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Date:      Mon, 21 Jun 1999 15:15:09 +0930 (CST)
From:      Kris Kennaway <kkennawa@physics.adelaide.edu.au>
To:        Dave Chapeskie <dchapes@ddm.on.ca>
Cc:        ports@freebsd.org, andreas@freebsd.org
Subject:   Re: Splitting a port into optional pieces... games/crossfire
Message-ID:  <Pine.OSF.4.10.9906211511510.8858-100000@bragg>
In-Reply-To: <19990621011522.36471@ddm.on.ca>

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On Mon, 21 Jun 1999, Dave Chapeskie wrote:

> I noticed that the games/crossfire port was out of date by several
> releases so I attempted to update the port to the latest version but I
> encountered a few issues and I'm unsure of the best way to proceed so
> I'm sending this e-mail in the hopes that I will be enlightened. :-)

A lot of ports have conditional compilation behaviour based on environment
variables, like USE_GTKCLIENT, NO_SOUND, etc. Based on which variables are set
or unset, different PLISTS, LIB_DEPENDS, etc, are invoked. You might be able
to get away with providing all the optional functionality you want with only a
single port, or a base port + additional maps, etc.

In the interests of KISS I'd say the fewer ports you make the better.

Kris

> -- 
> Dave Chapeskie, DDM Consulting
> <dchapes@ddm.on.ca>

-----
"Never criticize anybody until you have walked a mile in their shoes,
because by that time you will be a mile away and have their shoes."
    -- Unknown



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