From owner-freebsd-multimedia Tue Sep 23 06:48:05 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id GAA11597 for multimedia-outgoing; Tue, 23 Sep 1997 06:48:05 -0700 (PDT) Received: from canario.fiscodata (tty816.netpar.com.br [200.255.244.88] (may be forged)) by hub.freebsd.org (8.8.7/8.8.7) with ESMTP id GAA11559 for ; Tue, 23 Sep 1997 06:47:47 -0700 (PDT) Received: from canario.fiscodata (canario.fiscodata [192.168.0.1]) by canario.fiscodata (8.8.7/8.8.5) with SMTP id KAA06346; Tue, 23 Sep 1997 10:49:12 GMT Date: Tue, 23 Sep 1997 10:49:11 +0000 (GMT) From: Paulo Cesar Pereira de Andrade X-Sender: paulo@canario.fiscodata To: Amancio Hasty cc: multimedia@FreeBSD.ORG Subject: Re: [game] Any Care to Lend A Hand for GLQuake? In-Reply-To: <199709230221.TAA00283@rah.star-gate.com> Message-ID: X-FreeBSD: The Operating System X-Window-System: The Windowing System MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-multimedia@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk On Mon, 22 Sep 1997, Amancio Hasty wrote: > From: > > http://threewave.planetquake.com/linux/glquake.html > > The Glide 2.4 rasterization library for Linux has been released by 3Dfx for users of the Voodoo > chipset. The library can be obtained from 3Dfx. Things are really starting to fall into place quite > nicely now. I'm not sure what lies in our future... a miniport of GLQuake or a full blown (read slow) > port of OpenGL Quake. I'll let ya all know as soon as I hear anything. > Hi, 2 weeks ago, I got a Monster3d card, after becoming "tired" of playing GLQuake(Win95) and Tomb Raider(DOS), I have downloaded the 3dfx linux glide from www.3dfx.com, and tried to use the demos in FreeBSD, but got a error message like (my computer is at home, and I can't reproduce it now): Linux-emulator(xxx): iopl not implemented. I have also needed to disable XFree loading the xie e pex modules, to avoid X crashing (maybe because I have a S3 card, and the 3dfx has problems with some S3 cards). I would like to help, but can't do too much (don't even speak english very well). At least I have a 3dfx card and I think I am a medium C/C++ programmer. I am lost, but I think the first thing to do is implement that iopl in the Linux emulator or ask 3dfx Interactive for a FreeBSD Glide. -- Paulo Cesar Pereira de Andrade - mailto:paulo@netpar.com.br FreeBSD - http://www.freebsd.org XFree86 - http://www.xfree86.org