Date: Thu, 22 Sep 2011 10:03:38 +0100 From: Chris Rees <utisoft@gmail.com> To: Ganael LAPLANCHE <ganael.laplanche@martymac.org> Cc: freebsd-ports@freebsd.org Subject: Re: About games/flightgear-aircrafts Message-ID: <CADLo83_Tg89c7EqX4AxSNAUCT3tQ%2BMxJp%2BSNg2jGx_1uEfaKdA@mail.gmail.com> In-Reply-To: <20110922071857.M71817@martymac.org> References: <20110922071857.M71817@martymac.org>
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On 22 Sep 2011 09:11, "Ganael LAPLANCHE" <ganael.laplanche@martymac.org> wrote: > > Hi list, > > As you may know, games/flightgear-aircrafts is *HUGE*, way too big to be > useable and buildable correctly, and, as a maintainer, a real pain to > update. Today, if you just need one airplane from flightgear-aircrafts, > you would have to download 350+ airplanes and more than 2 GB of data, > which makes no sense at all. We have to get rid of that. > > I am thinking of two options : > > 1) providing only a subset of available airplanes (i.e. *not* every > single airplane available on the FTP servers). This would be nice, but > requires to set up a list of the best planes to include (top 30 best > planes ?), and that list may not be the one every single user would have > established. > > 2) removing the port and consider users have to install additional > planes *manually*. After all, those airplanes are only addons ; limiting > the ports to flightgear + flightgear-data, which already ship with > several airplanes, does not seem crazy to me. > > A third option would have been to provide the full list of available > airplanes but only select a few of them through OPTIONS, but I'd like to > avoid going this way : this will not simplify the port at all, it will > only make it harder to maintain as the OPTIONS list will be huge, and > (maybe ?) pointless for the end-user. > > Flightgear users, I would go for option 2), but what do *you* think ? > 4) add-on ports? Chris
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