Date: Tue, 28 Oct 2008 20:24:35 +0100 From: clemens fischer <ino-news@spotteswoode.dnsalias.org> To: freebsd-questions@freebsd.org Subject: Re: reviving games/freebsd-games Message-ID: <jg5kt5xn5t1.ln2@nntp.spotteswoode.dnsalias.org> References: <ariht5xulu1.ln2@nntp.spotteswoode.dnsalias.org> <20081027200749.GB29814@icarus.home.lan> <20081027202219.GE2435@spotteswoode.de.eu.org> <20081028105715.GA33501@stack.nl> <klbjt5xb52.ln2@nntp.spotteswoode.dnsalias.org>
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On Tue, 28 Oct 2008 13:03:32 +0100 clemens fischer wrote: > On Tue, 28 Oct 2008 11:57:15 +0100 Jurjen Middendorp wrote: > >> If you do char *p = "something", you can't write to that string >> (it's a pointer into some stringtable: easy way to look at it >> :). You have to use char p[] = "something", then it's an array >> with enough storage to write to :) maybe try something like char >> scrollname[NUMSCROLLS][]; ? this type of declaration evokes "array type has incomplete element type", which is seen as compliant behaviour by gcc experts. so this is a no go. > I thought I'd clean up that code declaring a real struct like: > > struct scrollname_s { > int active; > char name[] = "..."; > }; this is what i actually did. it makes the code way more easier to read and keep. > then name could stay read-only. OTOH I found numerous larn versions, > so keeping ours "compatible" might keep maintenance costs down. I'd still be interested in what others did. -c
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