From owner-svn-ports-head@FreeBSD.ORG Mon Feb 23 10:09:13 2015 Return-Path: Delivered-To: svn-ports-head@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) (using TLSv1.2 with cipher AECDH-AES256-SHA (256/256 bits)) (No client certificate requested) by hub.freebsd.org (Postfix) with ESMTPS id 5FCDA3A0; Mon, 23 Feb 2015 10:09:13 +0000 (UTC) Received: from svn.freebsd.org (svn.freebsd.org [IPv6:2001:1900:2254:2068::e6a:0]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (Client did not present a certificate) by mx1.freebsd.org (Postfix) with ESMTPS id 480C7C11; Mon, 23 Feb 2015 10:09:13 +0000 (UTC) Received: from svn.freebsd.org ([127.0.1.70]) by svn.freebsd.org (8.14.9/8.14.9) with ESMTP id t1NA9DnL029076; Mon, 23 Feb 2015 10:09:13 GMT (envelope-from sunpoet@FreeBSD.org) Received: (from sunpoet@localhost) by svn.freebsd.org (8.14.9/8.14.9/Submit) id t1NA9BLY029068; Mon, 23 Feb 2015 10:09:11 GMT (envelope-from sunpoet@FreeBSD.org) Message-Id: <201502231009.t1NA9BLY029068@svn.freebsd.org> X-Authentication-Warning: svn.freebsd.org: sunpoet set sender to sunpoet@FreeBSD.org using -f From: Sunpoet Po-Chuan Hsieh Date: Mon, 23 Feb 2015 10:09:11 +0000 (UTC) To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r379668 - in head/games: endgame-singularity-music exhaust exhaust-doc exhaust-ma exmars ftjava garith tkmoo X-SVN-Group: ports-head MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-BeenThere: svn-ports-head@freebsd.org X-Mailman-Version: 2.1.18-1 Precedence: list List-Id: SVN commit messages for the ports tree for head List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Mon, 23 Feb 2015 10:09:13 -0000 Author: sunpoet Date: Mon Feb 23 10:09:10 2015 New Revision: 379668 URL: https://svnweb.freebsd.org/changeset/ports/379668 QAT: https://qat.redports.org/buildarchive/r379668/ Log: - Remove Author line Modified: head/games/endgame-singularity-music/pkg-descr head/games/exhaust-doc/pkg-descr head/games/exhaust-ma/pkg-descr head/games/exhaust/pkg-descr head/games/exmars/pkg-descr head/games/ftjava/pkg-descr head/games/garith/pkg-descr head/games/tkmoo/pkg-descr Modified: head/games/endgame-singularity-music/pkg-descr ============================================================================== --- head/games/endgame-singularity-music/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/endgame-singularity-music/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -3,5 +3,4 @@ released under the same BY-SA 3.0 licens for the tracks, which can be found in the main Endgame: Singularity distribution. -Author: Max McCracken WWW: http://emhsoft.com/singularity/ Modified: head/games/exhaust-doc/pkg-descr ============================================================================== --- head/games/exhaust-doc/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/exhaust-doc/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -15,5 +15,4 @@ into exhaust, the others have to be pars NOTE: this documentation is only useful for developers. -Author: M Joonas Pihlaja WWW: http://corewar.co.uk/pihlaja/exhaust/ Modified: head/games/exhaust-ma/pkg-descr ============================================================================== --- head/games/exhaust-ma/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/exhaust-ma/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -4,5 +4,4 @@ into your applications, as an alternativ Exhaust-ma is exhaust with some of my optimizations. The interface is exactly the same, but the sourcecode contains heavy optimations in the simulator core. -Author: Martin Ankerl WWW: http://corewar.co.uk/ankerl/exhaust-ma.htm Modified: head/games/exhaust/pkg-descr ============================================================================== --- head/games/exhaust/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/exhaust/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -1,5 +1,4 @@ The `exhaust' project is a redcode simulator that is (hopefully) easy to embed into your applications, as an alternative to pMARS. -Author: M Joonas Pihlaja WWW: http://corewar.co.uk/pihlaja/exhaust/ Modified: head/games/exmars/pkg-descr ============================================================================== --- head/games/exmars/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/exmars/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -17,5 +17,4 @@ The resulting program has the following Mars at the same time in the same program, it should also be thread save. * To get Ruby interface you can install games/ruby-exmars port. -Author: Martin Ankerl WWW: http://corewar.co.uk/ankerl/exmars.htm Modified: head/games/ftjava/pkg-descr ============================================================================== --- head/games/ftjava/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/ftjava/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -3,8 +3,5 @@ Thrust. Full Thrust is a minatures base massive science fiction style fleet battles in a reasonable amount of time. It emphasizes strategy and fun over rule lawyers and micromanagement. -Author: Jon Davis - Jon Tuffley - WWW: http://www.gzg.com (Ground Zero Games) WWW: http://home.roadrunner.com/~davisje/ftjava/index.html (FTJava) Modified: head/games/garith/pkg-descr ============================================================================== --- head/games/garith/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/garith/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -2,5 +2,4 @@ G Arith is a GTK+ based arithmetic quiz It is fairly self-explanatory, so there is no documentation about program usage much at all. -Author: Micah Stetson WWW: http://www.cnm-vra.com/micah/garith/ Modified: head/games/tkmoo/pkg-descr ============================================================================== --- head/games/tkmoo/pkg-descr Mon Feb 23 10:09:03 2015 (r379667) +++ head/games/tkmoo/pkg-descr Mon Feb 23 10:09:10 2015 (r379668) @@ -2,5 +2,4 @@ TkMOO is a Tk-based M** interface. It ha gags, scripts, etc. It is a graphical alternative to using tintin++, tinyfugue, kmud, and others. -Author: Andrew Wilson WWW: http://www.awns.com/tkMOO-light/