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Date:      Sat, 09 Jul 2022 06:14:35 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 264973] emulators/wine-proton: Issue when launching DX11 game (FFXIV)
Message-ID:  <bug-264973-7788-5iIWENW2Pq@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-264973-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-264973-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D264973

--- Comment #17 from Bartek Jasicki <thindil@laeran.pl> ---
I see. But now I think that the sound is the problem. ;) If the game works =
only
with PulseAudio, it means it is perhaps a victim of the bug mentioned here:
https://bugs.winehq.org/show_bug.cgi?id=3D50214

Which isn't a bug in Wine, but in FreeBSD: lack of some features in FreeBSD=
 OSS
implementation.

The workaround with PulseAudio can work with some versions of Wine, but not
all.

More advanced thing to test: compile the kernel with disabled sound module =
and
replace it with *oss* module from ports: https://www.freshports.org/audio/o=
ss/

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