Date: Mon, 21 Jun 1999 15:15:09 +0930 (CST) From: Kris Kennaway <kkennawa@physics.adelaide.edu.au> To: Dave Chapeskie <dchapes@ddm.on.ca> Cc: ports@freebsd.org, andreas@freebsd.org Subject: Re: Splitting a port into optional pieces... games/crossfire Message-ID: <Pine.OSF.4.10.9906211511510.8858-100000@bragg> In-Reply-To: <19990621011522.36471@ddm.on.ca>
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On Mon, 21 Jun 1999, Dave Chapeskie wrote: > I noticed that the games/crossfire port was out of date by several > releases so I attempted to update the port to the latest version but I > encountered a few issues and I'm unsure of the best way to proceed so > I'm sending this e-mail in the hopes that I will be enlightened. :-) A lot of ports have conditional compilation behaviour based on environment variables, like USE_GTKCLIENT, NO_SOUND, etc. Based on which variables are set or unset, different PLISTS, LIB_DEPENDS, etc, are invoked. You might be able to get away with providing all the optional functionality you want with only a single port, or a base port + additional maps, etc. In the interests of KISS I'd say the fewer ports you make the better. Kris > -- > Dave Chapeskie, DDM Consulting > <dchapes@ddm.on.ca> ----- "Never criticize anybody until you have walked a mile in their shoes, because by that time you will be a mile away and have their shoes." -- Unknown To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-ports" in the body of the message
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