Date: Sat, 1 Feb 2014 12:56:42 +0000 (UTC) From: Rusmir Dusko <nemysis@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r342130 - in head/games/glmaze: . files Message-ID: <201402011256.s11Cugrf068596@svn.freebsd.org>
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Author: nemysis Date: Sat Feb 1 12:56:41 2014 New Revision: 342130 URL: http://svnweb.freebsd.org/changeset/ports/342130 QAT: https://qat.redports.org/buildarchive/r342130/ Log: - Bump PORTREVISION - Change master sites and add icon - Take maintainership - Add license (GPLv2) - Disable all warnings with -w - Use pkg-plist instead of PLIST_FILES and PORTDATA - Add DOCS and Option - Add Desktop entry file - Change patch-Makefile, support STAGEDIR, change MAN from 1 to 6 - Change pkg-descr, add to WWW / PR: ports/173368 Submitted by: nemysis (self) Added: head/games/glmaze/pkg-plist (contents, props changed) Modified: head/games/glmaze/Makefile head/games/glmaze/distinfo head/games/glmaze/files/patch-Makefile head/games/glmaze/pkg-descr Modified: head/games/glmaze/Makefile ============================================================================== --- head/games/glmaze/Makefile Sat Feb 1 12:49:26 2014 (r342129) +++ head/games/glmaze/Makefile Sat Feb 1 12:56:41 2014 (r342130) @@ -3,22 +3,43 @@ PORTNAME= glmaze PORTVERSION= 1.1a -PORTREVISION= 8 +PORTREVISION= 9 CATEGORIES= games -MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION} +MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/${PORTNAME}-${PORTVERSION} \ + SF/nemysisfreebsdp/${CATEGORIES}/:icons +DISTFILES= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} \ + ${PORTNAME}.png:icons +EXTRACT_ONLY= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} -MAINTAINER= ports@FreeBSD.org +MAINTAINER= nemysis@FreeBSD.org COMMENT= Multiplayer OpenGL Maze Game +LICENSE= GPLv2 + +WRKSRC= ${WRKDIR}/${PORTNAME} + USE_GL= gl USE_SDL= mixer sdl -WRKSRC= ${WRKDIR}/${PORTNAME} +CFLAGS+= -w + +PORTDOCS= readme.txt -PLIST_FILES= bin/${PORTNAME} \ - man/man1/glmaze.1.gz -PORTDATA= * +OPTIONS_DEFINE= DOCS + +DESKTOP_ENTRIES="glMaze" "" "${PORTNAME}" \ + "${PORTNAME}" "Game;ArcadeGame;" "" + +post-extract: + @(cd ${WRKSRC} && ${MV} ${PORTNAME}.1 ${PORTNAME}.6) post-patch: @${REINPLACE_CMD} -e "s|%%PREFIX%%|${PREFIX}|g" ${WRKSRC}/shot.c +post-install: + ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \ + ${STAGEDIR}${PREFIX}/share/pixmaps/ + + @${MKDIR} ${STAGEDIR}${DOCSDIR} + ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR} + .include <bsd.port.mk> Modified: head/games/glmaze/distinfo ============================================================================== --- head/games/glmaze/distinfo Sat Feb 1 12:49:26 2014 (r342129) +++ head/games/glmaze/distinfo Sat Feb 1 12:56:41 2014 (r342130) @@ -1,2 +1,4 @@ SHA256 (glmaze-1.1a.tar.gz) = 39cdb8a3231f03d56f3583f6ad306f9c180112de8ce9fb26db5ebbb1d6ac5037 SIZE (glmaze-1.1a.tar.gz) = 588179 +SHA256 (glmaze.png) = 34facdd5f8c919ceab8fbdbfcac7becd60681e2c468a0ca4b31c6783d5119bca +SIZE (glmaze.png) = 3632 Modified: head/games/glmaze/files/patch-Makefile ============================================================================== --- head/games/glmaze/files/patch-Makefile Sat Feb 1 12:49:26 2014 (r342129) +++ head/games/glmaze/files/patch-Makefile Sat Feb 1 12:56:41 2014 (r342130) @@ -1,6 +1,6 @@ ---- Makefile.orig Wed Jan 23 06:44:46 2002 -+++ Makefile Tue Jun 17 23:14:54 2003 -@@ -1,17 +1,17 @@ +--- ./Makefile.orig 2002-01-23 15:44:46.000000000 +0100 ++++ ./Makefile 2014-02-01 12:41:16.000000000 +0100 +@@ -1,11 +1,11 @@ -CC = gcc -O2 -ffast-math -Wall +#CC = gcc -O2 -ffast-math -Wall @@ -10,19 +10,12 @@ +DESTPATH = ${DESTDIR}${PREFIX} BINPATH = $(DESTPATH)/bin -GAMEPATH = $(DESTPATH)/games/glMaze +-MANPATH = $(DESTPATH)/man/man1 +GAMEPATH = $(DESTPATH)/share/glmaze - MANPATH = $(DESTPATH)/man/man1 ++MANPATH = $(DESTPATH)/man/man6 OBJECTS = load_maze.o main.o controls.o shot.o player.o net.o \ username.o radar.o prefs.o sound.o - --SDL_FLAGS=`sdl-config --cflags` --SDL_LIBS=`sdl-config --libs` -+SDL_FLAGS=`sdl-config --cflags` -+SDL_LIBS=`sdl-config --libs` - - # comment the follwing if you don't want sound - CC += -DSOUND @@ -31,10 +31,10 @@ prefs.o: prefs.c maze.h @@ -36,3 +29,12 @@ clean: @echo Cleaning up... +@@ -48,7 +48,7 @@ + + install: glmaze + install -s glmaze $(BINPATH) +- install glmaze.1 $(MANPATH) ++ install glmaze.6 $(MANPATH) + install -d $(GAMEPATH)/data + install data/*.* $(GAMEPATH)/data + install -d $(GAMEPATH)/levels Modified: head/games/glmaze/pkg-descr ============================================================================== --- head/games/glmaze/pkg-descr Sat Feb 1 12:49:26 2014 (r342129) +++ head/games/glmaze/pkg-descr Sat Feb 1 12:56:41 2014 (r342130) @@ -1,4 +1,9 @@ -glMaze is a multiplayer OpenGL maze game. Up to six players hunt -each other online in a real 3-D maze. +glMaze is a multiplayer maze game based on the opengl 3d graphics engine. +If a command line argument is present, glmaze tries to interpret this as +the server name to connect to. If no argument was given, glmaze becomes +the master client and starts a local server. Up to six players can join +a session. Only the master client can start the session. Other players +can join a running game. The game stops when the first player reaches +ten kills. The player with the top score at this moment is the winner. -WWW: http://glmaze.sourceforge.net +WWW: http://glmaze.sourceforge.net/ Added: head/games/glmaze/pkg-plist ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/glmaze/pkg-plist Sat Feb 1 12:56:41 2014 (r342130) @@ -0,0 +1,53 @@ +bin/glmaze +man/man6/glmaze.6.gz +share/glmaze/data/Font.bmp +share/glmaze/data/Star.bmp +share/glmaze/data/bar.bmp +share/glmaze/data/crosshair.bmp +share/glmaze/data/hit1.bmp +share/glmaze/data/hit2.bmp +share/glmaze/data/hit3.bmp +share/glmaze/data/hit4.bmp +share/glmaze/data/hit5.bmp +share/glmaze/data/master.bmp +share/glmaze/data/paused.bmp +share/glmaze/data/radar.bmp +share/glmaze/data/shield.bmp +share/glmaze/data/slave.bmp +share/glmaze/data/smiley_b.bmp +share/glmaze/data/smiley_b_icon.bmp +share/glmaze/data/smiley_c.bmp +share/glmaze/data/smiley_c_icon.bmp +share/glmaze/data/smiley_g.bmp +share/glmaze/data/smiley_g_icon.bmp +share/glmaze/data/smiley_m.bmp +share/glmaze/data/smiley_m_icon.bmp +share/glmaze/data/smiley_r.bmp +share/glmaze/data/smiley_r_icon.bmp +share/glmaze/data/smiley_y.bmp +share/glmaze/data/smiley_y_icon.bmp +share/glmaze/levels/369.maz +share/glmaze/levels/brick_b.bmp +share/glmaze/levels/brick_c.bmp +share/glmaze/levels/brick_d.bmp +share/glmaze/levels/brick_g.bmp +share/glmaze/levels/brick_m.bmp +share/glmaze/levels/brick_r.bmp +share/glmaze/levels/brick_y.bmp +share/glmaze/levels/bricks.bmp +share/glmaze/levels/complex.maz +share/glmaze/levels/crate.bmp +share/glmaze/levels/empty.maz +share/glmaze/levels/floor1.bmp +share/glmaze/levels/maze.maz +share/glmaze/sounds/button.wav +share/glmaze/sounds/hit.wav +share/glmaze/sounds/kill.wav +share/glmaze/sounds/music.mod +share/glmaze/sounds/shot.wav +share/glmaze/sounds/wall.wav +share/pixmaps/glmaze.png +@dirrm share/glmaze/sounds +@dirrm share/glmaze/levels +@dirrm share/glmaze/data +@dirrm share/glmaze
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