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Date:      Mon, 10 Sep 2018 19:57:02 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 230692] [exp-run] change USE_GL to USES
Message-ID:  <bug-230692-7788-jB1IV4jyym@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-230692-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-230692-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D230692

--- Comment #10 from commit-hook@freebsd.org ---
A commit references this bug:

Author: zeising
Date: Mon Sep 10 19:56:33 UTC 2018
New revision: 479445
URL: https://svnweb.freebsd.org/changeset/ports/479445

Log:
  Change USE_GL to become USES=3Dgl.

  Change USE_GL to become USES=3Dgl.  You still need to specify USE_GL as w=
ell,
  to specify which gl components you need, such as egl glesv2 glut glu glw =
gl.
  Only specifying USE_GL is supported for now, to ease in transition.  It is
  however deprecated, and will be removed eventually.
  Specifying USES=3Dgl without USE_GL is an error.
  USE_GL=3Dyes is also deprecated, but supported for now.  It implies USE_G=
L=3Dglu.

  Fix fallout from this change.

  PR:           230692
  Approved by:  portmgr (antoine)
  exp-run by:   antoine
  Reviewed by:  mat
  Differential Revision:        https://reviews.freebsd.org/D16774

Changes:
  head/Mk/Uses/gl.mk
  head/Mk/bsd.port.mk
  head/games/q3cellshading/Makefile

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