Date: Sat, 4 Jul 1998 14:36:08 +0400 (MSD) From: Andrey Zakhvatov <andy@icc.surw.chel.su> To: FreeBSD-gnats-submit@FreeBSD.ORG Subject: ports/7158: New port: spellcast-1.1 Message-ID: <199807041036.OAA20645@icc.surw.chel.su>
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>Number: 7158 >Category: ports >Synopsis: New port: spellcast-1.1 >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Sat Jul 4 03:40:03 PDT 1998 >Last-Modified: >Originator: Andrey Zakhvatov >Organization: South Ural Railway ICC >Release: FreeBSD 2.2.2-RELEASE i386 >Environment: >Description: This is a port of multiplayer fight with spells turn based game for X Window System. This is a game concerning the imaginary conflict between two or more powerful wizards in a duel of sorcery. The opponents perform magical gestures with their hands to create their supernatural weapons -- spells. Some are so potent as to be able to blind a man, call forth terrifying creatures, or even kill the unfortunate victim instantly. Consequently each wizard must rely on his own cunning to be able to time enough defensive spells to avoid the brunt of his adversary's attack, yet force in sufficient offensive spells of his own to crack the magical armour of his opponent, and kill the wizard outright. The inventor wishes to state that he has never been involved in a magical duel but would be interested to discover how realistic the game is for those who have... # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # spellcast-1.1 # spellcast-1.1/Makefile # spellcast-1.1/files # spellcast-1.1/files/md5 # spellcast-1.1/patches # spellcast-1.1/patches/patch-aa # spellcast-1.1/pkg # spellcast-1.1/pkg/COMMENT # spellcast-1.1/pkg/PLIST # spellcast-1.1/pkg/DESCR # echo c - spellcast-1.1 mkdir -p spellcast-1.1 > /dev/null 2>&1 echo x - spellcast-1.1/Makefile sed 's/^X//' >spellcast-1.1/Makefile << 'END-of-spellcast-1.1/Makefile' X# New ports collection makefile for: spellcast X# Version required: 1.1 X# Date created: 28 June 1998 X# Whom: Andrey Zakhvatov X# X# $Id$ X# X XDISTNAME= spellcast-1.1 XCATEGORIES= games x11 XMASTER_SITES= http://www.redestb.es/personal/ragnar/ \ X ${MASTER_SITE_SUNSITE} XMASTER_SITE_SUBDIR= games/multiplayer X XMAINTAINER= andy@icc.surw.chel.su X XUSE_X11= yes XMAN6= spellcast.6 X Xdo-install: X @ ${INSTALL_PROGRAM} ${WRKSRC}/spellcast ${PREFIX}/bin X @ ${INSTALL_MAN} ${WRKSRC}/spellcast.6 ${PREFIX}/man/man6 X.if !defined(NOPORTDOCS) X @ ${MKDIR} ${PREFIX}/share/doc/spellcast X.for file in License README.1 README.2 spelllist.ps X @ ${INSTALL_DATA} ${WRKSRC}/${file} ${PREFIX}/share/doc/spellcast X.endfor X.endif X X.include <bsd.port.mk> END-of-spellcast-1.1/Makefile echo c - spellcast-1.1/files mkdir -p spellcast-1.1/files > /dev/null 2>&1 echo x - spellcast-1.1/files/md5 sed 's/^X//' >spellcast-1.1/files/md5 << 'END-of-spellcast-1.1/files/md5' XMD5 (spellcast-1.1.tar.gz) = 79f9e6557da426e8eddd3bc9d09f601b END-of-spellcast-1.1/files/md5 echo c - spellcast-1.1/patches mkdir -p spellcast-1.1/patches > /dev/null 2>&1 echo x - spellcast-1.1/patches/patch-aa sed 's/^X//' >spellcast-1.1/patches/patch-aa << 'END-of-spellcast-1.1/patches/patch-aa' X--- Makefile Sat Sep 13 05:44:20 1997 X+++ /home/andy/tmp/wrk/Makefile Mon Jun 29 12:08:54 1998 X@@ -24,11 +24,11 @@ X # all the time, try uncommenting the next line. X #OTHERLIBS = -lbsdmalloc X X-CFLAGS = -g0 -O2 -Wall -Wno-implicit -I/usr/local/include -I./bitmaps -DBODYFONT=$(FONT1) \ X+CFLAGS+= -I${X11BASE}/include -I./bitmaps -DBODYFONT=$(FONT1) \ X -DBODYFONT_ALT=$(FONT2) -DBODYFONT_ALT2=$(FONT3) -DTRANSCRIPTDIR=$(LOGDIR) X LFLAGS = -g0 -Wall -Wno-implicit X X-XLIB = -L/usr/local/lib -L/usr/X11/lib -lX11 X+XLIB = -L${X11BASE}/lib -lX11 X X OBJS = engine.o espells.o execute.o execute2.o emonster.o etran.o X XOBJS = main.o xtext.o xquery.o xloop.o xgest.o xbutton.o xtalk.o END-of-spellcast-1.1/patches/patch-aa echo c - spellcast-1.1/pkg mkdir -p spellcast-1.1/pkg > /dev/null 2>&1 echo x - spellcast-1.1/pkg/COMMENT sed 's/^X//' >spellcast-1.1/pkg/COMMENT << 'END-of-spellcast-1.1/pkg/COMMENT' XMultiplayer fight with spells turn based game for X Window System. END-of-spellcast-1.1/pkg/COMMENT echo x - spellcast-1.1/pkg/PLIST sed 's/^X//' >spellcast-1.1/pkg/PLIST << 'END-of-spellcast-1.1/pkg/PLIST' Xbin/spellcast Xman/man6/spellcast.6.gz Xshare/doc/spellcast/License Xshare/doc/spellcast/README.1 Xshare/doc/spellcast/README.2 Xshare/doc/spellcast/spelllist.ps X@dirrm share/doc/spellcast END-of-spellcast-1.1/pkg/PLIST echo x - spellcast-1.1/pkg/DESCR sed 's/^X//' >spellcast-1.1/pkg/DESCR << 'END-of-spellcast-1.1/pkg/DESCR' XThis is a game concerning the imaginary conflict between two or more Xpowerful wizards in a duel of sorcery. The opponents perform magical Xgestures with their hands to create their supernatural weapons -- Xspells. Some are so potent as to be able to blind a man, call forth Xterrifying creatures, or even kill the unfortunate victim instantly. XConsequently each wizard must rely on his own cunning to be able to Xtime enough defensive spells to avoid the brunt of his adversary's Xattack, yet force in sufficient offensive spells of his own to crack Xthe magical armour of his opponent, and kill the wizard outright. The Xinventor wishes to state that he has never been involved in a magical Xduel but would be interested to discover how realistic the game is for Xthose who have... END-of-spellcast-1.1/pkg/DESCR exit >How-To-Repeat: >Fix: Please, check and commit this port. >Audit-Trail: >Unformatted: To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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