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Date:      Mon, 22 Nov 2021 09:09:50 GMT
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: febd7f75524b - main - games/slade: pin wxWidgets version down to 3.0 (rather than 3.0+)
Message-ID:  <202111220909.1AM99o6R065708@gitrepo.freebsd.org>

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The branch main has been updated by danfe:

URL: https://cgit.FreeBSD.org/ports/commit/?id=febd7f75524bc6a6ebde9fb3e3350279076cde71

commit febd7f75524bc6a6ebde9fb3e3350279076cde71
Author:     Kyle Evans <kevans@FreeBSD.org>
AuthorDate: 2021-11-22 09:07:06 +0000
Commit:     Alexey Dokuchaev <danfe@FreeBSD.org>
CommitDate: 2021-11-22 09:07:07 +0000

    games/slade: pin wxWidgets version down to 3.0 (rather than 3.0+)
    
    Version 3.1 defaults to EGL (presumably for Wayland) and is incompatible
    with the GLEW we build at the moment (which defaults to GLX).  Basically,
    because of this, the renderer craps out and crashes with v3.1.
    
    We don't really know what the ramifications are of swapping all of it to
    EGL, so just sticking with v3.0 seems safe for now.
---
 games/slade/Makefile | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/games/slade/Makefile b/games/slade/Makefile
index 4ca3232283de..02c38cd89e7d 100644
--- a/games/slade/Makefile
+++ b/games/slade/Makefile
@@ -2,7 +2,7 @@
 
 PORTNAME=	slade
 PORTVERSION=	3.1.13
-PORTREVISION=	2
+PORTREVISION=	3
 CATEGORIES=	games
 
 MAINTAINER=	danfe@FreeBSD.org
@@ -22,7 +22,7 @@ GH_ACCOUNT=	sirjuddington
 GH_PROJECT=	${PORTNAME:tu}
 
 USES=		cmake compiler:c++14-lang gl pkgconfig
-USE_WX=		3.0+
+USE_WX=		3.0
 USE_GL=		gl glew glu
 
 CMAKE_ARGS=	-DwxWidgets_CONFIG_EXECUTABLE:FILEPATH="${WX_CONFIG}" \



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