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Date:      Wed, 28 Feb 1996 12:18:10 -0800
From:      "Amancio Hasty Jr." <hasty@rah.star-gate.com>
To:        "Jordan K. Hubbard" <jkh@time.cdrom.com>
Cc:        Jake Hamby <jehamby@lightside.com>, David Langford <root@dihelix.com>, hackers@FreeBSD.org
Subject:   Re: Quake's out, where's that Linux ELF emulation? 
Message-ID:  <199602282018.MAA01222@rah.star-gate.com>
In-Reply-To: Your message of "Wed, 28 Feb 1996 12:08:29 PST." <3157.825538109@time.cdrom.com> 

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Okay, I understand your position is just that when the linux crowd has
pestered vendors for support they usually have gotten what they
want. From my own personal experience and lets set aside ID because
we all know we are not going to get anywhere with them, every time
I talk to a vendor about FreeBSD I sort of have to explain it in
terms of Linux. Well have you heard of Linux , we are just like
that public domain. Vendor says "Oh, I see I understand. Well we have 
received many requests for Linux however just one right now for
FreeBSD if there further requests to port our to FreeBSD we may 
consider doing a port"

	Amancio

>>> "Jordan K. Hubbard" said:
 > > Actually, I think is very hard to sell the merit of games or entertainment
 > > to an OS and Unix centered group such as this. It used to be hard to sell
 > 
 > I don't think that anyone disputes the merit of games, Amancio.  And
 > back before we got too busy to do so, we were even known to play them
 > occasionally ("Alone in the dark" was a virtual 2 week obsession for
 > me back when it came out).  I'm still trying to get 3D toolkits and
 > such ported over here, and before Microsoft pulled the rug out from
 > under RenderMorphics I thought we were doing pretty well in that area
 > (Doug and I put a lot of effort into making that happen, too :-( ).
 > 
 > Like I said, one step at a time.  Nobody here has it in for you or for
 > games, Amancio, and if ID called me on the phone right now and said
 > "OK, we'll do Quake for FreeBSD but only if you do the work of porting
 > it." I'd be booking a flight on Ten Gallon Airways (so known because
 > they never land with more than that much fuel in the tanks - it
 > wouldn't be a challenge otherwise) right this very minute.  I'd love
 > to see a native version of Quake running, if only for the sheer PR
 > value alone.  But that's not likely to happen, and I've accepted this,
 > so I go on to other more potentially valuable endevours.
 > 
 > 					Jordan




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