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Date:      Wed, 14 Oct 2015 03:02:29 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 202804] [PATCH] x11/virtualgl 2.3.3 to 2.4.1
Message-ID:  <bug-202804-13-Qlgc9A90KB@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-202804-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-202804-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=202804

--- Comment #5 from matthew@reztek.cz ---
Created attachment 162006
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=162006&action=edit
improved virtualgl update patch

I also started working on an update to this port and took it a bit further. My
patch is attached.

The additions:

* Patch for Socket.h to complement the patch to Socket.cpp, all previous
versions of the port miss this. The default value in the cpp was incorrect, but
without moving te default value to the proper place, the header, previous
patches changed behavior be making the value undefined when that variable is
omitted in a function call.

* Use the system FLTK explicitly instead of the old bundled version. Build can
fail if FLTK is already installed on the system and the bundled lib was
expected. Better to explicitly and always use the newer FLTK from ports.

* Enable FAKEXCB to allow Qt5 to work properly. Required adding LD_FLAGS.

* Explicitly use gl as well as glu, build instructions explicitly mention both
libGL and libGLU are required.

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