Date: Sat, 16 Mar 2019 18:34:09 +0000 (UTC) From: Tobias Kortkamp <tobik@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r495940 - in head/games/legend-of-edgar: . files Message-ID: <201903161834.x2GIY9NK064368@repo.freebsd.org>
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Author: tobik Date: Sat Mar 16 18:34:09 2019 New Revision: 495940 URL: https://svnweb.freebsd.org/changeset/ports/495940 Log: games/legend-of-edgar: Update to 1.31 Changes: https://github.com/riksweeney/edgar/releases Modified: head/games/legend-of-edgar/Makefile head/games/legend-of-edgar/distinfo head/games/legend-of-edgar/files/patch-makefile head/games/legend-of-edgar/files/patch-src_headers.h Modified: head/games/legend-of-edgar/Makefile ============================================================================== --- head/games/legend-of-edgar/Makefile Sat Mar 16 18:18:19 2019 (r495939) +++ head/games/legend-of-edgar/Makefile Sat Mar 16 18:34:09 2019 (r495940) @@ -2,7 +2,7 @@ # $FreeBSD$ PORTNAME= edgar -DISTVERSION= 1.29 +DISTVERSION= 1.31 CATEGORIES= games MASTER_SITES= https://github.com/riksweeney/edgar/releases/download/${DISTVERSION}/ PKGNAMEPREFIX= legend-of- @@ -16,8 +16,8 @@ LICENSE_FILE= ${WRKSRC}/doc/license LIB_DEPENDS= libpng.so:graphics/png -USES= gmake -USE_SDL= image mixer sdl ttf +USES= gmake sdl +USE_SDL= image2 mixer2 sdl2 ttf2 MAKEFILE= makefile MAKE_ARGS= BIN_DIR=${PREFIX}/bin/ \ DATA_DIR=${DATADIR}/ \ Modified: head/games/legend-of-edgar/distinfo ============================================================================== --- head/games/legend-of-edgar/distinfo Sat Mar 16 18:18:19 2019 (r495939) +++ head/games/legend-of-edgar/distinfo Sat Mar 16 18:34:09 2019 (r495940) @@ -1,3 +1,3 @@ -TIMESTAMP = 1534768635 -SHA256 (edgar-1.29-1.tar.gz) = c163a0c2e3459e264ba507535934ebb1ab3915b77c210409abc306f27323779a -SIZE (edgar-1.29-1.tar.gz) = 92971537 +TIMESTAMP = 1552758736 +SHA256 (edgar-1.31-1.tar.gz) = 7184fafe49c68008b761b793967ff96911575deb0337b808c506291459288844 +SIZE (edgar-1.31-1.tar.gz) = 91857274 Modified: head/games/legend-of-edgar/files/patch-makefile ============================================================================== --- head/games/legend-of-edgar/files/patch-makefile Sat Mar 16 18:18:19 2019 (r495939) +++ head/games/legend-of-edgar/files/patch-makefile Sat Mar 16 18:34:09 2019 (r495940) @@ -3,7 +3,7 @@ the stage directory and that the game can actually find its assets at runtime ---- makefile.orig 2018-04-22 07:16:24 UTC +--- makefile.orig 2019-03-16 12:57:53 UTC +++ makefile @@ -22,7 +22,7 @@ PO_PROG = po_creator TILE_PROG = tile_creator @@ -18,11 +18,11 @@ ifeq ($(DEV),1) CFLAGS += -Werror -g endif -+CFLAGS += $(shell sdl-config --cflags) ++CFLAGS += $(shell sdl2-config --cflags) DEFINES = -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DDEV=$(DEV) -DINSTALL_PATH=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" -DUNIX=$(UNIX) ifndef NO_PAK -@@ -103,11 +104,11 @@ endif +@@ -104,11 +105,11 @@ endif all : $(PROG) makefile.dep $(ED_PROG) $(PAK_PROG) $(LOCALE_MO) $(PO_PROG) makefile.dep : src/*/*.h src/*.h @@ -36,10 +36,10 @@ %.mo: %.po msgfmt -c -o $@ $< -@@ -148,37 +149,37 @@ ifeq ($(DEV),1) +@@ -148,37 +149,37 @@ install: all buildpak + ifeq ($(DEV),1) echo Cannot install if DEV is set to 1! else - $(MAKE) buildpak - mkdir -p $(BIN_DIR) - mkdir -p $(DATA_DIR) - mkdir -p $(DOC_DIR) Modified: head/games/legend-of-edgar/files/patch-src_headers.h ============================================================================== --- head/games/legend-of-edgar/files/patch-src_headers.h Sat Mar 16 18:18:19 2019 (r495939) +++ head/games/legend-of-edgar/files/patch-src_headers.h Sat Mar 16 18:34:09 2019 (r495940) @@ -4,16 +4,16 @@ #include <windows.h> #endif --#include "SDL/SDL.h" --#include "SDL/SDL_endian.h" --#include "SDL/SDL_image.h" --#include "SDL/SDL_mixer.h" --#include "SDL/SDL_ttf.h" -+#include <SDL/SDL.h> -+#include <SDL/SDL_endian.h> -+#include <SDL/SDL_image.h> -+#include <SDL/SDL_mixer.h> -+#include <SDL/SDL_ttf.h> +-#include "SDL2/SDL.h" +-#include "SDL2/SDL_endian.h" +-#include "SDL2/SDL_image.h" +-#include "SDL2/SDL_mixer.h" +-#include "SDL2/SDL_ttf.h" ++#include <SDL.h> ++#include <SDL_endian.h> ++#include <SDL_image.h> ++#include <SDL_mixer.h> ++#include <SDL_ttf.h> #include "structs.h" #include "i18n.h"
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