Date: Tue, 30 May 2000 17:23:29 +0100 From: "John McLaughlin" <jmcl@ireland.com> To: questions@freebsd.org Subject: Unreal Tournament server crashing on 3.4 stable Message-ID: <200005301623.RAA08862@jmcl.gamesnow.ie>
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Hi, I've been trying to get this running to no avail. I've followed the instructions at http://www.doctorschwa.com/ut/freebsd_server.html and everything goes fine until I try to actually run the server, using ./ucc server DM-Turbine from the UnrealTournament/System directory, and it invariably coredumps at the same point regardless of the patch applied. I've tried the 402A, 402B, and 413A patches. I've included the output from 402B below, and the other two give broadly similar output, but bomb with SIGSEGV, after the floating point exception. I'm running 3.4 stable, with Linux base 6.1, and the hardware is a Dell Poweredge dual PIII 550MHz. The website mentions versions <=3.3 having problems with SMP, though said the server *would* actually run. Has anyone else had this problem, or have any clue how to fix it? Regards John Executing Class Engine.ServerCommandlet Unreal engine initialized Browse: DM-Turbine?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello LoadMap: DM-Turbine?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Loading: Package DM-Turbine Loading: Package UTtech1 Loading: Package Detail Bound to Fire.so Loading: Package Fire Loading: Package RainFX Loading: Package DecayedS Loading: Package Indus1 Loading: Package GenFluid Loading: Package Mine Loading: Package UT Loading: Package Metalmys Case-insensitive search: Botpack -> ../System/BotPack.u Loading: Package Botpack Loading: Package UnrealShare Loading: Package UnrealI Loading: Package Female2Voice Loading: Package Male2Voice Loading: Package Female1Voice Loading: Package BossVoice Loading: Package Male1Voice Loading: Package MaleSounds Loading: Package FemaleSounds Loading: Package Announcer Loading: Package UMenu Loading: Package UWindow Loading: Package UBrowser Bound to IpDrv.so Loading: Package IpDrv Loading: Package Slums Loading: Package GenFX Loading: Package DoorsMod Loading: Package Liquids Loading: Package AmbModern Case-insensitive search: utcrypt -> ../Textures/UTcrypt.utx Loading: Package utcrypt Loading: Package AmbOutside Loading: Package Run Collecting garbage Purging garbage Garbage: objects: 15847->15845; refs: 360514 Game class is 'DeathMatchPlus' Sockets: Socket queue 131072 / 131072 Sockets: I am jmcl.gamesnow.ie (192.122.220.71) TcpNetDriver on port 7777 Server Package: SoldierSkins Case-insensitive search: SoldierSkins -> ../Textures/Soldierskins.utx Loading: Package SoldierSkins Server Package: CommandoSkins Case-insensitive search: CommandoSkins -> ../Textures/commandoskins.utx Loading: Package CommandoSkins Server Package: FCommandoSkins Loading: Package FCommandoSkins Server Package: SGirlSkins Loading: Package SGirlSkins Server Package: BossSkins Loading: Package BossSkins Server Package: Botpack Case-insensitive search: Botpack -> ../System/BotPack.u Spawning: IpDrv.UdpBeacon Spawning: IpServer.UdpServerQuery Loading: Package IpServer Spawning: IpServer.UdpServerUplink Spawning: IpServer.UdpServerUplink Spawning: IpServer.UdpServerUplink Spawning: UWeb.WebServer Bound to UWeb.so Loading: Package UWeb Fixing up CTF-Coret Level is Level DM-Turbine.MyLevel Bringing Level DM-Turbine.MyLevel up for play (20)... InitGame: ?Name=Player?Class=Botpack.TMale2?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello Base Mutator is DM-Turbine.DMMutator0 UdpServerQuery: Port 7778 successfully bound. DoUplink is not set. Not connecting to Master Server. DoUplink is not set. Not connecting to Master Server. DoUplink is not set. Not connecting to Master Server. Webserver is not enabled. Set bEnabled to True in Advanced Options. Initiating local logging... Initiating world logging... Signal: Floating point exception! Illegal instruction - core dumped To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
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