Date: Thu, 6 Apr 2017 07:41:23 +0000 From: Alexey Dokuchaev <danfe@FreeBSD.org> To: Victor Sudakov <vas@mpeks.tomsk.su> Cc: freebsd-questions@freebsd.org Subject: Re: doom, quake, hexen... Message-ID: <20170406074123.GA20165@FreeBSD.org> In-Reply-To: <20120820182836.GA18699@admin.sibptus.tomsk.ru> References: <20120820142432.GA14816@admin.sibptus.tomsk.ru> <20120820180628.b3e3f552.freebsd@edvax.de> <20120820170517.GA17147@admin.sibptus.tomsk.ru> <20120820191617.66efd947.freebsd@edvax.de> <20120820174640.GD17147@admin.sibptus.tomsk.ru> <20120820200915.9ab5eede.freebsd@edvax.de> <20120820182836.GA18699@admin.sibptus.tomsk.ru>
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On Tue, Aug 21, 2012 at 01:28:36AM +0700, Victor Sudakov wrote: > [...] There is games/quake2lnx, but it does not work as I wrote in the > first mail: > > games/quake2lnx even pretends to do something: it opens a tiny X11 > window with some flickering rubbish and plays some farting sounds to > the audio system. I believe I've fixed `games/quake2lnx' in r437802 last night; both X11 and GLX renderers should work correctly on both i386 and amd64 now. ./danfe
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