Date: Mon, 22 Nov 2021 09:09:50 GMT From: Alexey Dokuchaev <danfe@FreeBSD.org> To: ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org Subject: git: febd7f75524b - main - games/slade: pin wxWidgets version down to 3.0 (rather than 3.0+) Message-ID: <202111220909.1AM99o6R065708@gitrepo.freebsd.org>
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The branch main has been updated by danfe: URL: https://cgit.FreeBSD.org/ports/commit/?id=febd7f75524bc6a6ebde9fb3e3350279076cde71 commit febd7f75524bc6a6ebde9fb3e3350279076cde71 Author: Kyle Evans <kevans@FreeBSD.org> AuthorDate: 2021-11-22 09:07:06 +0000 Commit: Alexey Dokuchaev <danfe@FreeBSD.org> CommitDate: 2021-11-22 09:07:07 +0000 games/slade: pin wxWidgets version down to 3.0 (rather than 3.0+) Version 3.1 defaults to EGL (presumably for Wayland) and is incompatible with the GLEW we build at the moment (which defaults to GLX). Basically, because of this, the renderer craps out and crashes with v3.1. We don't really know what the ramifications are of swapping all of it to EGL, so just sticking with v3.0 seems safe for now. --- games/slade/Makefile | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/games/slade/Makefile b/games/slade/Makefile index 4ca3232283de..02c38cd89e7d 100644 --- a/games/slade/Makefile +++ b/games/slade/Makefile @@ -2,7 +2,7 @@ PORTNAME= slade PORTVERSION= 3.1.13 -PORTREVISION= 2 +PORTREVISION= 3 CATEGORIES= games MAINTAINER= danfe@FreeBSD.org @@ -22,7 +22,7 @@ GH_ACCOUNT= sirjuddington GH_PROJECT= ${PORTNAME:tu} USES= cmake compiler:c++14-lang gl pkgconfig -USE_WX= 3.0+ +USE_WX= 3.0 USE_GL= gl glew glu CMAKE_ARGS= -DwxWidgets_CONFIG_EXECUTABLE:FILEPATH="${WX_CONFIG}" \
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