Date: Wed, 14 Jul 2021 07:00:58 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 257175] [NEW PORT] emulators/xenia: Xbox 360 Emulator Message-ID: <bug-257175-7788@https.bugs.freebsd.org/bugzilla/>
next in thread | raw e-mail | index | archive | help
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D257175 Bug ID: 257175 Summary: [NEW PORT] emulators/xenia: Xbox 360 Emulator Product: Ports & Packages Version: Latest Hardware: Any OS: Any Status: New Severity: Affects Only Me Priority: --- Component: Individual Port(s) Assignee: ports-bugs@FreeBSD.org Reporter: beyert@cs.ucr.edu Attachment #226448 text/plain mime type: Created attachment 226448 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D226448&action= =3Dedit emulators_xenia.shar I'm releasing my preliminary work on porting Xenia, an Xbox 360 emulator working with commercial games to FreeBSD. It needed a lot of patches to wo= rk around threading differences between Linux and FreeBSD. Most notably, I ha= d to revert one file back two revisions to address C++17 compatibility (Xenia requires a C++17 compatible compiler, and clang++ is the only officially supported C++ compiler by the developers) with the LLVM include headers in /usr/src/include.=20 Prior to rolling back that file, there were notorious issues with fstream, iostream, and I ultimately brought in boost_nowide to get it to compile (I might try a simpler version later without this library since I have since resolved the standard library issues). I will admit that while Xenia has been compiling without issues for a week = or longer, I don't know if it runs, because it is so finicky on compatible hardware, and has extremely high GPU and CPU requirements to run games at f= ull speed, even on Windows with current Direct X API support. It is absolutely necessary to have a GPU with Vulkan API support, and further, you must enab= le one of the Vulkan backends for any games to work at all. The compatibility= is different between these two Vulkan backends (the legacy backend won't work = with any games at all, and the other is undergoing testing) and the Direct X backend, the latter of which obviously will not work on Linux or FreeBSD. If anyone can test this, I would appreciate if folks try building and let me know if it is working for them. I have had limited success with the Windows version on one of my slower machines, but only with Direct X, although I am going to experiment some more and document the installation steps. I'll be improving this port rapidly, so by the time a committer gets to this submission, it will probably be confirmed as working with some games. --=20 You are receiving this mail because: You are the assignee for the bug.=
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?bug-257175-7788>