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Date:      Sun, 10 Oct 2021 00:21:39 +0300
From:      Konstantin Belousov <kostikbel@gmail.com>
To:        Poul-Henning Kamp <phk@phk.freebsd.dk>
Cc:        Warner Losh <imp@bsdimp.com>, Sebastian Huber <sebastian.huber@embedded-brains.de>, FreeBSD Hackers <freebsd-hackers@freebsd.org>
Subject:   Re: Why was the timehands_count sysctl added?
Message-ID:  <YWIH426AQNC4qoY5@kib.kiev.ua>
In-Reply-To: <202110092107.199L7T4j059128@critter.freebsd.dk>
References:  <2d1d2a6d-ec6b-7f52-8af3-09a833c52820@embedded-brains.de> <YWHzoTpcZTQcHVUw@kib.kiev.ua> <CANCZdfr7_jb07%2BAft_uo2F8L9hDr9iABaDkANioJhi-kQXQeoQ@mail.gmail.com> <202110092107.199L7T4j059128@critter.freebsd.dk>

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On Sat, Oct 09, 2021 at 09:07:29PM +0000, Poul-Henning Kamp wrote:
> --------
> Warner Losh writes:
> 
> > > To allow for experimentation, and to satisfy some requests where people
> > > wanted to have more that 2 timehands.
> >
> > When would someone want that? What's the use case?
> 
> The reason there were originally 10 timehands was that latency in
> the early SMP kernels was ... ehh ... variable ... and some of the
> time-counters rolled over quite fast compared to that.
> 
> I really hope no relevant current hardware has that problem.

The current algorithm to read timehands is resilient to the wrap-out
of the current hand.  You really need to experience enourmous delays
in the reader loop to make it lock-step with tc_windup() updates,
in which case it could indeed be better to have more than two timehands.

I believe it was Ian who reported that 16 timehands worked better for him
than 2.



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