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Date:      Sun, 25 Jan 2004 19:28:37 -0500
From:      Adam Weinberger <adamw@FreeBSD.org>
To:        Jeremy Messenger <mezz7@cox.net>
Cc:        freebsd-gnome@freebsd.org
Subject:   Re: games/monkeybubble (0.1.8) crash at start in -CURRENT..
Message-ID:  <20040126002837.GZ3365@toxic.magnesium.net>
In-Reply-To: <opr2cvv52h8ckrg5@smtp.central.cox.net>
References:  <opr2crtsgr8ckrg5@smtp.central.cox.net> <20040125232326.GT3365@toxic.magnesium.net> <opr2ct51vd8ckrg5@smtp.central.cox.net> <20040125233156.GV3365@toxic.magnesium.net> <opr2cvv52h8ckrg5@smtp.central.cox.net>

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>> (01.25.2004 @ 1905 PST): Jeremy Messenger said, in 1.9K: <<
> On Sun, 25 Jan 2004 18:31:56 -0500, Adam Weinberger <adamw@FreeBSD.org> 
> wrote:
> 
> >Wait. 0.1.8?
> >
> >Should be at 0.1.9...
> 
> Ahh, after update to 0.1.9 and now I get the seg fault.. Here's backtraces:

What the...?! This looks like a bug that Joe found a fix for. I sent it
in to them. They incorporated it into 0.1.9. Wacky.

# Adam


> 
> =========================================
> % gdb monkey-bubble
> 
> (gdb) r
> Starting program: /usr/X11R6/bin/monkey-bubble
> The value of configuration key /apps/monkey-bubble/stop_game is not valid; 
> value is ""
> The value of configuration key /apps/monkey-bubble/quit_game is not valid; 
> value is ""
> 
> (monkey-bubble:23905): GStreamer-CRITICAL **: file gstelement.c: line 1720 
> (gst_element_link_many): assertion `element_1 != NULL && element_2 != 
> NULL' failed
> 
> Program received signal SIGSEGV, Segmentation fault.
> 0x28dd20c9 in _atomic_lock () from /usr/lib/libc_r.so.5
> 
> (gdb) bt
> #0  0x28dd20c9 in _atomic_lock () from /usr/lib/libc_r.so.5
> #1  0x28dd2094 in _spinlock_debug () from /usr/lib/libc_r.so.5
> #2  0x28dd7f64 in _mutex_cv_lock () from /usr/lib/libc_r.so.5
> #3  0x28dd7df9 in _mutex_cv_unlock () from /usr/lib/libc_r.so.5
> #4  0x28ddce1e in _pthread_cond_wait () from /usr/lib/libc_r.so.5
> #5  0x28ddcf7e in pthread_cond_wait () from /usr/lib/libc_r.so.5
> #6  0x28d1e665 in pthread_cond_wait () from /lib/libc.so.5
> #7  0x28376753 in gst_thread_change_state (element=0x8225818)
>     at gstthread.c:472
> #8  0x2834dd97 in gst_element_set_state (element=0x8225818,
>     state=GST_STATE_PLAYING) at gstelement.c:2397
> #9  0x0805fb47 in start_play (m=0x8220418, path=0x82246c0 "")
>     at sound-manager.c:154
> #10 0x0805fbf0 in sound_manager_play_music_file (m=0x8219c00,
>     path=0x1 <Error reading address 0x1: Bad address>) at 
> sound-manager.c:167
> #11 0x08054191 in ui_main_new () at ui-main.c:260
> #12 0x08053c14 in ui_main_get_instance () at ui-main.c:145
> #13 0x08052323 in main (argc=1, argv=0xbfbfeb70) at main.c:60
> #14 0x0804e1f9 in _start ()
> =========================================
> 
> Cheers,
> Mezz
> 
> ># Adam
> 
> 
> -- 
> bsdforums.org 's moderator, mezz.
>> end of "Re: games/monkeybubble (0.1.8) crash at start in -CURRENT.." from Jeremy Messenger <<


--
Adam Weinberger
adam@vectors.cx // adamw@FreeBSD.org // adamw@magnesium.net
http://www.vectors.cx



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