Date: Wed, 16 Jan 2013 21:55:10 -0800 From: Jason Helfman <jgh@FreeBSD.org> To: Jakub Lach <jakub_lach@mailplus.pl> Cc: freebsd-ports@freebsd.org Subject: Re: [patch] new port games/chocolate-doom, need a bit of help Message-ID: <20130117055510.GA91720@hatter> In-Reply-To: <1358379180928-5778363.post@n5.nabble.com> References: <1358379180928-5778363.post@n5.nabble.com>
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On Wed, Jan 16, 2013 at 03:33:00PM -0800, Jakub Lach thus spake: >Hello, > >I took up where http://www.freebsd.org/cgi/query-pr.cgi?pr=161701 >left, as I'm user of chocolate-doom for quite time, and was eyeing >it for a while. > >Current WIP is (docs, optionng, timidity++ etc): > >https://www.dropbox.com/s/jq9j16sxvrsej9w/c-doom.txt > >(shar archive) > >Problem is, as you can see that chocolate-doom is bend >on installing under games (see pkg-plist) if USE_AUTOTOOLS= >is hashed. > >As I understand, I need auto* to actually process patched *in, >to prevent installing bins under games/. > >But aclocal, autoconf etc all fail in various places. Anybody >has an idea or should I just bug upstream to update files >for fresher auto*? > >I already hate auto* with passion... I believe I have "fixed" the autotools portion of this, by not using it and by altering the respective Makefile.in files in a post-patch-script target. I added HACKING to post-install for documentation, as the rest of them listed are already done as part of the installation. I made some minor updates to your Makefile for the port, as well. http://people.freebsd.org/~jgh/files/chocolate-doom.shar It seems to work fine, and everything goes to the right place. Let me know what you think. -jgh -- Jason Helfman FreeBSD Committer | http://people.freebsd.org/~jgh | The Power To Serve
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