Date: Tue, 17 Jul 2018 13:48:51 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 229832] emulators/rpcs3: graphics don't display; program hangs if output window closed Message-ID: <bug-229832-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D229832 Bug ID: 229832 Summary: emulators/rpcs3: graphics don't display; program hangs if output window closed Product: Ports & Packages Version: Latest Hardware: amd64 OS: Any Status: New Severity: Affects Only Me Priority: --- Component: Individual Port(s) Assignee: jbeich@FreeBSD.org Reporter: sw-freebsd@alpha.germy.net Assignee: jbeich@FreeBSD.org Flags: maintainer-feedback?(jbeich@FreeBSD.org) Created attachment 195196 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D195196&action= =3Dedit RPCS3 log OS: FreeBSD 11.2-RELEASE port versions: 0.0.5.631, 0.0.5.644 (from packages) CPU: Intel Core i7-3770K GPU: NVIDIA GeForce GTX 970 nvidia-driver version: 390.67 (from ports, due to PR#228536) DE: KDE Plasma 5 When I launch a game in RPCS3 (attempted with both an allegedly-playable di= sc game and a simple homebrew "Breakout" .pkg), the OpenGL output window opens, but never renders anything. The contents of the window are just whatever was on-screen in that location when the window opened. If I close the output wi= ndow rather than clicking the "Stop" button in the main window, the program hang= s. I've tried multiple settings for the various recompiler vs. interpreter options; the behavior is identical with every combination I tried. I tried truss to see if it was stuck on something obvious, but I suspect I = need some kind of filtering option because syscalls continually occur regardless= of apparent activity. --=20 You are receiving this mail because: You are the assignee for the bug.=
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