Date: Tue, 23 Aug 2016 07:04:02 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 209742] devel/godot: Update to 2.1; add devel/godot-tools port Message-ID: <bug-209742-13-AxERU8NE5k@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-209742-13@https.bugs.freebsd.org/bugzilla/> References: <bug-209742-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209742 --- Comment #82 from lightside <lightside@gmx.com> --- (In reply to comment #81) > The debug option isn't needed in the port, ports are meant for the end us= er > installing software to use What you said is reasonable, but not quite true. There are many ports, which use WITH_DEBUG and/or DEBUG option: https://github.com/freebsd/freebsd-ports/search?q=3DWITH_DEBUG The DEBUG option just activates the WITH_DEBUG=3Dyes: https://svnweb.freebsd.org/ports/head/Mk/bsd.options.mk?view=3Dmarkup&pathr= ev=3D420340#l469 The WITH_DEBUG usage intended to not strip the binary of debugging informat= ion: https://svnweb.freebsd.org/ports/head/Mk/bsd.port.mk?view=3Dmarkup&pathrev= =3D420461#l1629 The DEBUG option is not default. The DEBUG option was proposed and approved from comment #22 for attachment #170772. Please provide a full patch with your changes for devel/godot port, if you still want to remove such option. --=20 You are receiving this mail because: You are the assignee for the bug.=
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