Date: Thu, 3 Oct 2013 11:55:58 GMT From: pkg-fallout@FreeBSD.org To: pkg-fallout@FreeBSD.org Subject: [REL - head-i386-default][games/avanor] Failed for avanor-0.5.8 in build Message-ID: <201310031155.r93Btw1S041174@beefy1.isc.freebsd.org>
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You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Last committer: bapt@FreeBSD.org Ident: $FreeBSD: head/games/avanor/Makefile 327730 2013-09-20 17:36:33Z bapt $ Log URL: http://beefy1.isc.freebsd.org/bulk/head-i386-default/2013-10-03_03h09m26s/logs/avanor-0.5.8.log Build URL: http://beefy1.isc.freebsd.org/bulk/head-i386-default/2013-10-03_03h09m26s Log: ====>> Building games/avanor build started at Thu Oct 3 11:55:25 UTC 2013 port directory: /usr/ports/games/avanor building for: FreeBSD head-i386-default-job-18 10.0-CURRENT FreeBSD 10.0-CURRENT i386 maintained by: ports@FreeBSD.org Makefile ident: $FreeBSD: head/games/avanor/Makefile 327730 2013-09-20 17:36:33Z bapt $ Poudriere version: 3.1-pre ---Begin Environment--- UNAME_m=i386 UNAME_p=i386 OSVERSION=1000055 UNAME_v=FreeBSD 10.0-CURRENT UNAME_r=10.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin STATUS=1 MASTERMNT=/usr/local/poudriere/data/build/head-i386-default/ref PKG_EXT=txz tpid=11076 POUDRIERE_BUILD_TYPE=bulk NBPARALLEL=24 PKGNG=1 PKGNAME=avanor-0.5.8 PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f PKG_ADD=/usr/local/sbin/pkg-static add PWD=/root MASTERNAME=head-i386-default USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes PKG_VERSION=/poudriere/pkg-static version ---End Environment--- ---Begin OPTIONS List--- ---End OPTIONS List--- --CONFIGURE_ARGS-- --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- TMPDIR="/tmp" MAKE=gmake SHELL=/bin/sh CONFIG_SHELL=/bin/sh --End CONFIGURE_ENV-- --MAKE_ENV-- TMPDIR="/tmp" SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing" CPP="cpp" CPPFLAGS="" LDFLAGS="" CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -o root -g wheel -m 555" BSD_INSTALL_LIB="install -s -o root -g wheel -m 444" BSD_INSTALL_SCRIPT="install -o root -g wheel -m 555" BSD_INSTALL_DATA="install -o root -g wheel -m 444" BSD_INSTALL_MAN="install -o root -g wheel -m 444" --End MAKE_ENV-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/avanor DOCSDIR=/usr/local/share/doc/avanor EXAMPLESDIR=/usr/local/share/examples/avanor WWWDIR=/usr/local/www/avanor ETCDIR=/usr/local/etc/avanor --End SUB_LIST-- ---Begin make.conf--- ARCH=i386 MACHINE=i386 MACHINE_ARCH=i386 USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PACKAGES=/packages DISTDIR=/distfiles #### /usr/local/etc/poudriere.d/make.conf #### WITH_PKGNG=yes NO_RESTRICTED=yes DISABLE_MAKE_JOBS=yes ---End make.conf--- ===> Cleaning for avanor-0.5.8 =======================<phase: check-config >============================ =========================================================================== =======================<phase: pkg-depends >============================ ===> avanor-0.5.8 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg ===> Installing existing package /packages/All/pkg-1.1.4_6.txz Installing pkg-1.1.4_6... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of avanor-0.5.8 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> Fetching all distfiles required by avanor-0.5.8 for building =========================================================================== =======================<phase: checksum >============================ ===> Fetching all distfiles required by avanor-0.5.8 for building => SHA256 Checksum OK for avanor-0.5.8-src.tar.bz2. =========================================================================== =======================<phase: extract-depends>============================ =========================================================================== =======================<phase: extract >============================ ===> Fetching all distfiles required by avanor-0.5.8 for building ===> Extracting for avanor-0.5.8 => SHA256 Checksum OK for avanor-0.5.8-src.tar.bz2. =========================================================================== =======================<phase: patch-depends >============================ =========================================================================== =======================<phase: patch >============================ ===> Patching for avanor-0.5.8 =========================================================================== =======================<phase: build-depends >============================ ===> avanor-0.5.8 depends on executable: gmake - not found ===> Verifying install for gmake in /usr/ports/devel/gmake ===> Installing existing package /packages/All/gmake-3.82_1.txz Installing gmake-3.82_1...Installing gettext-0.18.3... done done ===> Returning to build of avanor-0.5.8 =========================================================================== =======================<phase: lib-depends >============================ =========================================================================== =======================<phase: configure >============================ ===> Configuring for avanor-0.5.8 =========================================================================== =======================<phase: build >============================ ===> Building for avanor-0.5.8 gmake[1]: Entering directory `/wrkdirs/usr/ports/games/avanor/work/avanor-0.5.8' mkdir obj c++ -MMD -O2 -pipe -fno-strict-aliasing -fsigned-char -pipe -DDATA_DIR=\"/usr/local/share/avanor/\" -I./global -I./map -I./creature -I./engine -I./helpers -I./item -I./magic -I./other -I./ -I./game -I./../global -I./../map -I./../creature -I./../engine -I./../helpers -I./../item -I./../magic -I./../other -I./../ -I./../game -O2 -c item/xweapon.cpp -o obj/xweapon.o item/xweapon.cpp:24:1: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] REGISTER_CLASS(XWeapon); ^ ./engine/xobject.h:85:30: note: expanded from macro 'REGISTER_CLASS' XClassFactory reg##__xClass(#__xClass, (CLASS_CREATOR)__xClass::Creator) ^ <scratch space>:64:1: note: expanded from here "XWeapon" ^ item/xweapon.cpp:28:12: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:32: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:36: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:41: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:49: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:54: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:28:87: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_CLUB, "club", '/', "", "", "", "1d3", "", "", ISET_WOODSTONE, 1, 10, 0, ""}, ^ item/xweapon.cpp:29:16: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:36: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:40: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:44: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:52: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:60: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:67: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:29:101: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_WARHAMMER, "war hammer", '/', "", "", "1d2-4","1d7", "1d4", "", ISET_HARDMETAL, 12, 10, 0, ""}, ^ item/xweapon.cpp:31:14: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_DAGGER, "dagger", '/', "", "", "", "1d4", "", "", ISET_WEAPON, 2, 3, 0, ""}, ^ item/xweapon.cpp:31:31: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_DAGGER, "dagger", '/', "", "", "", "1d4", "", "", ISET_WEAPON, 2, 3, 0, ""}, ^ item/xweapon.cpp:31:35: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_DAGGER, "dagger", '/', "", "", "", "1d4", "", "", ISET_WEAPON, 2, 3, 0, ""}, ^ item/xweapon.cpp:31:39: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_DAGGER, "dagger", '/', "", "", "", "1d4", "", "", ISET_WEAPON, 2, 3, 0, ""}, ^ item/xweapon.cpp:31:44: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] {IT_DAGGER, "dagger", '/', "", "", "", "1d4", "", "", ISET_WEAPON, 2, 3, 0, ""}, <snip> creature/creature.cpp:657:13: warning: enumeration values 'S_UNKNOWN' and 'S_EOF' not handled in switch [-Wswitch] switch (st) ^ creature/creature.cpp:678:13: warning: enumeration values 'S_UNKNOWN' and 'S_EOF' not handled in switch [-Wswitch] switch (st) ^ creature/creature.cpp:701:11: warning: 15 enumeration values not handled in switch: 'R_NONE', 'R_WHITE', 'R_BLACK'... [-Wswitch] switch (rs) ^ creature/creature.cpp:711:11: warning: 15 enumeration values not handled in switch: 'R_NONE', 'R_WHITE', 'R_BLACK'... [-Wswitch] switch (rs) ^ creature/creature.cpp:994:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return ""; ^ creature/creature.cpp:996:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "not wounded"; ^ creature/creature.cpp:1000:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "slightly wounds"; ^ creature/creature.cpp:1002:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "slightly wounded"; ^ creature/creature.cpp:1006:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "wounds"; ^ creature/creature.cpp:1008:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "wounded"; ^ creature/creature.cpp:1012:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "seriously wounds"; ^ creature/creature.cpp:1014:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "seriously wounded"; ^ creature/creature.cpp:1018:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "critically wounds"; ^ creature/creature.cpp:1020:11: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "critically wounded"; ^ creature/creature.cpp:1140:23: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(GetVerb("shoot")); ^ creature/creature.cpp:1145:23: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(GetVerb("throw")); ^ creature/creature.cpp:1165:27: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(tgt->GetVerb("deflect")); ^ creature/creature.cpp:1211:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(GetVerb("exactly")); ^ creature/creature.cpp:1212:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(tgt->GetVerb("hit")); ^ creature/creature.cpp:1217:29: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.AddLast(GetVerb("through a piece of armour")); ^ creature/creature.cpp:1219:25: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(GetVerb("through a piece of armour")); ^ creature/creature.cpp:1254:28: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] msgwin.Add(tgt->GetVerb("avoid")); ^ creature/creature.cpp:1533:10: warning: 10 enumeration values not handled in switch: 'TR_NONE', 'TR_ATTACK_POSTION', 'TR_ATTACK_DIRECTION'... [-Wswitch] switch (tr) ^ creature/creature.cpp:1698:10: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "male"; ^ creature/creature.cpp:1700:10: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "female"; ^ creature/creature.cpp:1702:10: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return "neuter"; ^ creature/creature.cpp:1717:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T1: return "you"; ^ creature/creature.cpp:1718:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "you"; ^ creature/creature.cpp:1719:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "you"; ^ creature/creature.cpp:1720:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "your"; ^ creature/creature.cpp:1727:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "he"; ^ creature/creature.cpp:1728:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "him"; ^ creature/creature.cpp:1729:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "his"; ^ creature/creature.cpp:1736:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "she"; ^ creature/creature.cpp:1737:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "her"; ^ creature/creature.cpp:1738:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "hers"; ^ creature/creature.cpp:1745:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "it"; ^ creature/creature.cpp:1746:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "it"; ^ creature/creature.cpp:1747:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "its"; ^ creature/creature.cpp:1755:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "he"; ^ creature/creature.cpp:1756:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "him"; ^ creature/creature.cpp:1757:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "his"; ^ creature/creature.cpp:1764:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "she"; ^ creature/creature.cpp:1765:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "her"; ^ creature/creature.cpp:1766:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "hers"; ^ creature/creature.cpp:1773:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "it"; ^ creature/creature.cpp:1774:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "it"; ^ creature/creature.cpp:1775:26: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "its"; ^ creature/creature.cpp:1782:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T1: return "someone"; ^ creature/creature.cpp:1783:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T2: return "it"; ^ creature/creature.cpp:1784:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T3: return "it"; ^ creature/creature.cpp:1785:24: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] case CRN_T4: return "its"; ^ creature/creature.cpp:1789:9: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] return ""; ^ 57 warnings generated. c++ -MMD -O2 -pipe -fno-strict-aliasing -fsigned-char -pipe -DDATA_DIR=\"/usr/local/share/avanor/\" -I./global -I./map -I./creature -I./engine -I./helpers -I./item -I./magic -I./other -I./ -I./game -I./../global -I./../map -I./../creature -I./../engine -I./../helpers -I./../item -I./../magic -I./../other -I./../ -I./../game -O2 -c game/cbuilder.cpp -o obj/cbuilder.o c++ -MMD -O2 -pipe -fno-strict-aliasing -fsigned-char -pipe -DDATA_DIR=\"/usr/local/share/avanor/\" -I./global -I./map -I./creature -I./engine -I./helpers -I./item -I./magic -I./other -I./ -I./game -I./../global -I./../map -I./../creature -I./../engine -I./../helpers -I./../item -I./../magic -I./../other -I./../ -I./../game -O2 -c game/cave.cpp -o obj/cave.o In file included from game/cave.cpp:24: In file included from ./creature/std_ai.h:24: In file included from ./creature/creature.h:33: In file included from ./item/incl_i.h:40: ./item/xscroll.h:63:16: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] char * tmp = "euioa"; ^ In file included from game/cave.cpp:24: In file included from ./creature/std_ai.h:24: ./creature/creature.h:311:45: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] virtual char * GetMeleeAttackMsg() {return "attack";} ^ ./creature/creature.h:324:37: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] virtual char * StdAnswer() {return "You receive no answer.";} ^ game/cave.cpp:45:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] "####+####" ^ game/cave.cpp:58:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] "####+####" ^ game/cave.cpp:71:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] "##############" ^ game/cave.cpp:86:3: warning: conversion from string literal to 'char *' is deprecated [-Wdeprecated-writable-strings] "#################" ^ game/cave.cpp:195:10: error: taking the address of a temporary object of type 'XRect' [-Waddress-of-temporary] r.Setup(&XRect(x, y, x + l, y + h)); ^~~~~~~~~~~~~~~~~~~~~~~~~~ 7 warnings and 1 error generated. gmake[1]: *** [obj/cave.o] Error 1 gmake[1]: Leaving directory `/wrkdirs/usr/ports/games/avanor/work/avanor-0.5.8' *** Error code 1 Stop. make: stopped in /usr/ports/games/avanor ===> Cleaning for avanor-0.5.8
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