Date: Tue, 08 Sep 2015 16:59:43 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 202974] games/ioquake3-devel: plist broken Message-ID: <bug-202974-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=202974 Bug ID: 202974 Summary: games/ioquake3-devel: plist broken Product: Ports & Packages Version: Latest Hardware: Any OS: Any Status: New Severity: Affects Many People Priority: --- Component: Individual Port(s) Assignee: freebsd-ports-bugs@FreeBSD.org Reporter: amdmi3@FreeBSD.org CC: kamikaze@bsdforen.de Flags: maintainer-feedback?(kamikaze@bsdforen.de) CC: kamikaze@bsdforen.de http://poudriere.amdmi3.ru/data/10-amd64-default/all_2015_08_11/logs/errors/ioquake3-devel-g2390_2.log --- ===> Checking for items in pkg-plist which are not in STAGEDIR Error: Missing: %%DOCSDIR%%/opengl2-readme.txt ===> Error: Plist issues found. ... pkg-static: duplicate file listing: /usr/local/share/doc/ioquake3-devel/opengl2-readme.txt, fatal (developer mode) --- This seemingly happens because Q3DOCS contains opengl2-readme.txt for ioquake3-devel, and it's added again from this part of ioquake3 Makefile: --- .if ${PORT_OPTIONS:MDLRENDERER} MAKE_ARGS+= USE_RENDERER_DLOPEN=1 . if ${IOQ3:MOPENGL2} Q3DOCS+= opengl2-readme.txt . endif .else MAKE_ARGS+= USE_RENDERER_DLOPEN=0 .endif --- Actually, I would suggest reworking these ports as they seem to be too complicated. I'd make ioquake3-devel standalone port (not a slave of ioquake3), convert to option helpers, use explicit install commands (e.g. do-install-OPTION-on: targets instead of incomprehensible IOQ3_INST logic), PORTDOCS=*, simplify IOQ3 logic (it seems to be only used for server slave port). You also don't need to ${CAT} ${PKGMESSAGE} from ports' Makefile. -- You are receiving this mail because: You are the assignee for the bug.
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