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Date:      Fri, 1 Dec 2006 07:31:32 +0200
From:      Konstantin Belousov <kostikbel@gmail.com>
To:        Robert Noland <rnoland@2hip.net>
Cc:        freebsd-ports@freebsd.org
Subject:   Re: Something is really not right with azureus 2.5 / diablo-jdk 1.5
Message-ID:  <20061201053131.GR69556@deviant.kiev.zoral.com.ua>
In-Reply-To: <1164922921.61502.13.camel@rnoland-ibm.acs.internap.com>
References:  <1164922921.61502.13.camel@rnoland-ibm.acs.internap.com>

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On Thu, Nov 30, 2006 at 04:42:01PM -0500, Robert Noland wrote:
>=20
> > On Thu, Nov 30, 2006 at 11:36:10AM -0800, Tim Clewlow wrote:
> > >=20
> > > --- Robert Noland <rnoland at 2hip.net> wrote:
> > >=20
> > > > From: Robert Noland <rnoland at 2hip.net>
> > > > To: freebsd-ports at freebsd.org
> > > > Date: Thu, 30 Nov 2006 13:06:40 -0500
> > > > Subject: Something is really not right with azureus 2.5 / diablo-jd=
k 1.5
> > > >=20
> > > >=20
> > > > > Hello,
> > > > >=20
> > > > > I have azureus-2.5.0.0 which requires diablo-jdk-1.5.0.07.01_1 to=
 build
> > > > (among
> > > > > other things). It builds and runs fine, however, azureus limps al=
ong for
> > > > about
> > > > > 10 minutes with very low download and upload speeds, then it seem=
s to grind
> > > > to
> > > > > a halt, the d/l and u/l basically stop. There are no errors to re=
port
> > > > because
> > > > > the application keeps going, but the problem is it stops actually=
 d/l or
> > > > u/l
> > > > > anything (sometimes you might get short bursts of extremely slow =
speeds,
> > > > but it
> > > > > is mostly 0 B/s).
> > > > >=20
> > > > > I suspect that diablo-jdk that is at fault, but in truth this is =
just a
> > > > hunch.
> > > >=20
> > > > This is a problem with azureus, not the jdk.  The same issue exists=
 with
> > > > sun jdk15.  I am attempting to look at the code, but someone with m=
ore
> > > > java foo than I would probably be much more productive.  It appears=
 to
> > > > be an issue with socket handling...
> > > >=20
> > > > robert.
> > > >=20
> > >=20
> > > FYI - I discovered the internet connection was constantly at 100% u/l=
 due to a
> > > number of people on the LAN doing p2p, so I shaped the external link =
to only
> > > allow 80% of the real uplink capacity (which creates a 20% buffer to =
attempt to
> > > mininize collisions on the uplink) and azureus suddenly came back to =
life. Note
> > > that azureus on the windows box was happy before I shaped the link, b=
ut the BSD
> > > version was not. This makes me think the BSD version of azureus gets =
into
> > > trouble when outgoing packets get lost due to packet collision.
> > >=20
> > > Tim.
> >=20
> > Does this thing use nio ?
>=20
> Yes, it does.

See PR java/105482.

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