From owner-freebsd-questions Mon Dec 14 12:32:18 1998 Return-Path: Received: (from majordom@localhost) by hub.freebsd.org (8.8.8/8.8.8) id MAA08416 for freebsd-questions-outgoing; Mon, 14 Dec 1998 12:32:18 -0800 (PST) (envelope-from owner-freebsd-questions@FreeBSD.ORG) Received: from www.infothuis.nl (www.infothuis.nl [195.96.98.232]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id MAA08410 for ; Mon, 14 Dec 1998 12:32:13 -0800 (PST) (envelope-from tmm@tuhb.org) Received: from tuhb.org (1dyn114.vpop.casema.net [195.96.97.114]) by www.infothuis.nl (Netscape Mail Server v2.0) with ESMTP id AAA249 for ; Mon, 14 Dec 1998 21:32:35 +0100 Message-ID: <36757616.FCB713C0@tuhb.org> Date: Mon, 14 Dec 1998 21:33:26 +0100 From: "Floris v. Gog" X-Mailer: Mozilla 4.04 [en] (X11; I; FreeBSD 2.2.6-RELEASE i386) MIME-Version: 1.0 To: freebsd-questions@FreeBSD.ORG Subject: programming fbsd aware Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-freebsd-questions@FreeBSD.ORG Precedence: bulk X-Loop: FreeBSD.ORG hello, i was wondering, how can i make games that are easy to 'crosscompile' to compile for fbsd? ie, amke one game, compile once for dos, once for fbsd. I'm from the dos platform, and things sure are done differently in fbsd. I am as newbie as can get to fbsd, not to programming. Any help/info is greatly appreciated, Floris To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message