.oso [193/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_color4.oso [194/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_color4_float.oso [195/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_vector.oso [196/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector_float.oso [197/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_vector2.oso [198/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector2_float.oso [199/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_vector4.oso [200/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_min -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_min.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_min_vector4_float.oso [201/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_color.oso [202/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Ope nShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color_float.oso [203/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_color2.oso [204/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color2_float.oso [205/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_color4.oso [206/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_color4_float.oso [207/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_vector.oso [208/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/O penShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector_float.oso [209/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_vector2.oso [210/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector2_float.oso [211/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/ work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_vector4.oso [212/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_modulo -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_modulo.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work /OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_modulo_vector4_float.oso [213/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_color.oso [214/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color_float.oso [215/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_color2.oso [216/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color2_float.oso [217/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_color4.oso [218/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_color4_float.oso [219/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_vector.oso [220/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector_float.oso [221/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_vector2.oso [222/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector2_float.oso [223/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_vector4.oso [224/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_power -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_power.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_power_vector4_float.oso [225/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_color.oso [226/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenSh adingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color_float.oso [227/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_color2.oso [228/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color2_float.oso [229/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_color4.oso [230/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_color4_float.oso [231/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_vector.oso [232/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Open ShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector_float.oso [233/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_vector2.oso [234/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector2_float.oso [235/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/wor k/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_vector4.oso [236/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_remap -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_remap.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/Op enShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_remap_vector4_float.oso [237/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglangu age/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_color.oso [238/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglangu age/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color_float.oso [239/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_color2.oso [240/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color2_float.oso [241/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_color4.oso [242/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_color4_float.oso [243/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_vector.oso [244/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglan guage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector_float.oso [245/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -t vector2 --othertypes vector2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_vector2.oso [246/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl -t vector2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector2_float.oso [247/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -t vector4 --othertypes vector4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshad inglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_vector4.oso [248/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_smoothstep -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_smoothstep.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl -t vector4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadingl anguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_smoothstep_vector4_float.oso [249/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_color.osl -t color --othertypes color && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_color.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_color.oso [250/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_float.osl -t color --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingL anguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color_float.oso [251/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_color2.osl -t color2 --othertypes color2 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_color2.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_color2.oso [252/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_float.osl -t color2 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color2_float.oso [253/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_color4.osl -t color4 --othertypes color4 && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_color4.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_color4.oso [254/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_float.osl -t color4 --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_color4_float.oso [255/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_vector.osl -t vector --othertypes vector && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShad ingLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_vector.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_vector.oso [256/736] cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadin gLanguage-Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.oso FAILED: src/shaders/MaterialX/mx_add_vector_float.oso src/shaders/MaterialX/mx_add_vector_float.osl cd /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX && /usr/local/bin/python2.7 /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/build_materialX_osl.py -s mx_add -m /wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX/mx_add.mx -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -t vector --othertypes float && /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/oslc/oslc -q -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders/MaterialX -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage-Release-1.10.2/src/shaders -I/wrkdirs/usr/ports/graphics/openshadinglanguage/work/OpenShadingLanguage- Release-1.10.2/src/shaders /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.osl -o /wrkdirs/usr/ports/graphics/openshadinglanguage/work/.build/src/shaders/MaterialX/mx_add_vector_float.oso ninja: build stopped: subcommand failed. *** Error code 1 Stop. make: stopped in /usr/ports/graphics/openshadinglanguage
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