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Date:      Tue, 17 Dec 2024 00:58:54 GMT
From:      Robert Clausecker <fuz@FreeBSD.org>
To:        ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-main@FreeBSD.org
Subject:   git: 9f3642523e98 - main - graphics/zeno: enabled more features
Message-ID:  <202412170058.4BH0wsDx094632@gitrepo.freebsd.org>

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The branch main has been updated by fuz:

URL: https://cgit.FreeBSD.org/ports/commit/?id=9f3642523e98ddbebc4a2a30c72f3f9b0b6e3cfc

commit 9f3642523e98ddbebc4a2a30c72f3f9b0b6e3cfc
Author:     Martin Filla <freebsd@sysctl.cz>
AuthorDate: 2024-12-01 08:02:19 +0000
Commit:     Robert Clausecker <fuz@FreeBSD.org>
CommitDate: 2024-12-17 00:31:50 +0000

    graphics/zeno: enabled more features
    
    PR:             283061
---
 graphics/zeno/Makefile                             |  89 +++-
 graphics/zeno/distinfo                             |  14 +-
 graphics/zeno/files/patch-ui_zenoui_CMakeLists.txt |  26 ++
 .../files/patch-zeno_src_nodes_zeno__animation.cpp | 480 +++++++++++++++++++++
 4 files changed, 595 insertions(+), 14 deletions(-)

diff --git a/graphics/zeno/Makefile b/graphics/zeno/Makefile
index acf4baa103c3..c97685faa411 100644
--- a/graphics/zeno/Makefile
+++ b/graphics/zeno/Makefile
@@ -1,5 +1,6 @@
 PORTNAME=	zeno
 DISTVERSION=	2024.10.1
+PORTREVISION=	1
 CATEGORIES=	graphics
 
 MAINTAINER=	freebsd@sysctl.cz
@@ -9,35 +10,97 @@ WWW=		https://zenustech.com/
 LICENSE=	MPL20
 LICENSE_FILE=	${WRKSRC}/LICENSE
 
-BUILD_DEPENDS=	openmpi>0:net/openmpi \
+BUILD_DEPENDS=	alembic>0:graphics/alembic \
+		boost-libs>=1.85.0:devel/boost-libs \
+		c-blosc2>0:archivers/c-blosc2 \
+		openmpi>0:net/openmpi \
 		cgal>=5.0.2:math/cgal \
 		onetbb>0:devel/onetbb \
-		openvdb>0:misc/openvdb
-LIB_DEPENDS=	libcryptopp.so:security/cryptopp
+		opencv>0:graphics/opencv \
+		sdl2>0:devel/sdl20 \
+		qwt6-qt5>0:x11-toolkits/qwt6
 
-USES=		cmake compiler:c++17-lang eigen:3 localbase:ldflags qt:5
-USE_GITHUB=	yes
-USE_GCC=	yes
-GH_ACCOUNT=	zenustech
+LIB_DEPENDS=	libAlembic.so:graphics/alembic \
+		libcryptopp.so:security/cryptopp \
+		libImath-3_1.so:math/Imath \
+		libtiff.so:graphics/tiff \
+		libopencv_highgui.so:graphics/opencv \
+		libopencv_stitching.so:graphics/opencv \
+		libopencv_videoio.so:graphics/opencv \
+		libopencv_imgcodecs.so:graphics/opencv \
+		libopencv_xfeatures2d.so:graphics/opencv \
+		libopencv_ml.so:graphics/opencv \
+		libopencv_shape.so:graphics/opencv \
+		libopencv_calib3d.so:graphics/opencv \
+		libopencv_features2d.so:graphics/opencv \
+		libopencv_imgproc.so:graphics/opencv \
+		libopencv_flann.so:graphics/opencv \
+		libopencv_core.so:graphics/opencv
+
+USES=		cmake compiler:c++17-lang eigen:3 localbase:ldflags pkgconfig qt:5
 USE_LDCONFIG=	yes
 USE_QT=		core gui network opengl svg widgets buildtools:build qmake:build
+USE_GCC=	yes
+USE_SDL=	sdl2
+USE_XORG=	xext
+
+USE_GITHUB=	yes
+GH_ACCOUNT=	zenustech
+GH_TUPLE+=	zenustech:openvdb:74a95a74d91e0115be00d7b94391f5607e02d60f:openvdb/projects/zenvdb/openvdb \
+		zenustech:assimp:745fcc9ba0c79feb4edfc71f464d6d4c920ecc06:assimp/projects/FBX/assimp \
+		zenustech:dem-bones-bin:30a39493f0394dfedc5d72ea463405b8f07a446e:dem/projects/FBX/dem-bones-bin \
+		zenustech:libigl:9af4b833cb37c0d4b77ca62b7502284b3a83a47e:libigl/projects/cgmesh/libigl \
+		zenustech:bullet3:aa4931408428cd72057e59627770fc027c5bb0be:bullet/projects/Rigid/bullet3 \
+		zenustech:OpenSubdiv:a50680658f9732a41fea8e150310cfb9b147dc3c:opensubdiv/projects/MeshSubdiv/OpenSubdiv
 
 CMAKE_ON=	ZENO_BUILD_EDITOR ZENO_BUILD_SHARED ZENO_IPC_USE_TCP \
-		ZENO_MULTIPROCESS ZENO_NO_WARNING ZENO_USE_CCACHE
+		ZENO_MULTIPROCESS ZENO_NO_WARNING ZENO_USE_CCACHE \
+		ZENOFX_ENABLE_LBVH \
+		ZENO_WITH_Rigid \
+		ZENO_WITH_oldzenbase \
+		ZENO_WITH_TreeSketch \
+		ZENO_SYSTEM_OPENVDB \
+		ZENO_WITH_Functional \
+		ZENO_WITH_LSystem \
+		ZENO_WITH_mesher \
+		ZENO_WITH_CalcGeometryUV \
+		ZENO_WITH_MeshSubdiv \
+		ZENO_WITH_Audio \
+		ZENO_WITH_PBD \
+		ZENO_WITH_GUI \
+		ZENO_WITH_ImgCV \
+		ZENO_WITH_TOOL_FLIPtools \
+		ZENO_WITH_TOOL_cgmeshTools \
+		ZENO_WITH_TOOL_BulletTools \
+		ZENO_WITH_TOOL_HerculesTools
+
 CMAKE_OFF=	ZENO_BUILD_DESIGNER ZENO_BUILD_PLAYER ZENO_INSTALL_TARGET \
 		ZENO_MARCH_NATIVE ZENO_OPTIX_PROC ZENO_USE_FAST_MATH \
-		ZENO_WIN32_RC ZENO_WITH_CUDA
+		ZENO_WIN32_RC ZENO_WITH_CUDA \
+		ZENO_WITH_ZenoFX  ZENOFX_ENABLE_OPENVDB \
+		ZENO_WITH_Alembic ZENO_SYSTEM_ALEMBIC
+		#ZENO_WITH_FastFLIP ZENO_WITH_zenvdb # compile zenovdb
+		#ZENO_WITH_Euler ZENO_WITH_zenvdb # compile zenvdb killed gcc
+		#ZENO_WITH_Skinning ZENO_WITH_cgmesh # git download project dependent skinning on cgmesh
+		#ZENO_WITH_cgmesh ZENO_WITH_FEM # git download projects dependent cgmesh on FEM
+		#ZENO_WITH_DemBones ZENO_WITH_FBX # harcoded folder and libs in CMakefile
+		#ZENO_WITH_SampleModel # error: '_pgmptr' was not declared in this scope
+
 # ZENO_BUILD_DESIGNER - bug https://github.com/zenustech/zeno/issues/1907
 
-# fix on 13.3: "ld: error: undefined reference due to --no-allow-shlib-undefined:
+# fix on 14.1: "ld: error: undefined reference due to --no-allow-shlib-undefined:
 LDFLAGS+=	-Wl,--allow-shlib-undefined -lomp
 
 PLIST_FILES=	bin/autotest \
 		bin/zenoedit \
 		lib/libzeno.so
+
+pre-configure:
+	${REINPLACE_CMD} -e 's|%%LOCALBASE%%|${LOCALBASE}|g' ${WRKSRC}/ui/zenoui/CMakeLists.txt
+
 do-install:
-	${INSTALL_PROGRAM} ${WRKDIR}/.build/bin/autotest ${STAGEDIR}${PREFIX}/bin
-	${INSTALL_PROGRAM} ${WRKDIR}/.build/bin/zenoedit ${STAGEDIR}${PREFIX}/bin
-	${INSTALL_LIB} ${WRKDIR}/.build/bin/libzeno.so ${STAGEDIR}${PREFIX}/lib
+	${INSTALL_PROGRAM} ${BUILD_WRKSRC}/bin/autotest ${STAGEDIR}${PREFIX}/bin
+	${INSTALL_PROGRAM} ${BUILD_WRKSRC}/bin/zenoedit ${STAGEDIR}${PREFIX}/bin
+	${INSTALL_LIB} ${BUILD_WRKSRC}/bin/libzeno.so ${STAGEDIR}${PREFIX}/lib
 
 .include <bsd.port.mk>
diff --git a/graphics/zeno/distinfo b/graphics/zeno/distinfo
index 9c65acf14c09..27ddea15c59c 100644
--- a/graphics/zeno/distinfo
+++ b/graphics/zeno/distinfo
@@ -1,3 +1,15 @@
-TIMESTAMP = 1731578367
+TIMESTAMP = 1732976904
 SHA256 (zenustech-zeno-2024.10.1_GH0.tar.gz) = ae44fd0ac2aabf225718ffa4d10a057b4ad088534f81df19682b77701dfca139
 SIZE (zenustech-zeno-2024.10.1_GH0.tar.gz) = 101700063
+SHA256 (zenustech-openvdb-74a95a74d91e0115be00d7b94391f5607e02d60f_GH0.tar.gz) = eb57b050e06ebf9d900a537f3d57b0d1b359ffeba8a347773dba3f4618041698
+SIZE (zenustech-openvdb-74a95a74d91e0115be00d7b94391f5607e02d60f_GH0.tar.gz) = 3816032
+SHA256 (zenustech-assimp-745fcc9ba0c79feb4edfc71f464d6d4c920ecc06_GH0.tar.gz) = ed5017b2f8bdee0f117ed9ada0ea0f4e67705bd264e9bb0a086d89a9fcac3834
+SIZE (zenustech-assimp-745fcc9ba0c79feb4edfc71f464d6d4c920ecc06_GH0.tar.gz) = 46626516
+SHA256 (zenustech-dem-bones-bin-30a39493f0394dfedc5d72ea463405b8f07a446e_GH0.tar.gz) = 813a7a3c9d66527881591c716c91cc863ec3b3b4f7e8f176a99dbcbe3aa6d521
+SIZE (zenustech-dem-bones-bin-30a39493f0394dfedc5d72ea463405b8f07a446e_GH0.tar.gz) = 20143407
+SHA256 (zenustech-libigl-9af4b833cb37c0d4b77ca62b7502284b3a83a47e_GH0.tar.gz) = 75156457813f2679696db8bbfaef137fab9b8accd78488d4c49ce50e94e08fcc
+SIZE (zenustech-libigl-9af4b833cb37c0d4b77ca62b7502284b3a83a47e_GH0.tar.gz) = 2524253
+SHA256 (zenustech-bullet3-aa4931408428cd72057e59627770fc027c5bb0be_GH0.tar.gz) = 134f6f0baddd84eaf1c0535bfd7c4fb1797ca3897375b513c9fec6a9fbe30abc
+SIZE (zenustech-bullet3-aa4931408428cd72057e59627770fc027c5bb0be_GH0.tar.gz) = 1647993
+SHA256 (zenustech-OpenSubdiv-a50680658f9732a41fea8e150310cfb9b147dc3c_GH0.tar.gz) = 4bf359ef175e9ef90296d84cdafef67b748a0a35339fb3b7d2192761f4965f0d
+SIZE (zenustech-OpenSubdiv-a50680658f9732a41fea8e150310cfb9b147dc3c_GH0.tar.gz) = 39239132
diff --git a/graphics/zeno/files/patch-ui_zenoui_CMakeLists.txt b/graphics/zeno/files/patch-ui_zenoui_CMakeLists.txt
new file mode 100644
index 000000000000..c36e1b678681
--- /dev/null
+++ b/graphics/zeno/files/patch-ui_zenoui_CMakeLists.txt
@@ -0,0 +1,26 @@
+--- ui/zenoui/CMakeLists.txt.orig	2024-09-30 13:46:54 UTC
++++ ui/zenoui/CMakeLists.txt
+@@ -18,8 +18,13 @@ target_include_directories(zenoui PRIVATE ${Qt5Widgets
+ target_link_libraries(zenoui PUBLIC zeno)
+ 
+ target_include_directories(zenoui PRIVATE ${Qt5Widgets_PRIVATE_INCLUDE_DIRS})
+-target_include_directories(zenoui PRIVATE . .. ../include ../qwt/include)
+ 
++# hotfix for freebsd
++set(QWT_INCLUDE_DIR "%%LOCALBASE%%/include/qt5/qwt6")
++set(Qt5Qwt6_LIBRARIES "%%LOCALBASE%%/lib/qt5/libqwt.so")
++
++target_include_directories(zenoui PRIVATE . .. ../include ${QWT_INCLUDE_DIR})
++
+ if (WIN32)
+     if (CMAKE_BUILD_TYPE STREQUAL "Debug")
+         target_link_libraries(zenoui PRIVATE  ${CMAKE_CURRENT_SOURCE_DIR}/../qwt/libs/win/qwtd.lib)
+@@ -27,5 +32,7 @@ else()
+         target_link_libraries(zenoui PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../qwt/libs/win/qwt.lib)
+     endif()
+ else()
+-    target_link_libraries(zenoui PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/../qwt/libs/linux/libqwt.a)
++    # hotfix for freebsd
++    target_link_libraries(zenoui PRIVATE ${Qt5Qwt6_LIBRARIES})
+ endif()
++
diff --git a/graphics/zeno/files/patch-zeno_src_nodes_zeno__animation.cpp b/graphics/zeno/files/patch-zeno_src_nodes_zeno__animation.cpp
new file mode 100644
index 000000000000..5e9e6bd3c1c7
--- /dev/null
+++ b/graphics/zeno/files/patch-zeno_src_nodes_zeno__animation.cpp
@@ -0,0 +1,480 @@
+--- zeno/src/nodes/zeno_animation.cpp.orig	2024-11-30 18:56:29 UTC
++++ zeno/src/nodes/zeno_animation.cpp
+@@ -0,0 +1,477 @@
++//
++// Created by zhouhang on 2024/3/28.
++//
++#include <zeno/zeno.h>
++#include <zeno/types/PrimitiveObject.h>
++#include <zeno/types/NumericObject.h>
++#include <zeno/types/UserData.h>
++#include <zeno/extra/GlobalState.h>
++#include <zeno/utils/log.h>
++#include <zeno/utils/fileio.h>
++#include <glm/glm.hpp>
++#include <glm/gtc/matrix_transform.hpp>
++#include <glm/gtx/transform.hpp>
++#include <glm/gtx/quaternion.hpp>
++#include <numeric>
++namespace zeno {
++struct ReadNeoxModel : INode {
++    virtual void apply() override {
++        auto path = get_input2<std::string>("path");
++        auto prim = std::make_shared<PrimitiveObject>();
++        auto reader = BinaryReader(file_get_binary(path));
++        reader.skip(8);
++        auto bone_exist = reader.read_LE<int32_t>();
++        std::vector<int> parent_nodes;
++        std::vector<std::string> bone_names;
++        std::vector<glm::mat4> bone_bind_matrix;
++
++        if (bone_exist) {
++            if (bone_exist > 1) {
++                auto count = reader.read_LE<uint8_t>();
++                reader.skip(2);
++                reader.skip(count * 4);
++            }
++            auto bone_count = reader.read_LE<uint16_t>();
++            for (auto i = 0; i < bone_count; i++) {
++                auto parent_node = int(reader.read_LE<uint8_t>());
++                if (parent_node == 255) {
++                    parent_node = -1;
++                }
++                parent_nodes.push_back(parent_node);
++            }
++            for (auto i = 0; i < bone_count; i++) {
++                auto bone_name = reader.read_string(32);
++                bone_names.push_back(bone_name);
++            }
++            auto bone_extra_info = reader.read_LE<uint8_t>();
++            if (bone_extra_info) {
++                reader.skip(28 * bone_count);
++            }
++            for (auto i = 0; i < bone_count; i++) {
++                auto bind_matrix = reader.read_LE<glm::mat4>();
++                bone_bind_matrix.push_back(bind_matrix);
++            }
++            auto _flag = reader.read_LE<uint8_t>();
++            if (_flag != 0) {
++                zeno::log_error("assert error");
++            }
++        }
++        prim->userData().set2("boneName_count", int(bone_names.size()));
++        for (auto i = 0; i < bone_names.size(); i++) {
++            prim->userData().set2(format("boneName_{}", i), bone_names[i]);
++        }
++        std::vector<vec4i> meshes;
++        {
++            auto _offset = reader.read_LE<uint32_t>();
++            while (true) {
++                auto flag = reader.read_LE<uint16_t>();
++                if (flag == 1) {
++                    break;
++                }
++                reader.skip(-2);
++                auto mesh_vertex_count = reader.read_LE<uint32_t>();
++                auto mesh_face_count = reader.read_LE<uint32_t>();
++                auto uv_layers = reader.read_LE<uint8_t>();
++                auto color_len = reader.read_LE<uint8_t>();
++                meshes.emplace_back(mesh_vertex_count, mesh_face_count, uv_layers, color_len);
++            }
++        }
++        auto vertex_count = reader.read_LE<uint32_t>();
++        auto face_count = reader.read_LE<uint32_t>();
++        prim->verts.resize(vertex_count);
++        for (auto i = 0; i < vertex_count; i++) {
++            prim->verts[i] = reader.read_LE<vec3f>() * vec3f(-1, 1, 1);
++        }
++        auto &nrm = prim->verts.add_attr<vec3f>("nrm");
++        for (auto i = 0; i < vertex_count; i++) {
++            nrm[i] = reader.read_LE<vec3f>();
++        }
++        auto flag = reader.read_LE<uint16_t>();
++        if (flag) {
++            reader.skip(vertex_count * 12);
++        }
++        prim->tris.resize(face_count);
++        for (auto i = 0; i < face_count; i++) {
++            auto f0 = int(reader.read_LE<uint16_t>());
++            auto f1 = int(reader.read_LE<uint16_t>());
++            auto f2 = int(reader.read_LE<uint16_t>());
++            prim->tris[i] = {f0, f2, f1};
++        }
++        for (auto [mesh_vertex_count, mesh_face_count, uv_layers, color_len]: meshes) {
++            reader.skip(mesh_vertex_count * 8 * uv_layers);
++        }
++        for (auto [mesh_vertex_count, mesh_face_count, uv_layers, color_len]: meshes) {
++            reader.skip(mesh_vertex_count * 4 * color_len);
++        }
++
++        int start = reader.current();
++        if (bone_exist) {
++            auto &bi = prim->verts.add_attr<vec4i>("boneName");
++            for (auto i = 0; i < prim->verts.size(); i++) {
++                auto _0 = int(reader.read_LE<uint8_t>());
++                auto _1 = int(reader.read_LE<uint8_t>());
++                auto _2 = int(reader.read_LE<uint8_t>());
++                auto _3 = int(reader.read_LE<uint8_t>());
++                bi[i] = {_0, _1, _2, _3};
++                for (auto j = 0; j < 4; j++) {
++                    if (bi[i][j] == 255) {
++                        bi[i][j] = -1;
++                    }
++                }
++            }
++            auto &bw = prim->verts.add_attr<vec4f>("boneWeight");
++            for (auto i = 0; i < prim->verts.size(); i++) {
++                bw[i] = {
++                    reader.read_LE<float>(),
++                    reader.read_LE<float>(),
++                    reader.read_LE<float>(),
++                    reader.read_LE<float>(),
++                };
++            }
++        }
++
++        set_output("prim", prim);
++        auto bones = std::make_shared<PrimitiveObject>();
++
++        bones->verts.resize(bone_names.size());
++        auto &transform_r0 = bones->verts.add_attr<vec3f>("transform_r0");
++        auto &transform_r1 = bones->verts.add_attr<vec3f>("transform_r1");
++        auto &transform_r2 = bones->verts.add_attr<vec3f>("transform_r2");
++        for (auto i = 0; i < bones->verts.size(); i++) {
++            auto bind_matrix = bone_bind_matrix[i];
++            glm::mat4 m(1);
++            m[0][0] = -1;
++            bind_matrix = m * bind_matrix;
++            transform_r0[i] = {bind_matrix[0][0], bind_matrix[0][1], bind_matrix[0][2]};
++            transform_r1[i] = {bind_matrix[1][0], bind_matrix[1][1], bind_matrix[1][2]};
++            transform_r2[i] = zeno::cross(transform_r0[i], transform_r1[i]);
++            auto pos = bind_matrix[3];
++            bones->verts[i] = {pos[0], pos[1], pos[2]};
++        }
++        std::vector<int> loops;
++        for (auto i = 0; i < parent_nodes.size(); i++) {
++            if (parent_nodes[i] != -1) {
++                loops.push_back(parent_nodes[i]);
++                loops.push_back(i);
++            }
++        }
++        bones->loops = loops;
++        bones->polys.resize(loops.size() / 2);
++        for (auto i = 0; i < bones->polys.size(); i++) {
++            bones->polys[i] = {i * 2, 2};
++        }
++
++        bones->userData().set2("boneName_count", int(bone_names.size()));
++        for (auto i = 0; i < bone_names.size(); i++) {
++            bones->userData().set2(format("boneName_{}", i), bone_names[i]);
++        }
++        set_output("bones", bones);
++    }
++};
++
++ZENDEFNODE(ReadNeoxModel, {
++    {
++        {"readpath", "path"},
++    },
++    {
++        "prim",
++        "bones",
++    },
++    {},
++    {"Neox"},
++});
++
++struct BoneTran {
++    glm::vec3 pos;
++    glm::quat rot;
++    glm::vec3 scale;
++    glm::mat4 to_matrix() {
++        glm::mat4 matTrans = glm::translate(pos);
++        glm::mat4 matQuat  = glm::toMat4(rot);
++        glm::mat4 matScal  = glm::scale( scale);
++        return matTrans * matQuat * matScal;
++    }
++};
++struct AnimInfo {
++    uint32_t fps;
++    uint8_t is_loop;
++    uint8_t has_scaled;
++    uint16_t prs_flags;
++    uint32_t accum_flags;
++    uint8_t pack_prs_flags;
++    uint8_t bone_separate_flags;
++    void read_from_reader(BinaryReader &reader) {
++        fps = reader.read_LE<uint32_t>();
++        is_loop = reader.read_LE<uint8_t>();
++        has_scaled = reader.read_LE<uint8_t>();
++        prs_flags = reader.read_LE<uint16_t>();
++        accum_flags = reader.read_LE<uint32_t>();
++        pack_prs_flags = reader.read_LE<uint8_t>();
++        bone_separate_flags = reader.read_LE<uint8_t>();
++    }
++};
++struct ReadNeoxAnimation : INode {
++    virtual void apply() override {
++        auto path = get_input2<std::string>("path");
++        auto anim = std::make_shared<PrimitiveObject>();
++        auto reader = BinaryReader(file_get_binary(path));
++        reader.skip(4);
++        auto _version = reader.read_LE<uint32_t>();
++        auto anim_count = reader.read_LE<uint16_t>();
++        anim->userData().set2("anim_count", int(anim_count));
++        auto bone_count = reader.read_LE<uint32_t>();
++        anim->userData().set2("boneName_count", int(bone_count));
++        std::vector<std::string> bone_names;
++        for (auto i = 0; i < bone_count; i++) {
++            auto bone_name = reader.read_string(32);
++            bone_names.push_back(bone_name);
++        }
++        anim->userData().set2("boneName_count", int(bone_names.size()));
++        for (auto i = 0; i < bone_names.size(); i++) {
++            anim->userData().set2(format("boneName_{}", i), bone_names[i]);
++        }
++        std::vector<BoneTran> bone_transs;
++        for (auto i = 0; i < bone_count; i++) {
++            BoneTran bone_trans;
++            bone_trans.pos = reader.read_LE<glm::vec3>();
++            bone_trans.rot = reader.read_LE<glm::quat>();
++            bone_trans.scale = reader.read_LE<glm::vec3>();
++            bone_transs.push_back(bone_trans);
++        }
++        auto separate_storage = reader.read_LE<uint16_t>();
++        auto _base_size = reader.read_LE<uint16_t>();
++        if (separate_storage > 0) {
++            reader.read_LE<uint32_t>();
++        }
++        for (auto i = 0; i < anim_count; i++) {
++            auto anim_name = reader.read_string(32);
++            anim->userData().set2(format("anim_name_{}", i), anim_name);
++            auto anim_root_name = reader.read_string(32);
++            anim->userData().set2(format("anim_root_name_{}", i), anim_root_name);
++            auto bone_count = reader.read_LE<uint16_t>();
++            reader.skip(1020);
++            AnimInfo animInfo;
++            animInfo.read_from_reader(reader);
++            reader.skip(8);
++        }
++
++        set_output("anim", anim);
++    }
++};
++
++ZENDEFNODE(ReadNeoxAnimation, {
++    {
++        {"readpath", "path"},
++    },
++    {
++        "anim",
++    },
++    {},
++    {"Neox"},
++});
++glm::vec3 read_half3(BinaryReader &reader) {
++    auto x = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    auto y = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    auto z = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    return {x, y, z};
++}
++glm::quat read_half_quat(BinaryReader &reader) {
++    auto x = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    auto y = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    auto z = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    auto w = glm::detail::toFloat32(reader.read_LE<int16_t>());
++    return {w, x, y, z};
++}
++struct ReadNeoxSubAnimation : INode {
++    void search(int ci, std::vector<glm::mat4> &matrixs, std::map<int, int> &c2p, std::map<int, glm::mat4> &result) {
++        zeno::log_info("{}", ci);
++        if (result.count(ci)) {
++            zeno::log_info("result found");
++            return;
++        }
++        if (c2p.count(ci) == 0) {
++            zeno::log_info("not parent");
++            result[ci] = matrixs[ci];
++            zeno::log_info("use matrixs");
++        }
++        else {
++            auto pi = c2p[ci];
++            if (result.count(pi) == 0) {
++                search(pi, matrixs, c2p, result);
++            }
++            result[ci] = result[pi] * matrixs[ci];
++        }
++    }
++    virtual void apply() override {
++        int frameid;
++        if (has_input("frameid")) {
++            frameid = std::lround(get_input2<float>("frameid"));
++        } else {
++            frameid = getGlobalState()->frameid;
++        }
++        auto path = get_input2<std::string>("path");
++        auto anim = std::make_shared<PrimitiveObject>();
++        auto reader = BinaryReader(file_get_binary(path));
++        auto anim_name = reader.read_string(32);
++        anim->userData().set2("anim_name", anim_name);
++
++        auto anim_root_name = reader.read_string(32);
++        auto bone_count = reader.read_LE<uint16_t>();
++        std::vector<std::string> bone_names;
++        for (auto i = 0; i < bone_count; i++) {
++            auto bone_name = reader.read_string(32);
++            bone_names.push_back(bone_name);
++        }
++        anim->userData().set2("boneName_count", int(bone_names.size()));
++        for (auto i = 0; i < bone_names.size(); i++) {
++            anim->userData().set2(format("boneName_{}", i), bone_names[i]);
++        }
++        AnimInfo animInfo;
++        animInfo.read_from_reader(reader);
++        auto key_count = reader.read_LE<uint16_t>();
++        frameid = zeno::clamp(frameid, 0, key_count - 1);
++        anim->userData().set2("key_count", int(key_count));
++        for (auto i = 0; i < key_count; i++) {
++            auto key_time = reader.read_LE<float>();
++        }
++        anim->verts.resize(bone_count);
++        auto &boneName = anim->verts.add_attr<int>("boneName");
++        std::iota(boneName.begin(), boneName.end(), 0);
++        auto &transform_r0 = anim->verts.add_attr<vec3f>("transform_r0");
++        auto &transform_r1 = anim->verts.add_attr<vec3f>("transform_r1");
++        auto &transform_r2 = anim->verts.add_attr<vec3f>("transform_r2");
++        auto &raw_pos = anim->verts.add_attr<vec3f>("raw_pos");
++        auto &raw_rot = anim->verts.add_attr<vec4f>("raw_rot");
++        auto &raw_scale = anim->verts.add_attr<vec3f>("raw_scale");
++        auto &_has_pos_keys = anim->verts.add_attr<int>("has_pos_keys");
++        auto &_has_rot_keys = anim->verts.add_attr<int>("has_rot_keys");
++        auto &_has_scale_keys = anim->verts.add_attr<int>("has_scale_keys");
++        std::vector<glm::mat4> matrixs;
++        for (auto i = 0; i < bone_count; i++) {
++            auto has_pos_keys = reader.read_LE<uint8_t>();
++            auto has_rot_keys = reader.read_LE<uint8_t>();
++            auto has_scale_keys = reader.read_LE<uint8_t>();
++            _has_pos_keys[i] = int(has_pos_keys);
++            _has_rot_keys[i] = int(has_rot_keys);
++            _has_scale_keys[i] = int(has_scale_keys);
++            auto euler_flags = reader.read_LE<uint8_t>();
++            BoneTran boneTran = {};
++            if (has_pos_keys) {
++                for (auto j = 0; j < key_count; j++) {
++                    auto pos = reader.read_LE<glm::vec3>();
++                    if (j == frameid) {
++                        boneTran.pos = pos;
++                    }
++                }
++            } else {
++                boneTran.pos = reader.read_LE<glm::vec3>();
++            }
++
++            if (has_rot_keys) {
++                for (auto j = 0; j < key_count; j++) {
++                    auto rot = read_half_quat(reader);
++                    if (j == frameid) {
++                        boneTran.rot = rot;
++                    }
++                }
++            } else {
++                boneTran.rot = read_half_quat(reader);
++            }
++            if (has_scale_keys) {
++                for (auto j = 0; j < key_count; j++) {
++                    auto scale = read_half3(reader);
++                    if (j == frameid) {
++                        boneTran.scale = scale;
++                    }
++                }
++            } else {
++                boneTran.scale = read_half3(reader);
++            }
++            for (auto j = 0; j < 3; j++) {
++                if (std::abs(boneTran.pos[j]) < 0.001) {
++                    boneTran.pos[j] = 0;
++                }
++                if (std::abs(boneTran.scale[j] - 1) < 0.001) {
++                    boneTran.scale[j] = 1;
++                }
++            }
++            for (auto j = 0; j < 4; j++) {
++                if (std::abs(boneTran.rot[j]) < 0.001) {
++                    boneTran.rot[j] = 0;
++                }
++                if (std::abs(boneTran.rot[j] - 1) < 0.001) {
++                    boneTran.rot[j] = 1;
++                }
++            }
++
++            auto matrix = boneTran.to_matrix();
++            matrixs.push_back(matrix);
++            transform_r0[i] = {matrix[0][0], matrix[0][1], matrix[0][2]};
++            transform_r1[i] = {matrix[1][0], matrix[1][1], matrix[1][2]};
++            transform_r2[i] = {matrix[2][0], matrix[2][1], matrix[2][2]};
++            auto pos = matrix[3];
++            anim->verts[i] = {pos[0], pos[1], pos[2]};
++            raw_pos[i] = other_to_vec<3>(boneTran.pos);
++            raw_rot[i] = other_to_vec<4>(boneTran.rot);
++            raw_scale[i] = other_to_vec<3>(boneTran.scale);
++        }
++        if (has_input("skeleton")) {
++            std::vector<int> loops;
++            std::map<int, int> c2p;
++            auto skeleton = get_input2<PrimitiveObject>("skeleton");
++            for (auto i = 0; i < skeleton->polys.size(); i++) {
++                auto p = skeleton->loops[i * 2 + 0];
++                auto c = skeleton->loops[i * 2 + 1];
++                auto pn = skeleton->userData().get2<std::string>(format("boneName_{}", p));
++                auto cn = skeleton->userData().get2<std::string>(format("boneName_{}", c));
++                auto pi = std::find(bone_names.begin(), bone_names.end(), pn) - bone_names.begin();
++                auto ci = std::find(bone_names.begin(), bone_names.end(), cn) - bone_names.begin();
++                if (pi != bone_names.size() && ci != bone_names.size()) {
++                    loops.push_back(pi);
++                    loops.push_back(ci);
++                    c2p[ci] = pi;
++                }
++            }
++            anim->loops = loops;
++            anim->polys.resize(loops.size() / 2);
++            for (auto i = 0; i < anim->polys.size(); i++) {
++                anim->polys[i] = {i * 2, 2};
++            }
++            std::map<int, glm::mat4> result;
++
++            for (auto i = 0; i < anim->polys.size(); i++) {
++                search(anim->loops[2 * i + 1], matrixs, c2p, result);
++            }
++            for (auto i = 0; i < anim->verts.size(); i++) {
++                auto matrix = matrixs[i];
++
++                if (result.count(i)) {
++                    matrix = result[i];
++                }
++                glm::mat4 m(1);
++                m[0][0] = -1;
++                matrix = m * matrix;
++                transform_r0[i] = {matrix[0][0], matrix[0][1], matrix[0][2]};
++                transform_r1[i] = {matrix[1][0], matrix[1][1], matrix[1][2]};
++                transform_r2[i] = zeno::cross(transform_r0[i], transform_r1[i]);
++                auto pos = matrix[3];
++                anim->verts[i] = {pos[0], pos[1], pos[2]};
++            }
++        }
++        set_output("anim", anim);
++    }
++};
++
++ZENDEFNODE(ReadNeoxSubAnimation, {
++    {
++        {"readpath", "path"},
++        {"frameid"},
++        "skeleton",
++    },
++    {
++        "anim",
++    },
++    {},
++    {"Neox"},
++});
++}



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