From owner-freebsd-chat Tue Jul 25 00:09:51 1995 Return-Path: chat-owner Received: (from majordom@localhost) by freefall.cdrom.com (8.6.11/8.6.6) id AAA13144 for chat-outgoing; Tue, 25 Jul 1995 00:09:51 -0700 Received: from inet-gw-3.pa.dec.com (inet-gw-3.pa.dec.com [16.1.0.33]) by freefall.cdrom.com (8.6.11/8.6.6) with SMTP id AAA13138 for ; Tue, 25 Jul 1995 00:09:50 -0700 Received: from tartufo.pcs.dec.com by inet-gw-3.pa.dec.com (5.65/24Feb95) id AA23785; Tue, 25 Jul 95 00:05:07 -0700 Received: by tartufo.pcs.dec.com (/\=-/\ Smail3.1.16.1 #16.39) id ; Tue, 25 Jul 95 09:03 MSZ Message-Id: Date: Tue, 25 Jul 95 09:03 MSZ From: me@tartufo.pcs.dec.com (Michael Elbel) To: roberto@blaise.ibp.fr Cc: chat@freebsd.org Subject: Re: cvs commit: ports/games/xkobo - Imported sources Newsgroups: pcs.freebsd.chat References: <9507241247.AA16806@emu.fsl.noaa.gov> <199507242123.XAA04656@blaise.ibp.fr> Reply-To: me@freebsd.org Sender: chat-owner@freebsd.org Precedence: bulk In pcs.freebsd.chat you write: >it is a very nice game, fast and all that but last time I played with it >it ates 60 MB of swap on my 32 MB RAM system... and at the end of the >game , the 60 MB os swap were not given back to the system :-( Look at the size of your X server. Xkobo downloads all its graphics into the server - the only way to get such fast graphics. Since the default X servers aren't linked with gnumalloc, you won't get your memory back. On the other hand, if you have enough swap that doesn't hurt you. The server *won't* grow any more for the second and subsequent starts of the game. I've been running a 60 MB server for a week now (ok, I have some 300 Mb swap). Michael -- Michael Elbel, PCS GmbH, Muenchen, Germany - me@FreeBSD.org Fermentation fault (coors dumped)