Date: Thu, 17 Jan 2013 03:07:01 -0800 (PST) From: Jakub Lach <jakub_lach@mailplus.pl> To: freebsd-ports@freebsd.org Subject: Re: [patch] new port games/chocolate-doom, need a bit of help Message-ID: <1358420821518-5778465.post@n5.nabble.com> In-Reply-To: <20130117060356.GA91824@hatter> References: <1358379180928-5778363.post@n5.nabble.com> <20130117055510.GA91720@hatter> <20130117060356.GA91824@hatter>
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Thanks for help, ridding of auto* is definitely preferred solution. Speaking of TiMidity/++ both are barely (and no at all by upstream iirc) maintained, and while I could get sound for chocolate-doom with timidity some time ago, lately their svn branch only worked with ++ version for me. So it makes sense to skip to ++ now. Also, when testing stuff for FAQ update, timidity converting from midi to wav produced garbage for me, ++ worked. So while I would appreciate having only one version of timidity in ports (preferably, working one ;)) would just changing OPL to be off in this case could be solution? Maybe also adding to it "recommended" but as I've said, disabling by default. Hmm... I thought audio/sdl_mixer could be pulling timidity, but as I can see, their default option is set to "++". Strange. -- View this message in context: http://freebsd.1045724.n5.nabble.com/patch-new-port-games-chocolate-doom-need-a-bit-of-help-tp5778363p5778465.html Sent from the freebsd-ports mailing list archive at Nabble.com.
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